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Mobidictum

Organization27 reports · 7 articles

Mobidictum is a games industry network and media outlet connecting developers, publishers, investors and professionals across Türkiye, Europe, MENA and Asia. It publishes articles on regional games markets, such as Africa and Bulgaria.

Documents

Cover of Monthly Mobile Game Industry Report: April 2022
Report22 pages

Monthly Mobile Game Industry Report: April 2022

This monthly industry report, titled "Monthly Mobile Game Industry Report: April 2022", compiles figures from several contributors, including Sensor Tower, Liftoff, AppMagic, Anzu, data.ai, GameRefinery, Tenjin, GameAnalytics and Streamhatchet.

  • Global consumer spending on mobile games fell 7.1% year-over-year in Q1 2022 to 21 billion, according to Sensor Tower.
  • Hyper-casual game downloads fell 8.3% to 4.2 billion in Q1 2022 from 4.58 billion in Q4 2021.
  • Construction elements appeared in 49% of the top 100 grossing iOS Match 3 games in the US, up from 7% the previous year.
MobidictumMay 2022
Cover of Mobile Game Industry Report: March 2022
Report17 pages

Mobile Game Industry Report: March 2022

Mobile Game Industry Report: March 2022, published by MOBiDiCTUM, compiles mobile game market data drawn from Sensor Tower, AppMagic, Newzoo, and Facebook Gaming.

  • Honor of Kings led February 2022 mobile game revenue at $225 million, with 95.2% of its revenue coming from China.
  • Global mobile game revenue in February 2022 was approximately $6.6 billion, down about 7.6% from the same period a year earlier.
  • Free Fire was the most downloaded mobile game in February 2022 with 21.8 million downloads, and 41% of its downloads came from India.
MobidictumApr 2022
Cover of Monthly Mobile Game Industry Report: February 2022
Report13 pages

Monthly Mobile Game Industry Report: February 2022

The document is a February 2022 monthly mobile game industry report compiled from several industry data sources, covering consumer spending, global revenue, developer attitudes toward crypto and NFTs, company revenues, downloads and monetization.

  • U.S. consumer spending on money and treasure-themed mobile games was the highest-grossing game theme in the U.S. in 2021, at $4.4 billion.
  • The Animal-Insect theme had the fastest revenue growth of all themes in the U.S., with player spending of $26.5 million in 2021, up nearly 10x year-over-year.
  • The global mobile games market generated an estimated $7.4 billion in player spending in January 2022, a 7% year-over-year decline, with the U.S. accounting for 28% of revenues.
MobidictumMar 2022
Cover of Monthly Mobile Game Industry Report: January 2022
Report15 pages

Monthly Mobile Game Industry Report: January 2022

The document is a January 2022 monthly mobile game industry report compiled from third-party sources, including Newzoo, Sensor Tower, Pangle, Startup Centrum, Twitter, Interpret and SafeBettingSites data.

  • Turkey's game industry was the sector receiving the most investment in 2021, with investment rising from 13.1 million dollars in 2020 to 266 million dollars.
  • Per the cited survey, 52% of all US gamers use at least one gaming subscription service.
  • Twitter reported 2.4 billion tweets about games in 2021, the highest number to date.
MobidictumFeb 2022
Cover of Monthly Mobile Game Industry Report: December 2021
Report17 pages

Monthly Mobile Game Industry Report: December 2021

The document is a December 2021 monthly report on the mobile game industry, compiled from contributors including Sensor Tower, Liftoff, Vungle, App Annie, and Mobidictum, and covering the App Store and Google Play.

  • Eight mobile games generated more than $1 billion worldwide to date from the App Store and Google Play, with PUBG Mobile and Honor of Kings each at $2.8 billion.
  • The number of publishers crossing the $1 million revenue threshold for the first time reached 900 in 2021, up from 475 in 2016.
  • Alien Worlds was the most-played NFT game in the data, with an estimated 759,600 players last October.
MobidictumJan 2022
Cover of Aylık Mobil Oyun Sektör Raporu: Kasım 2021
Report14 pages

Aylık Mobil Oyun Sektör Raporu: Kasım 2021

The document is a November 2021 monthly mobil oyun sektör raporu (mobile game industry report) in Turkish, compiled from several sources including CrazyLabs, SafeBettingSites, SensorTower and Tapjoy.

  • Tencent generated about 513 million dollars from in-app purchases in the month cited, more than double NetEase's 252 million dollars.
  • Runner games held the largest subgenre market share at 40 percent in the CrazyLabs survey, while story games had the smallest at 0.8 percent.
  • Swerving was the most common game mechanic at 40.8 percent, ahead of dragging at 29.8 percent.
MobidictumDec 2021
Cover of Mobidictum Aylık Mobil Oyun Sektörü Raporu: Ekim 2021
Report15 pages

Mobidictum Aylık Mobil Oyun Sektörü Raporu: Ekim 2021

The Mobidictum monthly mobile gaming sector report for October 2021 covers Turkish mobile players, global and regional revenue, and the Indian market.

  • 78% of Turkish adults play mobile games, according to the report.
  • Puzzle, trivia and word games are the most preferred genre among Turkish players, at 48%.
  • Turkish mobile game spending reached $54 million across the App Store and Google Play in August 2021, 2.1 times the August 2020 figure.
MobidictumNov 2021
Cover of Mobil Oyun Sektörü Raporu: Ağustos 2021
Report24 pages

Mobil Oyun Sektörü Raporu: Ağustos 2021

This is a Turkish-language mobile game sector report from Mobidictum, dated August 2021.

  • Global mobile game revenue rose 31% to 75.9 billion dollars between 2017 and 2019, and the report puts 2020 revenue at 95.1 billion dollars.
  • PUBG Mobile was the highest-grossing game app across the Apple App Store and Google Play in 2020, earning 2.6 billion dollars.
  • Puzzle games generated 6.9 billion dollars in 2020 mobile game revenue, representing 8% of the 86.9 billion dollar market.
MobidictumSep 2021
Cover of Mobidictum Aylık Mobil Oyun Sektör Raporu: Temmuz 2021
Report24 pages

Mobidictum Aylık Mobil Oyun Sektör Raporu: Temmuz 2021

This July 2021 sector report from Mobidictum compiles mobile game market data from several third-party sources, including Newzoo, Sensor Tower, CrazyLabs, Vungle and Safe Betting Sites.

  • Newzoo data show player numbers grew 5.4% from 2020 to 2021.
  • Newzoo projects that mobile will account for 48% of Latin America's 2021 game revenue.
  • Sensor Tower reports US action category revenue rose 103.8% year over year to $435.7 million in H1 2021.
MobidictumAug 2021
Cover of Aylık Mobil Oyun Sektörü Raporu: Haziran 2021
Report10 pages

Aylık Mobil Oyun Sektörü Raporu: Haziran 2021

The June 2021 monthly report on the mobile game sector, prepared by MOBiDiCTUM, compiles figures from several third-party sources, including Finbold, Safe Bettings Sites, Newzoo with Arm, CrazyLabs and Tapjoy.

  • According to Newzoo and Arm, mobile game revenue reached 90.7 billion dollars, which the report says is 52% of the global games market.
  • Per Newzoo, 94% of the world's gamers across PC, console and mobile also play mobile games.
  • According to Finbold, the ten top-earning games on the US iPhone market together earn 11.2 million dollars per day.
MobidictumJul 2021

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