Updated Mar 23, 2026 by Nacon
Report
Published by Nacon
Nacon reported consolidated revenue of €31.3 million for the first quarter of fiscal 2025‑26 (April 1–June 30), a slight decline of 2.9 % compared with the €32.3 million recorded in the same period of 2024‑25. Gaming sales, however, grew by 10.4 % to €19.7 million, driven largely by a 46.4 % jump in catalogue sales to €5.6 million, with key titles such as *Tour de France 2025* and *Pro Cycling Manager 25* contributing 25 % and 35 % sales increases respectively. Back‑catalogue performance remained flat at €14.0 million, meeting expectations. Accessories revenue fell to €10.8 million, a 18.8 % drop largely attributed to a weaker U.S. market and unfavorable year‑on‑year comparison, though European sales showed 22 % growth thanks to Nintendo Switch 2 and XBOX Revolution X Unlimited controller launches. Other revenue, including mobile and audio, decreased by 25.9 % to €0.8 million. The company anticipates robust second‑quarter growth, citing new releases such as *Rugby League 26* and *Robocop: Rogue City – Unfinished Business*, with additional titles slated for the second half of the year. Nacon maintains confidence in meeting its 2025‑26 fiscal targets, citing a strong dual‑business model and ongoing accessory innovation. The next quarterly update is scheduled for 27 October 2025.
Press Release Lesquin, July 28,2025 - 6:00 PM FIRST-QUARTER 2025-26 SALES AT €31.3 M, IN LINE WITH THE GROUP'S OBJECTIVES NACON (ISIN FR0013482791) announces today its consolidated revenue for the first quarter of the fiscal year 2025-26 (period from April 1,2025 to June 30,2025). IFRS – €M 2025-26 2024-25 Variation in % Sales (unaudited) First quarter (April - June) 31.3 32.3 -2.9% Games 19.7 17.8 +10.4% including: Catalogue Sales 5.6 3.8 +46.4% Back catalogue 14.0 14.0 +0.4% Accessories 10.8 13.3 -18.8% Others<sup>(1)</sup> 0.8 1.1 -25.9% (1) Mobile and Audio Revenue Sales for the first quarter 2025-26: strong performance of the Gaming activity with an increase of 10.4% "Catalogue" sales for the first quarter (April 1 – June 30) increased by 46.4% despite a limited editorial release. This momentum is driven in particular by Tour de France 2025<sup>TM</sup> and Pro Cycling Manager 25<sup>TM</sup>, whose sales increased by 25% and 35% respectively compared to last year. The "Back Catalogue" (games released in previous fiscal years) performs well with sales equivalent to that of the first-quarter of 2024-25 at €14.0 million, in line with targets. The 22% growth in "Accessories" sales in the European market, supported by the success of accessories dedicated to the Nintendo Switch<sup>TM</sup> 2 and the XBOX Revolution X Unlimited controller, partially offset the slowdown in the U.S. market disrupted by customs duties. This activity shows a decrease to €10.8 million, mainly due to an unfavorable basis of comparison and the current weakness of the U. S. market. Strong growth expected in the second quarter
lution X Unlimited controller, partially offset the slowdown in the U.S. market disrupted by customs duties. This activity shows a decrease to €10.8 million, mainly due to an unfavorable basis of comparison and the current weakness of the U. S. market. Strong growth expected in the second quarter The activity of the second quarter will be driven mainly by new releases. July saw the release of 2 new games: - Rugby League<sup>TM</sup> 26 has been a huge success and is the 3<sup>rd</sup> largest launch of NACON in terms of value; - Robocop makes his return in Robocop: Rogue City – Unfinished Business<sup>TM</sup> and achieves a User Score of over 80%. Test Drive Unlimited: Solar Crown<sup>TM</sup> has been enhanced with a Season 4 featuring the Casino. Hell is Us<sup>TM</sup>, a highly anticipated title, has already nearly one million wishlists. It will be available from September 4, 2025.
The second half of the year (October 1 – March 31) will see the release of nearly ten titles: Dragonkin: The Banished<sup>TM</sup>, Styx: Blades of Greed<sup>TM</sup>, Edge of Memories<sup>TM</sup>, GreedFall II<sup>TM</sup>, Cricket26<sup>TM</sup>, Rennsport<sup>TM</sup>, Endurance Motorsport Series<sup>TM</sup>, Gear-Club Unlimited 3<sup>TM</sup>. The "Back Catalogue" should maintain a good level of activity. The "Accessories" activity is expected to remain impacted during the semester by uncertainties in the American market. Europe, on the other hand, should benefit from a positive sales trend (driven by accessories for Switch<sup>TM</sup>2, XBOX Revolution X Unlimited controller, and Revosim range). Confirmation of targets for the fiscal year 2025-26 With its strong positions in its two complementary business areas, a busy line-up throughout the entire fiscal year, and numerous innovations in the Accessories business, NACON is confident in its ability to generate strong growth in the fiscal year 2025-26. Next event: Publication of second quarter 2025/26 sales on 27th October 2025 after the market close ABOUTNACON
line-up throughout the entire fiscal year, and numerous innovations in the Accessories business, NACON is confident in its ability to generate strong growth in the fiscal year 2025-26. Next event: Publication of second quarter 2025/26 sales on 27th October 2025 after the market close ABOUTNACON IFRS REVENUE 2024/2025: €167.9 NACON is a company of the BIGBEN group created in 2019 to optimize its expertise in strong synergy in million the video game market. By bringing together its 16 development studios, AA video game publishing, and the design and distribution of premium gaming accessories, NACON concentrates 30 years of expertise at the OPERATING RESULT 2024/2025: service of players. This new unified hub strengthens NACON's position in the market and allows it to innovate €1.1million by creating new unique competitive advantages. WORKFORCE Company listed on Euronext Paris, compartment B–Indices: CAC Mid&Small More than 1,000 employees ISIN: FR 0013482791; Reuters: NACON. PA; Bloomberg: NACON:FP CONTACT: INTERNATIONAL Cap Value–Gilles Broquelet [email protected] +33 1 8081 5001 25 subsidiaries and a distribution network in 100 countries https://corporate.nacongaming.com/
Nacon reported consolidated sales of €70.8 million for the first half of its 2023/24 financial year, a decline of 8.7 % compared with €77.5 million in the same period a year earlier. Sales fell across all segments: gaming revenue dropped 5.7 % to €44.3 million, catalogue sales fell 9.0 % to €23.1 million, back‑catalogue sales slipped 1.8 % to €21.2 million, and accessories revenue fell 12.7 % to €24.9 million. Mobile and audio sales also contracted by 21.5 %. The first quarter saw a sharper decline (9.3 %) than the second quarter (8.0 %), reflecting a high base from 2022/23 and limited new releases in the latter half of the year. Despite the downturn, Nacon highlighted a rebound in back‑catalogue sales and an upturn in accessories driven by new console installations and strong headset performance, particularly in the United States. The company’s release calendar for the third quarter includes high‑profile titles such as *Astérix & Obelix: Heroes*, *Cricket 24*, and *Robocop: Rogue City*, all of which have generated strong pre‑sales. Upcoming accessories, notably the Revolution 5 Pro controller and RIG 600 PRO headset, are expected to contribute further growth. Nacon maintains its 2023/24 guidance, projecting robust sales and operating income in the second half of the year. The company’s integrated structure—combining 16 development studios, AA publishing, and premium peripheral design—supports its strategy to capitalize on new releases and accessory demand across 100 countries.
NACON reported first‑quarter sales of €32.3 million for the 2024/25 financial year, a 9.0 % decline from €35.5 million in the same period of 2023/24 after adjusting for a partial disposal of Gollum. Gaming revenue fell sharply to €17.8 million, with new‑game catalogue sales dropping 69.4 % to €3.8 million due to a high base in the prior year, while back‑catalogue sales rose 17.9 % to €14.0 million, buoyed by titles such as Robocop: Rogue City and Taxi Life. Accessories sales increased 27.5 % to €13.3 million, driven by strong demand for RIG 600 PRO headsets and REVOLUTION 5 PRO controllers in the United States and Australia. Other mobile and audio sales grew 93 % to €1.1 million. The company projects a rebound in gaming revenue in the second quarter, citing an aggressive release schedule that includes Tiebreak: Official Game of the ATP and WTA, Test Drive Unlimited: Solar Crown, and Greedfall II. The accessories division is expected to remain robust, supported by new premium products under the REVOSIM brand and a growing console installed base. NACON’s capital increase in July 2024 has reinforced its financial position, enabling further investment in the gaming pipeline. The next sales update is slated for 28 October 2024. NACON operates globally with 23 subsidiaries and a distribution network covering 100 countries, employing over 1,000 staff across 16 development studios and a publishing arm that generated €20.9 million in operating income for 2023/24.
NACON reported first‑half sales of €77.5 million for FY 2022‑23, a 6.2 % increase over the same period in 2021‑22. Quarterly performance showed a strong 25.8 % rise in the first quarter (€42.4 million) followed by a 10.6 % decline in the second quarter (€35.2 million). Game sales dominated revenue, rising 72.3 % to €47.0 million; catalogue (new releases) grew 130 % to €25.4 million, while back‑catalogue sales increased 33 % to €21.6 million. Accessories revenue fell sharply by 34.7 % to €28.6 million, reflecting a high base effect and a global headset market downturn; mobile and audio sales remained flat. Geographically, the decline in accessories was most pronounced in the United States. The company highlighted upcoming releases—WRC Generations, Blood Bowl 3, Chef Life, Clash, and Transport Fever 2 Console Edition—expected to bolster catalogue sales in the second half. Despite a shortfall against forecasted catalogue targets, NACON anticipates year‑end sales and operating income to rise relative to the prior year due to back‑catalogue strength, though it will miss FY 2022‑23 targets of €250 million in sales and €50 million in operating income. Looking ahead to FY 2023‑24, NACON expects growth driven by late‑year releases feeding the back catalogue and a diversified publishing slate. The company maintains confidence in its medium‑term prospects, citing synergies from its 16 studios and a global distribution network of 23 subsidiaries.
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