VR reports and market data
182 documents·25 writers·728 charts and tables
Documents
Report44 pages
VR Games Market Report: An Overview and Outlook of Virtual Reality
The virtual reality gaming market is undergoing a significant resurgence, fueled by the widespread adoption of affordable, standalone six-degree-of-freedom headsets.
- The global VR gaming market is projected to reach $3.2 billion in annual revenue by 2024, more than doubling current figures.
- The active hardware install base for VR is expected to grow to 46 million units by 2024, driven primarily by the adoption of affordable, standalone six-degree-of-freedom headsets.
- Industry growth is shifting toward hybrid monetization models, moving away from one-time purchases to incorporate subscriptions, DLC, and in-game microtransactions.
Newzoo
Report1 page
Zawarcie umowy produkcyjno-wydawniczej z Incuvo S.A.
The report announces that on 13 December 2021 PCF Group S.A., a Warsaw-based company, entered into a production and publishing agreement with Incuvo S.A. of Katowice.
- PCF Group S.A. and Incuvo S.A. signed a production and publishing agreement on 13 December 2021 to adapt a title from the People Can Fly portfolio for virtual reality.
- Incuvo S.A. is responsible for all code adjustments and technical adaptations required to meet the hardware specifications of all major VR platforms.
- PCF Group S.A. will fully fund the VR production through milestone-based payments tied to specific development stages.
PCF Group