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Mobidictum
This July 2021 sector report from Mobidictum compiles mobile game market data from several third-party sources, including Newzoo, Sensor Tower, CrazyLabs, Vungle and Safe Betting Sites. It covers global player numbers, Latin American mobile markets, United States category downloads and revenue, video game subscription revenue, rewarded and interstitial ad monetisation, and hyper-casual trends.
Newzoo data show that player numbers grew 5.4% from 2020 to 2021, and Newzoo expects the growth that began during the pandemic to continue to 2024. For Latin America, Newzoo projects that mobile will account for 48% of 2021 game revenue. The report notes that mobile is the fastest growing revenue segment in the region, and that its low barrier to entry is a basic reason for that growth.
Sensor Tower's first-half 2021 data for the United States show that hyper-casual downloads fell 6.5% year over year to 830.2 million, while still ranking first for downloads. Action category revenue rose 103.8% to $435.7 million, making it the fastest rising category. Strategy and puzzle categories also appear among the revenue figures.
Safe Betting Sites expects video game subscription revenue to grow 13.5% in 2021 to $7.47 billion, with the segment projected to exceed $11 billion by 2025. Citing ad performance data, the report also finds that rewarded ads with an interaction loop earn higher eCPMs than menu or in-app store placements.
Each row is a game or company this document names, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
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