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Evil Empire

CompanyFrance

5 documents in the library are about Evil Empire, from writers such as Gamecity Hamburg, GameDiscoverCo and InvestGame. Each has a summary and key insights with the page they come from.

Documents
5
newest 22 Oct 2026
Steam revenue
$1.6M
estimate, its games

Connections

The documents about Evil Empire on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

On Steam

Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.

Revenue as developer
$1.6M
1 games
Units sold
110K
as publisher or developer
Headquarters
France

Evil Empire’s best-selling games on Steam

GameReleasedShare of the best sellerRevenueUnits
The Rogue Prince of PersiaDeveloper2024$1.6M110K
Super VHSDeveloper and Publisher———
Castlevania: Belmont's CurseDeveloper———

Documents about Evil Empire

Cover of Gaming Weekly Premium Digest #42
Article

Gaming Weekly Premium Digest #42

The gaming industry experienced a period of volatility between October 12 and October 18, 2026, characterized by mixed performance across major market indices.

  • Frontier Developments' shares fell 12.9% on October 14 following the release of Planet Zoo 2, which received 'Mixed' Steam reviews at approximately 65% positive.
  • Despite the stock decline, Planet Zoo 2's initial four-day performance, including pre-orders, surpassed the launch figures of both previous Jurassic World titles from Frontier.
  • Unity Software shares dropped 13.8% during the week of October 12–18, driven by a combination of broader market pressure from US inflation data and a lack of positive company-specific news.
InvestGameOct 2026
Cover of Steam Next Fest’s AI Problems
Article

Steam Next Fest’s AI Problems

The June 2026 edition of Steam Next Fest serves as a critical barometer for the state of the PC gaming industry, highlighting the growing tension between rapid AI adoption and consumer sentiment.

  • Steam’s catalog is expanding rapidly, with new releases up 19% year-over-year in H1 2026, while AI-tagged titles have climbed to account for as much as 40% of new releases in recent months.
  • Attention on Steam is a zero-sum game; while the participant pool has grown, aggregate followers for Steam Next Fest increased only 22% year-over-year, leading to a 25% decline in wishlist growth for both top 1% and top 10% performers compared to June 2025.
  • Consumer backlash against AI is manifesting in review-bombing and the use of browser extensions to filter AI-tagged games, though six of the top 25 games by wishlist growth successfully disclosed AI usage, suggesting quality remains the primary driver of success.
NaavikJul 2026
Article

How the Triple‑I Initiative Shakes Up the Streaming Showcase Space

The Triple-I Initiative represents a strategic shift in the digital showcase landscape, specifically designed to highlight high-quality independent titles—often referred to as "iii" games—outside the shadow of major AAA marketing cycles.

  • Independent studios face a tightening funding environment as the era of lucrative exclusivity deals and guaranteed Game Pass support has largely subsided.
  • No third-party VR titles launched on the Meta Quest store in 2023 surpassed $10 million in gross revenue, with top performers like Assassin’s Creed Nexus VR generating between $3 million and $7 million.
  • Established 'evergreen' VR titles like Golf+ and Blade & Sorcery: Nomad have reached lifetime gross revenues approaching $100 million, highlighting a significant performance gap between legacy hits and new releases.
GameDiscoverCoApr 2024
Cover of Portside Game Assembly: Conference Speaker and Program Announced
Article

Portside Game Assembly: Conference Speaker and Program Announced

The Portside Game Assembly is a specialized B2B conference designed for international indie game studio leaders and decision-makers.

  • The Portside Game Assembly, a B2B conference for indie studio leaders, will take place on June 27, 2025, in Hamburg, Germany.
  • The event features participation from over 60 studios representing more than 15 countries, including Evil Empire, Stray Fawn Studio, Ghost Ship Games, The Game Kitchen, and Young Horses Inc.
  • Core programming focuses on high-level operational challenges such as resource allocation, company culture management, investment strategies, and long-term game monetization.
Gamecity Hamburg
Cover of Big Success for the First Portside Game Assembly 2025
Article

Big Success for the First Portside Game Assembly 2025

The inaugural Portside Game Assembly, held on June 26 and 27, 2025, in Hamburg, Germany, successfully established a new B2B conference format tailored for the independent games industry.

  • The inaugural Portside Game Assembly, held June 26–27, 2025, in Hamburg, established a new B2B conference format specifically for independent game studio executives.
  • The event hosted 100 selected studio directors from 15 countries, supported by an additional 200 industry peers participating in supplementary networking activities.
  • The conference featured high-level strategic discourse, including a keynote on the Triple-i Initiative by Benjamin Laulan of Evil Empire and contributions from studios such as Ghost Ship Games, The Game Kitchen, and Stray Fawn Studio.
Gamecity Hamburg