Skip to main content

Access

Company

Documents about Access

Cover of Raport Bieżący Nr 20/2019: Popremierowy Raport Sprzedażowy Dot. Gry UBOAT
Regulatory notice1 page

Raport Bieżący Nr 20/2019: Popremierowy Raport Sprzedażowy Dot. Gry UBOAT

The commercial performance of the submarine simulator Uboat indicates a highly successful market entry following its Early Access debut on the Steam platform on April 30, 2019.

  • UBOAT recouped all production and marketing costs within the first hour of its April 30, 2019, Steam Early Access release.
  • The title sold over 53,000 units via Steam in its first 72 hours, with an additional 3,700 activations from retail and Kickstarter backers.
  • Deep Water Studio, an internal team at PlayWay S.A., maintains a favorable profit-sharing structure where the development team receives no more than 12% of net profits.
PlayWayMay 2019
Financial report1 page

Digital Turbine Form 10-K FY2013

Digital Turbine, formerly known as Mandalay Digital Group, operated during fiscal year 2013 as a provider of mobile content and application management services.

  • Mandalay Digital Group acquired Logia Group, Ltd. in September 2012 to bolster its mobile content development and management solutions, including the patent-pending 'Ignite' application management platform.
  • The company's total assets decreased from $14.8 million in FY2012 to $12.5 million in FY2013, primarily due to a goodwill impairment charge on the Twistbox asset, partially offset by the Logia acquisition.
  • Total liabilities increased to $11.7 million at the end of FY2013 from $9.1 million in FY2012, driven by contingent liabilities from the Logia purchase and increased debt obligations.
Digital TurbineJul 2013
Cover of Nintendo Annual Report 2005
Financial report25 pages

Nintendo Annual Report 2005

Nintendo achieved a significant financial recovery during the 2005 fiscal year, characterized by a substantial increase in net income to ¥87.4 billion, up from ¥33.2 billion in the previous period.

NintendoAug 2005
Cover of Ficsit Coffee FY 2026/27: Q1 Earnings Release
Financial report20 pages

Ficsit Coffee FY 2026/27: Q1 Earnings Release

Ficsit Coffee’s interim report for the first quarter of fiscal year 2026/27, covering April through June 2026, details a period of strong financial performance driven by core portfolio resilience and successful new game launches.

  • Ficsit Coffee reported Q1 2026/27 net sales of SEK 253 million, a 37% year-over-year increase, with Cash EBIT rising to SEK 95 million and a 38% margin.
  • The company maintains a strong liquidity position with SEK 722 million in cash, supporting a proposed dividend of SEK 0.68 per share and a SEK 150 million share repurchase program.
  • Growth was driven by the Early Access launch of Deep Rock Galactic: Rogue Core, which generated SEK 48 million, and the continued performance of Satisfactory following its console release.
Coffee Stain Group AB