Assemble Entertainment
Company
10 documents in the library are about Assemble Entertainment, from writers such as Gamecity Hamburg. Each has a summary and key insights with the page they come from.
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Documents about Assemble Entertainment
Shapes and Dreams Release Beacon Patrol as Digital Game
Hamburg studios Shapes and Dreams and BrutalHack released Beacon Patrol for PC on September 17, 2025, with Assemble Entertainment publishing.
- Hamburg-based studios Shapes and Dreams and BrutalHack released the digital version of the board game Beacon Patrol on September 17, 2025.
- Published by Assemble Entertainment, the PC title adapts a physical tabletop experience into a digital format centered on North Sea coast guard exploration.
- The digital adaptation expands on the original board game by introducing unlockable ships with unique abilities and multiple game modes to increase replayability.
Successful Third Pitch Level Up 2024: Hamburg
Gamecity Hamburg's third Pitch Level Up, held on February 16, 2024 at SPACE in the Hamburg Speicherstadt, is a one-day professional development event that helps game developers sharpen their pitch decks and pitching skills.
- Pitch Level Up 2024, held on February 16 in Hamburg, focused on improving pitch deck construction and presentation delivery for local game developers.
- The event facilitated direct mentorship between approximately 80 attendees and industry experts from Kalypso Media Group, Assemble Entertainment, and Daedalic Entertainment.
- The program utilized a format of expert-led strategy presentations followed by structured 1:1 feedback sessions to provide personalized critiques on participant pitch materials.
Pitch Level Up 2024: Germany
Gamecity Hamburg announced the 2024 edition of Pitch Level Up, a one-day event held on February 16, 2024, from 11 am to 6 pm at SPACE in Hamburg, Germany.
- Pitch Level Up 2024, organized by Gamecity Hamburg, provides developers with expert-led feedback on pitch decks to improve their success rate with publishers, investors, and funding institutions.
- The event utilizes a 30-minute session format consisting of a 10-minute pitch presentation followed by 20 minutes of direct critique from industry professionals.
- The expert panel providing feedback includes business development consultants, publishing producers, and representatives from funding committees.
Hamburg Games Conference 2023: 30+ Speakers, Panels, Networking and More
The Hamburg Games Conference 2023, held March 1 and 2 at the Altonaer Museum in Hamburg, was announced with its complete line-up three weeks ahead of the event.
- The Hamburg Games Conference 2023, held March 1–2 at the Altonaer Museum, convened over 30 speakers to address investment, development, and marketing strategies for the global games industry.
- The event featured two primary tracks: a main track focused on 'Invest in Games' and a secondary track dedicated to funding, development, and marketing.
- Key industry discussions centered on the long-term sustainability of independent studios, recent market mergers and acquisitions, and the implementation of salary transparency.
Hamburg at gamescom 22: Six Hamburg Indies at the Indie Arena Booth
Gamecity Hamburg's July 2022 announcement outlines the city's presence at gamescom 2022 in Cologne, the first live edition of Europe's largest games trade fair since the pandemic.
- Gamecity Hamburg sponsored six local independent studios at the 2022 gamescom Indie Arena Booth to provide cost-effective access to international press and publishers.
- The six featured studios participating in the initiative are Tiny Roar, THREAKS, OneManOnMars, Beardshaker Games, Octofox Games, and CRATR.games.
- The delegation’s project portfolio spans diverse genres, including sci-fi adventures, souls-like action RPGs, cozy narrative games, and real-time strategy titles.
Successful Premiere of Pitch Level Up
Gamecity Hamburg's inaugural "Pitch Level Up" event, held May 3, 2022, at the Hamburger Ding Cross Community Space on the Reeperbahn, was designed to help game developers build more convincing pitch decks and present them effectively to publishers, investors, and funding institutions.
- The inaugural Pitch Level Up event held on May 3, 2022, in Hamburg, Germany, provided 89 participants with professional guidance on securing game funding and partnerships.
- The event utilized a dual-track format featuring four expert-led presentations and 1:1 consultations with eight industry professionals to critique pitch materials.
- Key educational topics included publisher selection, communication strategies, effective pitching techniques, and the legal nuances of game development contracts.
Meet Hamburg at Gamescom 2021
Gamecity Hamburg's announcement outlines how Hamburg's games scene was represented at gamescom 2021, held August 25-27 as a purely digital event for the second consecutive year.
- Gamecity Hamburg showcased five local indie studios—Tiny Roar, Mooneye Studios, OneManOnMars, Radioactive Dreams, and Klickaffen—at the digital Gamescom 2021 via the Indie Arena Booth Online.
- The 'Road to gamescom 2021' program provided institutional support, including prototype funding and incubator resources, to prepare selected developers for international exposure.
- The initiative featured high-profile project reveals, including the world premiere of the sci-fi adventure game XEL.
Road to gamescom: Five Hamburg Indies at Indie Arena Booth Online 2021
Gamecity Hamburg announced on July 28, 2021 that five Hamburg-based indie developers and publishers would receive free booth spaces at the Indie Arena Booth Online during the virtual gamescom 2021, through its "Road to gamescom" program.
- Gamecity Hamburg’s 'Road to gamescom' initiative provided subsidized digital booth space for five local studios—Tiny Roar, OneManOnMars, Mooneye Studios, Radioactive Dreams, and Klickaffen—at the 2021 Indie Arena Booth Online.
- The Indie Arena Booth, a partner of gamescom, functions as a virtual multiplayer platform that reached millions of visitors across 180 countries in 2021.
- The program supported participating studios with access to the devcom B2B conference, professional matchmaking services, and expert-led strategic workshops to improve their digital trade fair presence.
Larry Laffer liebt die Gamecity
Hamburg's Gamecity initiative announced on May 23, 2018 that the legendary adventure series Leisure Suit Larry is returning with a new entry, "Leisure Suit Larry – Wet Dreams Don't Dry."
- The development of Leisure Suit Larry: Wet Dreams Don't Dry was led by the Hamburg-based studio Crazybunch, showcasing the city's capacity to facilitate high-profile game production.
- The project utilized a collaborative local network including narrative designer Falko Löffler and Maurice Hagelstein of the studio Tiny Roar.
- The game modernizes the legacy point-and-click franchise by integrating 21st-century themes such as social media and dating applications.
Aus zwei mach eins: Gründung des game–Verband der deutschen Games-Branche
On January 29, 2018, the two main German games industry associations, BIU (Bundesverband Interaktive Unterhaltungssoftware) and GAME (Bundesverband der deutschen Games-Branche), merged in Berlin to form a single body called "game – Verband der deutschen Games-Branche."
- On January 29, 2018, the German games industry consolidated into a single trade association, 'game – Verband der deutschen Games-Branche,' following the merger of the BIU and the GAME associations.
- The merger was designed to establish a unified, influential voice to represent the industry's interests before political, social, and media stakeholders.
- The association oversees critical industry pillars, including the USK (Unterhaltungssoftware Selbstkontrolle), the Stiftung Digitale Spielekultur, the German Computer Game Prize, and the organization of gamescom.