Updated Mar 23, 2026 by Nacon
Report
Published by Nacon
Nacon reported consolidated sales of €167.9 million for the 2024/25 financial year, essentially flat against the €167.7 million recorded in 2023/24. Quarterly performance varied, with a sharp decline in the first quarter (‑9 %) offset by a 38.5 % rise in the second quarter, followed by declines of 10.3 % and 7.1 % in the third and fourth quarters respectively. Gaming revenue fell by 3.8 % to €97.1 million, while accessories grew modestly by 4.1 % to €65.2 million; the “Other” segment, comprising mobile and audio sales, expanded 38 % to €5.6 million. The fourth‑quarter gaming output was limited to two titles, Rugby25™ and Ambulance Life™, resulting in a 35.8 % drop in new‑game catalogue sales to €9.9 million, compared with four releases and the hit Robocop: Rogue City™ in 2023/24. Back‑catalogue sales, however, surged 46.5 % to €16.1 million in the quarter and 31.2 % for the year, underscoring sustained demand for legacy titles. Accessories sales were constrained by postponed launches of the REVOSIM range and the Xbox Revolution X Unlimited controller, which will debut in 2025/26. Nacon anticipates a sharper growth trajectory for the next fiscal year, driven by an expanded release calendar of over ten new games across sports, racing, adventure and simulation genres, as well as the launch of high‑profile accessories in the first half of 2025/26. Production expansion at a new French controller plant and continued reliance on Vietnamese manufacturing for U.S. inventory are expected to support this outlook.
Press release Lesquin, 28 April 2025, 6:00pm CEST SALES FOR THE 2024/25 FINANCIAL YEAR: €167.9 MILLION OUTLOOK FOR 2025/26: SHARP INCREASE IN BUSINESS LEVELS STARTING IN THE FIRST HALF NACON (ISIN FR0013482791), a developer of video games and creator of premium accessories, is today reporting its consolidated sales for the 2024/25 financial year (period from 1 April 2024 to 31 March 2025). Sales (IFRS) 2024/25 2023/24 Change € million First quarter (April-June) 32.3 35.5 -9.0% Second quarter (July-September) 44.8 32.3 +38.5% Third quarter (October-December) 52.9 59.0 -10.3% Fourth quarter (January–March)<sup>(1)</sup> 38.0 41.0 -7.1% Gaming 26.0 26.4 -1.6% Accessories 11.0 13.8 -20.7% Other<sup>(2)</sup> 1.1 0.7 +47.9% Full year (April–March)<sup>(1)</sup> 167.9 167.7 +0.1% Gaming 97.1 101.0 -3.8% Accessories 65.2 62.7 +4.1% Other<sup>(2)</sup> 5.6 4.1 +38.0% (1) Unaudited figures (2) Mobile and Audio sales Fourth-quarter 2024/25 sales: €38.0 million Gaming sales totalled €26.0 million during the quarter, a decrease of 1.6%. Catalogue sales (new games) amounted to €9.9 million, down 35.8%. As previously announced, the release schedule in the fourth quarter was limited, consisting of only two games: Rugby25<sup>TM</sup> and Ambulance Life<sup>TM</sup>. In the same period of 2023/24, by contrast, sales were boosted by the exceptional success of Robocop: Rogue City<sup>TM</sup> and the release of four new games, including Welcome to Paradize<sup>TM</sup> and Taxi Life<sup>TM</sup>.
y two games: Rugby25<sup>TM</sup> and Ambulance Life<sup>TM</sup>. In the same period of 2023/24, by contrast, sales were boosted by the exceptional success of Robocop: Rogue City<sup>TM</sup> and the release of four new games, including Welcome to Paradize<sup>TM</sup> and Taxi Life<sup>TM</sup>. The performance of the Back Catalogue (games released in previous years) remained excellent. Back Catalogue sales rose by 46.5% to €16.1 million in the fourth quarter. Over the full year, they were up 31.2% to €58.6 million. Sales in the Accessories business totalled €11.0 million after the launches of the REVOSIM range and the Xbox Revolution X Unlimited controller were postponed until the 2025/26 financial year.
After NACON postponed the launch of several games and accessories to the 2025/26 financial year, its sales rise slightly to €167.9 million as previously forecast. As expected, operating income will be lower than in the previous year, but should remain slightly positive. Outlook: strong growth in 2025/26 In the Gaming business, NACON will benefit from a much busier release schedule in 2025/26 than in 2024/25. Several major games will be released in the first half of the year, with very little risk of postponement. The line-up for 2025/26 includes over 10 games in all four of NACON’s specialist genres. - Sport: AFL<sup>TM</sup>, Rugby League<sup>TM</sup>, Cricket26<sup>TM</sup>, Pro Cycling Manager<sup>TM</sup>, Tour de France<sup>TM</sup>, - Racing: Rennsport<sup>TM</sup>, Endurance<sup>TM</sup> and seasons 4-6 of Test Drive Unlimited: Solar Crown<sup>TM</sup>, - Adventure: Robocop: Rogue City - Unfinished Business<sup>TM</sup>, Hell is Us<sup>TM</sup>, Edge of Memories<sup>TM</sup>, Dragonkin<sup>TM</sup>, Styx: Blades of Greed<sup>TM</sup>, - Simulation: Architect Life<sup>TM</sup> and downloadable content (DLC) relating to several successful games. The small number of games released in 2024/25 meant that Back Catalogue sales in 2025/26 are likely to be similar to the level achieved last year.
p>, Styx: Blades of Greed<sup>TM</sup>, - Simulation: Architect Life<sup>TM</sup> and downloadable content (DLC) relating to several successful games. The small number of games released in 2024/25 meant that Back Catalogue sales in 2025/26 are likely to be similar to the level achieved last year. The Accessories business should also see firm growth, particularly in the first half with: - the launch of the Xbox Revolution X Unlimited controller in April; - the launch of several products in the REVOSIM range of premium racing accessories in June, including the RS Pure steering wheel, the DD-9Nm base and the RS Pure pedal set; - the arrival in June of the Nintendo Switch<sub>TM</sub> 2 console, for which NACON already has a full range of accessories. This new console should also boost sales of NACON’s video games. As regards sales in the United States, NACON has already been making a large proportion of its products in Vietnam in recent years. Inventories in the United States are sufficient to meet local demand in the next few months. In addition, the production site currently being built in Lauwin-Planque in France should be up and running in the second half of the 2025/26 financial year. The site will focus on producing controllers. With its strong positions in two business areas, a busy release schedule in the current financial year and numerous upcoming product launches in the Accessories business, NACON is likely to achieve strong sales growth in 2025/26, starting in the first half. Next events: FY 2024/25 results press release to be published on 2 June 2025 (after the market close) FY 2024/25 results presentation meeting at 11:00am CEST on 3 June 2025
launches in the Accessories business, NACON is likely to achieve strong sales growth in 2025/26, starting in the first half. Next events: FY 2024/25 results press release to be published on 2 June 2025 (after the market close) FY 2024/25 results presentation meeting at 11:00am CEST on 3 June 2025 ABOUT NACON 2023/2024 IFRS SALES:€167.7 NACON is part of the Bigben group and was formed in 2019 to optimise itsareas of expertise and generate MILLION synergies between them in the video game market. Combining its 16 development studios, AA video game 2023/24 OPERATING INCOME:€20.9 publishing and the design and distribution of premium gaming peripherals, NACON has 30 years of expertise MILLION in serving gamers. This new unified business gives NACON a stronger position in its market and enables it to innovate by creating new and unique competitive advantages. Listed on Euronext Paris, compartment B–Index: CAC Mid&Small ISIN: FR0013482791; Reuters: NACON.PA; Bloomberg: NACON:FP). WORKFORCE Over 1,000 employees CONTACT: Cap Value–Gilles [email protected]+33 1 80 81 50 01 INTERNATIONAL PRESENCE 23subsidiaries and a distribution network in 100 countries https://corporate.nacongaming.com/
NACON reported first‑half sales of €77.5 million for FY 2022‑23, a 6.2 % increase over the same period in 2021‑22. Quarterly performance showed a strong 25.8 % rise in the first quarter (€42.4 million) followed by a 10.6 % decline in the second quarter (€35.2 million). Game sales dominated revenue, rising 72.3 % to €47.0 million; catalogue (new releases) grew 130 % to €25.4 million, while back‑catalogue sales increased 33 % to €21.6 million. Accessories revenue fell sharply by 34.7 % to €28.6 million, reflecting a high base effect and a global headset market downturn; mobile and audio sales remained flat. Geographically, the decline in accessories was most pronounced in the United States. The company highlighted upcoming releases—WRC Generations, Blood Bowl 3, Chef Life, Clash, and Transport Fever 2 Console Edition—expected to bolster catalogue sales in the second half. Despite a shortfall against forecasted catalogue targets, NACON anticipates year‑end sales and operating income to rise relative to the prior year due to back‑catalogue strength, though it will miss FY 2022‑23 targets of €250 million in sales and €50 million in operating income. Looking ahead to FY 2023‑24, NACON expects growth driven by late‑year releases feeding the back catalogue and a diversified publishing slate. The company maintains confidence in its medium‑term prospects, citing synergies from its 16 studios and a global distribution network of 23 subsidiaries.
Nacon reported a 14.4 % increase in annual sales, reaching €129.4 million for the 2019/20 fiscal year, in line with its IPO guidance of €127–133 million. Total revenue rose from €113.1 million in 2018/19, driven largely by a 40.6 % jump in game sales to €70.7 million, while accessory revenue fell 4.8 % to €52.6 million and other categories declined 20.1 %. Digital game sales surged, accounting for 69 % of game revenue versus 41 % the previous year, a trend amplified by lockdown‑induced consumer behaviour. The fourth quarter saw a 15.5 % drop in overall sales, largely due to a product‑base effect on accessories and temporary store closures from the COVID‑19 crisis, though game sales remained robust. Operating performance improved, with a current operating margin target of 16 % raised above expectations thanks to higher digital margins. Cash reserves stood at €100 million following a successful IPO that raised €109 million in March 2020, ensuring liquidity for the upcoming fiscal year. Nacon maintains its “NACON 2023” plan, targeting €180–200 million in sales and a margin above 20 % for FY 2022/23. The company projects continued momentum in Q1 2020/21, with new game releases and expanded headset distribution through a partnership with Poly (Plantronics Inc.). Operations have largely shifted to telework, and procurement has returned to normal levels. The company’s 16 subsidiaries operate across 100 countries, supporting a workforce of nearly 450 employees.
Nacon reported a 38.5 % surge in second‑quarter sales, reaching €44.7 million for the July‑September 2024 period and confirming its full‑year growth targets. Total first‑half sales for the fiscal year rose 13.6 % to €77.0 million, driven largely by a 65.4 % increase in gaming revenue (€27.9 million). Within gaming, catalogue sales doubled (+98.5 %) to €14.9 million, propelled by the launch of Test Drive Unlimited: Solar Crown™ and the strong reception of Ravenswatch™, while back‑catalogue sales grew 38.8 % to €13.0 million thanks to recent titles such as Robocop: Rogue City™ and Taxi Life™. Accessories sales expanded 8.7 % to €15.7 million, with headsets and controllers maintaining momentum in the U.S. and Australia. The company highlighted a robust release schedule for the second half of 2024/25, including new titles across sport, racing, adventure, and simulation genres, as well as several premium accessories such as a REVOSIM steering wheel and a COBRA chair. Nacon’s integrated publishing and peripherals model is positioned to sustain growth and enhance operating income. Geographically, Nacon operates through 23 subsidiaries with a distribution network covering 100 countries. The financial data are presented under IFRS, and the company’s workforce exceeds 1,000 employees. The press release was issued on 28 October 2024 and follows the company’s 2023/24 sales of €167.7 million and operating income of €20.9 million.
NACON reported consolidated sales of €52.9 million for the third quarter of its 2024/25 financial year, a decline of 10.3 % from the €59.0 million recorded in the same period last year. Gaming sales fell 23.7 % to €25.4 million, driven by a sharp drop in new‑catalogue releases; catalogue sales dropped 52.9 % to €9.8 million after only one new title, MXGP: The Official Motocross Videogame™. Back‑catalogue sales rebounded 24.5 % to €15.6 million, supporting the company’s strategy of leveraging legacy titles. Accessories sales grew modestly 5.3 % to €25.2 million, buoyed by strong performance of RIG headsets and REVOLUTION 5 PRO controllers in the U.S. and Australia, despite delays of several new accessories slated for 2025. IFRS sales for the first nine months rose 2.5 % to €129.9 million, with gaming down 4.6 % and accessories up 11.1 %. NACON announced a new production plant for gaming accessories in Lauwin‑Planque, France, expected to improve supply chain control and inventory optimisation. The company projects a slight sales increase in the fourth quarter, though operating income may decline due to postponed releases. For 2025/26 first half, NACON anticipates strong growth from new gaming titles, continued back‑catalogue momentum, a busy release schedule, and the launch of Nintendo Switch™ 2 compatible products. The company operates across 100 countries with over 1,000 employees and is part of the Bigben group.