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Page 1
Report2 pages

Q1 2022-2023 Sales Results: Confirmation of FY 2022-23 Targets

Nacon reported a 25.8 % increase in first‑quarter sales for the fiscal year 2022‑23, reaching €42.4 million compared with €33.7 million in the same period of 2021‑22. Video game sales surged by 126.2 %, totaling €27.6 million, driven largely by the launch of high‑profile titles such as Vampire: The Masquerade® – Swansong, Pro Cycling Manager 2022 and Tour De France 2022. New‑catalogue activity rose to €14.9 million from €3.1 million, while back‑catalogue sales climbed 38.7 % to €12.7 million, aided by the consolidation of Daedalic Entertainment and expanded platform deals.

Accessories sales fell 31.8 % to €14.0 million, impacted by a high base effect, console shortages and inventory readjustments. Despite this decline, Nacon gained U.S. market share in the gaming headset segment with its RIG 800 Pro and 300 Pro ranges.

The company confirmed its full‑year targets of sales exceeding €250 million and operating income above €50 million for FY 2022‑23. Upcoming releases in Q2, including Steelrising, Session Skate Sim and Train Life, are expected to sustain momentum, with The Lord of the Rings: Gollum slated for the second half of the fiscal year. Nacon operates under the Bigben Group umbrella, leveraging a network of 23 subsidiaries and a global distribution presence across 100 countries.

  • Nacon reported a 25.8% year-over-year increase in Q1 2022-23 sales, reaching €42.4 million.
  • Video game sales grew by 126.2% to €27.6 million, bolstered by new releases like 'Vampire: The Masquerade – Swansong' and the consolidation of Daedalic Entertainment.
  • Accessories revenue declined 31.8% to €14.0 million, attributed to console shortages, inventory adjustments, and a difficult year-over-year comparison.
  • The company reaffirmed its full-year targets for FY 2022-23, aiming for sales exceeding €250 million and operating income above €50 million.
  • Back-catalogue game sales rose 38.7% to €12.7 million, supported by expanded platform distribution deals.
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Page 1
Report2 pages

Strong Earnings Growth: 2023/24 Full-Year Results

NACON reported a robust financial year for 2023/24, with consolidated IFRS sales rising to €167.7 million from €156.0 million, a 7.5 % increase. Gross profit climbed to €104.2 million, up 13.1 %, pushing the gross margin to 62.1 % of sales. EBITDA surged by 45 % to €70.9 million, translating into a margin of 42.3 %. Operating income grew 20.5 % to €20.9 million, representing 12.5 % of sales, while net income rose 37.3 % to €17.5 million, or 10.5 % of sales. The company’s equity strengthened to €263.6 million, and net debt fell to €85.2 million, reflecting disciplined borrowing and repayment.

Key drivers included a heavy new‑game release schedule of 19 titles, notably the successful Robocop: Rogue City™ which lifted catalogue sales by 21.2 % to €59.3 million. Back‑catalogue sales increased 7.4 % to €44.7 million, and accessories revenue rebounded to €62.7 million, buoyed by new hardware launches such as the RIG 600 PRO headset and REVOLUTION 5 PRO controller. Inventory levels were trimmed by €8.2 million, and operating cash flow rose 54.4 % to €73.1 million.

Looking ahead, NACON plans a busy 2024/25 release calendar of around 15 games and aims to consolidate its racing‑market presence through a dedicated Racing department, the Revosim by Nacon brand, and new premium peripherals. The strategy positions NACON as a unique provider of integrated racing games and accessories worldwide, with expectations of continued sales and operating‑income growth.

  • NACON achieved strong 2023/24 financial growth, with sales rising 7.5% to €167.7 million and net income increasing 37.3% to €17.5 million.
  • EBITDA surged 45% to €70.9 million, resulting in a 42.3% margin, while operating income grew 20.5% to €20.9 million.
  • The release of 19 new titles, led by the success of Robocop: Rogue City, drove a 21.2% increase in new-game catalogue sales to €59.3 million.
  • Accessories revenue rebounded to €62.7 million, supported by the launch of new hardware including the RIG 600 PRO headset and REVOLUTION 5 PRO controller.
  • The company strengthened its balance sheet by increasing equity to €263.6 million and reducing net debt to €85.2 million.
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Page 1
Report28 pages

Interim Financial Report: First Half 2023/24

SIX MONTHS ENDED 30 SEPTEMBER 2023 Public limited company (“société anonyme”) governed by a board of directors with share capital of €87,808,412 Registered office: 396/466, Rue de la Voyette – CRT 2 – 59273 Fretin Registered with the Lille Métropole trade and companies register under number 852 538 461 Registered office: 396/466, Rue de la Voyette - CRT 2 - 59273 Fretin Registered with the Lille Métropole trade and companies register under number 852 538 461 1.

  • Net income for the first half of 2023/24 significantly decreased to €3.2 million, down from €8.4 million in the first half of 2022/23.
  • Revenue for the first half of 2023/24 was €67.765 million, a decrease from €77.509 million in the first half of 2022/23.
  • Net financial expense in the first half of 2023/24 was €2.205 million, including a €0.5 million currency loss, contrasting with a €1.261 million net financial income (including a €1.8 million currency gain) in the prior-year period.
  • Bonus share awards in September 2023 totaled 2,946,252 shares, following the vesting of 175,157 shares (6,660 from the 2022 plan and 168,497 from studio acquisitions) in September 2023.
  • Bigben Interactive SA holds a 60.26% stake in the company's capital and 70.51% of voting rights as of September 30, 2023.
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Page 1
Report300 pages

Universal Registration Document 2023/2024

UNIVERSAL REGISTRATION DOCUMENT Including the annual financial report Société anonyme governed by a Board of Directors with share capital of €87,808,412 Registered office: 396/466, Rue de la Voyette, CRT 2, 59273 Fretin Registration number: 852 538 461 RCS Lille Métropole Registered office: 396/466, Rue de la Voyette, CRT 2, 59273 Fretin Registration number: 852 538 461 RCS Lille Métropole This universal registration document (URD) This universal registration document (URD) was filed on 24 June ...

  • Nacon's Revolution 5 Pro controller, licensed to PlayStation®, launched in October 2023 to great success, featuring Hall effect technology for precision and a battery life over 10 hours, compatible with PS5, PS4, and PC.
  • Nacon's entry-level controllers, including the Compact and Asymmetric Wireless for PlayStation™ 4 and Pro Compact for Xbox Series, have achieved combined sales of several million units and remain bestsellers.
  • Nacon's total assets were €478,958 thousand in 2024, a slight decrease from €483,311 thousand in 2023, but an increase from €412,252 thousand in 2022. Total equity has steadily increased from €228,407 thousand in 2022 to €263,552 thousand in 2024.
  • Staff turnover at the Nacon Group decreased to 11.6% in 2023/24 from 14.8% in 2022/23, and the company assesses the materiality of net risk as 'average' with a 'low' probability of occurrence.
  • Non-current assets are primarily located in France (€243,364 thousand in 2024), followed by Germany (€53,155 thousand) and Australia (€40,681 thousand), with France showing an increase from €210,125 thousand in 2023.
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Report2 pages

First Quarter 2024/25 Sales: Confirmation of Full-Year 2024/25 Growth Targets

NACON reported first‑quarter sales of €32.3 million for the 2024/25 financial year, a 9.0 % decline from €35.5 million in the same period of 2023/24 after adjusting for a partial disposal of Gollum. Gaming revenue fell sharply to €17.8 million, with new‑game catalogue sales dropping 69.4 % to €3.8 million due to a high base in the prior year, while back‑catalogue sales rose 17.9 % to €14.0 million, buoyed by titles such as Robocop: Rogue City and Taxi Life. Accessories sales increased 27.5 % to €13.3 million, driven by strong demand for RIG 600 PRO headsets and REVOLUTION 5 PRO controllers in the United States and Australia. Other mobile and audio sales grew 93 % to €1.1 million.

The company projects a rebound in gaming revenue in the second quarter, citing an aggressive release schedule that includes Tiebreak: Official Game of the ATP and WTA, Test Drive Unlimited: Solar Crown, and Greedfall II. The accessories division is expected to remain robust, supported by new premium products under the REVOSIM brand and a growing console installed base. NACON’s capital increase in July 2024 has reinforced its financial position, enabling further investment in the gaming pipeline. The next sales update is slated for 28 October 2024.

NACON operates globally with 23 subsidiaries and a distribution network covering 100 countries, employing over 1,000 staff across 16 development studios and a publishing arm that generated €20.9 million in operating income for 2023/24.

  • NACON reported Q1 2024/25 sales of €32.3 million, representing a 9.0% year-over-year decline after adjusting for the partial disposal of Gollum.
  • Gaming revenue fell to €17.8 million, driven by a 69.4% drop in new-game sales compared to a strong prior-year base, though back-catalogue sales grew 17.9% to €14.0 million.
  • The accessories division performed strongly with a 27.5% revenue increase to €13.3 million, fueled by demand for RIG 600 PRO headsets and REVOLUTION 5 PRO controllers in the U.S. and Australia.
  • Management projects a Q2 revenue rebound supported by an aggressive release schedule featuring Test Drive Unlimited: Solar Crown, Greedfall II, and Tiebreak: Official Game of the ATP and WTA.
  • A July 2024 capital increase has strengthened the company's financial position, allowing for continued investment in its development pipeline across 16 internal studios.
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Page 1
Report2 pages

Strong Sales Growth in the Second Quarter of 2024/25: Nacon

Nacon reported a 38.5 % surge in second‑quarter sales, reaching €44.7 million for the July‑September 2024 period and confirming its full‑year growth targets. Total first‑half sales for the fiscal year rose 13.6 % to €77.0 million, driven largely by a 65.4 % increase in gaming revenue (€27.9 million). Within gaming, catalogue sales doubled (+98.5 %) to €14.9 million, propelled by the launch of Test Drive Unlimited: Solar Crown™ and the strong reception of Ravenswatch™, while back‑catalogue sales grew 38.8 % to €13.0 million thanks to recent titles such as Robocop: Rogue City™ and Taxi Life™. Accessories sales expanded 8.7 % to €15.7 million, with headsets and controllers maintaining momentum in the U.S. and Australia.

The company highlighted a robust release schedule for the second half of 2024/25, including new titles across sport, racing, adventure, and simulation genres, as well as several premium accessories such as a REVOSIM steering wheel and a COBRA chair. Nacon’s integrated publishing and peripherals model is positioned to sustain growth and enhance operating income.

Geographically, Nacon operates through 23 subsidiaries with a distribution network covering 100 countries. The financial data are presented under IFRS, and the company’s workforce exceeds 1,000 employees. The press release was issued on 28 October 2024 and follows the company’s 2023/24 sales of €167.7 million and operating income of €20.9 million.

  • Nacon reported a 38.5% surge in second-quarter sales to €44.7 million, bringing total first-half fiscal year sales to €77.0 million, a 13.6% increase.
  • Gaming revenue grew by 65.4% to €27.9 million, driven by a 98.5% increase in catalogue sales following the launches of Test Drive Unlimited: Solar Crown and Ravenswatch.
  • Back-catalogue performance remained strong, growing 38.8% to €13.0 million, supported by the continued success of titles like Robocop: Rogue City and Taxi Life.
  • Accessories revenue rose 8.7% to €15.7 million, with sustained demand for headsets and controllers in the U.S. and Australian markets.
  • The company confirmed its full-year growth targets and plans to bolster second-half performance with new software releases and premium hardware, including the REVOSIM steering wheel and COBRA chair.
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Third Quarter 2024/25 Sales

NACON reported consolidated sales of €52.9 million for the third quarter of its 2024/25 financial year, a decline of 10.3 % from the €59.0 million recorded in the same period last year. Gaming sales fell 23.7 % to €25.4 million, driven by a sharp drop in new‑catalogue releases; catalogue sales dropped 52.9 % to €9.8 million after only one new title, MXGP: The Official Motocross Videogame™. Back‑catalogue sales rebounded 24.5 % to €15.6 million, supporting the company’s strategy of leveraging legacy titles. Accessories sales grew modestly 5.3 % to €25.2 million, buoyed by strong performance of RIG headsets and REVOLUTION 5 PRO controllers in the U.S. and Australia, despite delays of several new accessories slated for 2025.

IFRS sales for the first nine months rose 2.5 % to €129.9 million, with gaming down 4.6 % and accessories up 11.1 %. NACON announced a new production plant for gaming accessories in Lauwin‑Planque, France, expected to improve supply chain control and inventory optimisation. The company projects a slight sales increase in the fourth quarter, though operating income may decline due to postponed releases. For 2025/26 first half, NACON anticipates strong growth from new gaming titles, continued back‑catalogue momentum, a busy release schedule, and the launch of Nintendo Switch™ 2 compatible products. The company operates across 100 countries with over 1,000 employees and is part of the Bigben group.

  • NACON’s Q3 2024/25 consolidated sales fell 10.3% year-over-year to €52.9 million, primarily driven by a 23.7% decline in gaming revenue.
  • Gaming revenue was negatively impacted by a 52.9% drop in new-catalogue sales, as the company released only one new title, MXGP: The Official Motocross Videogame™.
  • Back-catalogue gaming sales provided a partial offset, rebounding by 24.5% to reach €15.6 million.
  • Accessories sales grew 5.3% to €25.2 million, supported by the performance of RIG headsets and REVOLUTION 5 PRO controllers in the U.S. and Australian markets.
  • NACON is establishing a new gaming accessory production plant in Lauwin-Planque, France, to improve supply chain control and inventory management.
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Page 1
Report332 pages

Universal Registration Document 2024/25: France

UNIVERSAL REGISTRATION DOCUMENT Including the annual financial report Public limited company with a board of directors with a capital of €108 236 070 Registered office: 396/466, Rue de la Voyette – CRT 2 – 59273 Fretin This universal registration document ("URD") was filed on June 27, 2025 with the French Financial Markets Authority ("AMF"), in its capacity as competent Authority under Regulation (EU) 2017/1129, without prior approval in accordance with ...

  • NACON's video game studios benefit significantly from tax incentives like the French Video Game Tax Credit (CIJV), which amounted to €10.5 million as of March 31, 2025, up from €6.1 million in 2024, though challenges to calculation methods or regulatory changes pose a risk.
  • The global video game market generated $187.7 billion in revenue in 2023, surpassing the combined film and music markets, with a rapid shift towards digital distribution and anticipated growth in cloud gaming due to 5G.
  • NACON is prioritizing a qualitative message on trends for fiscal year 2025/26, with a rich lineup of major game releases planned across adventure, sports, racing, and simulation genres, including "Robocop: Rogue City – Unfinished Business™" (July 17) and "Hell is Us™" (September 4).
  • NACON's net profit after tax for fiscal year 2024/25 was -€1,753,929, a decrease from €5,282,060 in 2023/24, with revenue excluding taxes also slightly down to €102,394,315 from €106,723,639.
  • NACON is investing in sustainability by building a new 1,000 m² video game accessory manufacturing site in Lauwin-Planque, France, to repatriate production closer to European customers, with completion expected in Q2 2025, aiming to reduce GHG emissions and extend product lifespan through repairability and recycled materials.
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Sales for the 2024/25 Financial Year: Nacon

Nacon reported consolidated sales of €167.9 million for the 2024/25 financial year, essentially flat against the €167.7 million recorded in 2023/24. Quarterly performance varied, with a sharp decline in the first quarter (‑9 %) offset by a 38.5 % rise in the second quarter, followed by declines of 10.3 % and 7.1 % in the third and fourth quarters respectively. Gaming revenue fell by 3.8 % to €97.1 million, while accessories grew modestly by 4.1 % to €65.2 million; the “Other” segment, comprising mobile and audio sales, expanded 38 % to €5.6 million.

The fourth‑quarter gaming output was limited to two titles, Rugby25™ and Ambulance Life™, resulting in a 35.8 % drop in new‑game catalogue sales to €9.9 million, compared with four releases and the hit Robocop: Rogue City™ in 2023/24. Back‑catalogue sales, however, surged 46.5 % to €16.1 million in the quarter and 31.2 % for the year, underscoring sustained demand for legacy titles.

Accessories sales were constrained by postponed launches of the REVOSIM range and the Xbox Revolution X Unlimited controller, which will debut in 2025/26. Nacon anticipates a sharper growth trajectory for the next fiscal year, driven by an expanded release calendar of over ten new games across sports, racing, adventure and simulation genres, as well as the launch of high‑profile accessories in the first half of 2025/26. Production expansion at a new French controller plant and continued reliance on Vietnamese manufacturing for U.S. inventory are expected to support this outlook.

  • Nacon’s 2024/25 consolidated sales remained stagnant at €167.9 million, showing negligible growth compared to the previous year's €167.7 million.
  • Gaming revenue declined 3.8% to €97.1 million, driven by a 35.8% drop in new-game catalogue sales due to a limited release schedule of only two titles in the fourth quarter.
  • Back-catalogue performance served as a key stabilizer, with sales surging 31.2% for the full year and 46.5% in the fourth quarter alone.
  • Accessories revenue grew 4.1% to €65.2 million, though growth was constrained by the postponement of the REVOSIM range and the Xbox Revolution X Unlimited controller to the 2025/26 fiscal year.
  • The company projects a stronger 2025/26 fiscal year, supported by an expanded pipeline of over ten new titles across sports, racing, adventure, and simulation genres.
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Consolidated Sales: Second Quarter 2025-26

NACON reports a 4.5 % rise in consolidated sales for the second quarter of its 2025/26 fiscal year, reaching €46.8 million compared with €44.8 million in the same period last year. Total first‑half sales for April–September 2025 amount to €78.1 million, up 1.4 % from €77.0 million in the prior year. Gaming sales dominate growth, increasing by €8.8 million (31.7 %) to €36.7 million, driven largely by a 52.5 % jump in catalogue titles and a modest 7.8 % rise in back‑catalogue revenue. Catalogue releases such as Rugby League 26, Robocop: Rogue City – Unfinished Business, and Hell is Us contribute significantly, with the latter achieving an 88 % user score and over 1.5 million residual wish‑lists. Back‑catalogue sales reflect the strength of NACON’s existing portfolio.

The accessories segment, however, contracts sharply by 42.7 % to €9.0 million, largely due to a 66 % decline in U.S. sales caused by higher customs duties. European accessory sales, particularly for Switch 2 and XBOX Revolution X Unlimited controllers, are expected to provide some recovery. NACON anticipates continued catalogue momentum in the second half of the year, with nearly a dozen new titles slated for release, while back‑catalogue activity should remain steady. The company maintains confidence in meeting its 2025/26 annual targets, citing a robust release schedule and new accessory products. The next financial update for the first half of 2025/26 will be issued on November 24, 2025.

  • NACON reported a 4.5% increase in Q2 2025/26 sales to €46.8 million, bringing total first-half revenue to €78.1 million, a 1.4% year-over-year growth.
  • Gaming segment revenue surged 31.7% to €36.7 million, fueled by a 52.5% increase in catalogue title sales and steady performance from the back-catalogue.
  • The accessories segment contracted by 42.7% to €9.0 million, primarily driven by a 66% decline in U.S. sales resulting from increased customs duties.
  • Key titles including 'Rugby League 26', 'Robocop: Rogue City – Unfinished Business', and 'Hell is Us' are driving current growth, with 'Hell is Us' recording an 88% user score and 1.5 million wish-lists.
  • Management maintains its 2025/26 annual targets, supported by a pipeline of nearly a dozen new game releases and upcoming accessory launches for Switch 2 and XBOX Revolution X.
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First-Quarter 2025-26 Sales: Nacon

Nacon reported consolidated revenue of €31.3 million for the first quarter of fiscal 2025‑26 (April 1–June 30), a slight decline of 2.9 % compared with the €32.3 million recorded in the same period of 2024‑25. Gaming sales, however, grew by 10.4 % to €19.7 million, driven largely by a 46.4 % jump in catalogue sales to €5.6 million, with key titles such as Tour de France 2025 and Pro Cycling Manager 25 contributing 25 % and 35 % sales increases respectively. Back‑catalogue performance remained flat at €14.0 million, meeting expectations. Accessories revenue fell to €10.8 million, a 18.8 % drop largely attributed to a weaker U.S. market and unfavorable year‑on‑year comparison, though European sales showed 22 % growth thanks to Nintendo Switch 2 and XBOX Revolution X Unlimited controller launches. Other revenue, including mobile and audio, decreased by 25.9 % to €0.8 million.

The company anticipates robust second‑quarter growth, citing new releases such as Rugby League 26 and Robocop: Rogue City – Unfinished Business, with additional titles slated for the second half of the year. Nacon maintains confidence in meeting its 2025‑26 fiscal targets, citing a strong dual‑business model and ongoing accessory innovation. The next quarterly update is scheduled for 27 October 2025.

  • Nacon reported Q1 2025-26 consolidated revenue of €31.3 million, representing a 2.9% decline compared to the same period last year.
  • Gaming segment revenue grew 10.4% to €19.7 million, bolstered by a 46.4% surge in catalogue sales driven by strong performances from 'Tour de France 2025' and 'Pro Cycling Manager 25'.
  • Accessories revenue fell 18.8% to €10.8 million, primarily due to a weaker U.S. market and unfavorable year-on-year comparisons.
  • Despite the overall decline in accessories, the European market saw 22% growth in this segment, supported by the launch of Nintendo Switch 2 and XBOX Revolution X Unlimited controllers.
  • Back-catalogue sales remained stable at €14.0 million, meeting company expectations for the quarter.
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Sales for the First 9 Months of Fiscal Year 2025-26

NACON reported consolidated sales of €124.2 million for the first nine months of fiscal year 2025‑26, a decline of 4.4 % compared with €129.9 million in the same period last year. Total game revenue rose 1.9 % to €25.9 million, driven by a 39.9 % increase in catalogue sales (€13.7 million) from new titles such as Hell is Us, Cricket 26 and Rennsport. Back‑catalogue sales fell 21.8 % to €12.2 million, largely due to a high base and market contraction. Accessories revenue dropped 29.1 % to €17.9 million, with the United States market still impacted by customs duties; the decline eased from 66 % in Q2 to 38 % in Q3. Other mobile and audio sales grew modestly by 4.6 %.

Quarterly performance varied: Q1 saw a 2.9 % drop, Q2 grew 4.5 %, while Q3 declined 12.8 %. The company attributes the Q3 downturn to weaker accessories sales, despite strong catalogue momentum. NACON’s outlook for 2025‑26 remains conservative; it now expects activity comparable to the previous year, citing continued catalogue releases (e.g., Styx: Blades of Greed, GreedFall The Dying World) and anticipated accessory sales in Europe, including the Switch 2 and a new RIG R5 PRO HS headset. The company’s 16 studios, AA publishing arm, and peripheral design capabilities underpin its market position across 100 countries through 25 subsidiaries.

  • NACON reported consolidated sales of €124.2 million for the first nine months of fiscal year 2025-26, representing a 4.4% decline compared to the same period last year.
  • Total game revenue grew 1.9% to €25.9 million, fueled by a 39.9% surge in new catalogue sales from titles like 'Hell is Us', 'Cricket 26', and 'Rennsport'.
  • Accessories revenue dropped 29.1% to €17.9 million, primarily due to ongoing impacts from customs duties in the United States market.
  • Back-catalogue sales fell 21.8% to €12.2 million, attributed to a high base effect and broader market contraction.
  • Quarterly performance was inconsistent, featuring a 2.9% drop in Q1, 4.5% growth in Q2, and a 12.8% decline in Q3.
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