Enix
Company
Documents about Enix
Square Enix Holdings 1Q FY2021/3 Financial Results Briefing
Square Enix Holdings reported strong financial performance for the first quarter of the fiscal year ending March 31, 2021, driven primarily by robust growth in its Digital Entertainment segment.
Financial Results Briefing Session: Three-Month Period Ended June 30, 2020
Square Enix Holdings reported strong financial growth for the first quarter of the fiscal year ending March 31, 2021, driven primarily by the robust performance of its Digital Entertainment segment.
- Square Enix reported a significant year-on-year increase in Q1 FY2021/3 performance, with net sales rising to 87.0 billion yen and operating income reaching 24.5 billion yen, up from 53.3 billion yen and 7.1 billion yen respectively in the same period last year.
- The Digital Entertainment segment drove the majority of growth, with operating income surging to 26.0 billion yen, fueled by strong digital sales of 'FINAL FANTASY VII REMAKE' and increased monthly subscribers for 'FINAL FANTASY XIV'.
- Total game units sold (discs and downloads) nearly doubled year-on-year, growing from 3.25 million units in Q1 FY2020/3 to 6.21 million units in Q1 FY2021/3.
Square Enix Holdings Consolidated Financial Results: Three-Month Period Ended June 30, 2020
Square Enix Holdings reported strong consolidated financial results for the three-month period ending June 30, 2020, characterized by significant year-over-year growth in net sales and operating income.
- Square Enix reported a significant surge in financial performance for the three-month period ended June 30, 2020, with net sales rising 63.2% year-on-year to ¥87,054 million and operating income jumping 241.4% to ¥24,549 million.
- The Digital Entertainment segment was the primary growth driver, achieving ¥74,363 million in net sales (up 100.1%) and ¥26,069 million in operating income (up 242.0%) due to strong digital sales and the performance of titles like 'FINAL FANTASY XIV', 'DRAGON QUEST WALK', and 'TRIALS OF MANA'.
- Profit attributable to owners of the parent reached ¥14,372 million, a 248.6% increase compared to the same period in 2019, despite an extraordinary loss of ¥2,226 million related to COVID-19-driven arcade closures.
Aiming FY2020 Q2 Financial Results
The financial results for Aiming for the second quarter of the fiscal year ending December 2020 reflect a period of ongoing operational losses, though the company demonstrates a narrowing deficit compared to the previous year.
Square Enix Holdings Financial Results Briefing: FY2020/3
Square Enix Holdings reported financial results for the fiscal year ended March 31, 2020, highlighting a period of mixed performance across its diverse business segments.
Financial Results Briefing Session: Fiscal Year Ended March 31, 2020
The financial results for the fiscal year ended March 31, 2020, reflect a period of strategic transition for Square Enix Holdings Co., Ltd.
- Square Enix reported a net sales decline of 10.7 billion yen to 260.5 billion yen for the fiscal year ended March 31, 2020, though operating income increased by 8.1 billion yen to 32.7 billion yen.
- The Digital Entertainment segment, the company's largest, saw operating income rise to 35.3 billion yen (up 6.4 billion yen) despite a net sales decrease, driven by strong performance in MMOs and mobile/PC browser games.
- The Games for Smart Devices/PC Browser category reached 106.4 billion yen in net sales, fueled by the successful launches of 'Romancing SaGa Re;univerSe' and 'DRAGON QUEST WALK'.
Square Enix Holdings 3Q FY2020/3 Financial Results Briefing
Square Enix Holdings reported strong financial growth for the first three quarters of the fiscal year ending March 31, 2020.
- Square Enix reported net sales of ¥189.7 billion and operating income of ¥27.7 billion for the first three quarters of FY2020/3, marking a year-over-year operating income increase of ¥15.4 billion.
- The Digital Entertainment segment served as the primary growth driver, generating ¥29.5 billion in operating income through strong performance in MMOs and smart device titles.
- MMO revenue was bolstered by the release of expansion packs for Final Fantasy XIV and Dragon Quest X, while smart device growth was driven by Romancing SaGa Re;univerSe and Dragon Quest Walk.
Financial Results: Nine-Month Period Ended December 31, 2019
Square Enix Holdings Co., Ltd. reported its financial results for the nine-month period ending December 31, 2019, demonstrating significant growth in profitability compared to the same period in the previous fiscal year.
- Square Enix reported a strong nine-month performance for the period ending December 31, 2019, with operating income rising to 27.7 billion yen, a significant increase from 12.3 billion yen in the same period of the previous fiscal year.
- The Digital Entertainment segment's MMO business drove growth through the release of expansion packs for 'FINAL FANTASY XIV' and 'DRAGON QUEST X,' which led to a sharp increase in subscriber numbers.
- Games for smart devices and PC browsers saw improved year-over-year performance, bolstered by the successful releases of 'Romancing SaGa Re;univerSe' and 'DRAGON QUEST WALK.'
Square Enix Holdings 2Q FY2020/3 Financial Results Briefing
Square Enix Holdings reported positive financial growth for the first half of the fiscal year ending March 31, 2020.
- Square Enix reported strong H1 FY2020/3 growth with net sales of ¥120.7 billion (up 8.2% YoY) and operating income of ¥15.9 billion (up 62.9% YoY).
- The Digital Entertainment segment's MMO sub-segment and mobile titles like 'Dragon Quest Walk' and 'Romancing SaGa Re;univerSe' were primary drivers of financial performance.
- The HD Games sub-segment recorded an operating loss due to development cost amortization and a ¥2.35 billion impairment loss on content production.
Financial Results Briefing Session: Six-Month Period Ended September 30, 2019
Square Enix Holdings Co., Ltd. reported its financial results for the six-month period ending September 30, 2019, reflecting a period of growth driven by strong performance in its digital entertainment and publication segments.
- Square Enix reported a strong first half for the fiscal year ending March 31, 2020, with net sales reaching 120.7 billion yen and operating income rising to 15.9 billion yen, a significant increase from 9.7 billion yen in the same period the previous year.
- The Digital Entertainment segment's MMO business saw growth in both net sales and operating income, driven by the release of the 'Final Fantasy XIV: Shadowbringers' expansion pack and an increase in paying subscribers.
- Games for smart devices and PC browsers performed well, with net sales and operating income rising due to the continued success of 'Romancing SaGa Re;univerSe' and the September 2019 launch of 'Dragon Quest Walk'.
Square Enix Holdings 1Q FY2020/3 Financial Results Briefing
Square Enix Holdings reported strong financial results for the first quarter of the fiscal year ending March 31, 2020, characterized by significant year-over-year growth in both net sales and operating income.
- Square Enix reported strong Q1 FY2020/3 results with net sales of ¥53.3 billion (up 19.1% YoY) and operating income of ¥7.1 billion (up 85.8% YoY).
- Growth was primarily driven by the Digital Entertainment segment, bolstered by increased subscriber numbers for Final Fantasy XIV and strong sales of the mobile title Romancing SaGa Re;universe.
- The company shifted its accounting policy in Q1 2020 to recognize digital content revenue in the same month it is earned, rather than with a one-month lag.
Financial Results Briefing Session: Three-Month Period Ended June 30, 2019
The financial results for Square Enix Holdings for the three-month period ended June 30, 2019, demonstrate a period of growth across all primary business segments.
- Square Enix reported a strong Q1 FY2020/3, with net sales increasing to 53.3 billion yen (up 8.6 billion yen YoY) and operating income rising to 7.1 billion yen (up 3.3 billion yen YoY).
- The Digital Entertainment segment, the company's primary driver, saw net sales grow to 37.1 billion yen and operating income reach 7.6 billion yen, representing a 20.5% operating margin.
- MMO performance improved YoY due to an increase in paying subscribers ahead of the 'FINAL FANTASY XIV: Shadowbringers' expansion launch.