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Report
17 pages
Global MSP Report
The global MSP market reached a valuation of $305 billion in 2024 and is projected to grow at a 7.2% CAGR to $571 billion by 2033.
Private-placement deal value surged from $34 million in Q3 2024 to $2.2 billion in Q4 2024, driven by a high volume of platform deals.
Strategic buyers dominated Q4 2024 activity, accounting for 83% of total transactions as they aggressively acquired multiple MSPs.
Market Analysis
Mergers & Acquisitions
Investment
+1
Drake Star
Jan 2024
Report
32 pages
Gaming Report 2024: Meet the Moment
The global video game market reached a $196 billion valuation in 2023 and is projected to grow at an annual rate of 6% through 2028.
Industry growth is driven by younger demographics treating gaming environments as primary hubs for social interaction, commerce, and creative expression.
Market leaders must transition from siloed development to immersive, cross-platform ecosystems that prioritize interoperability and user-generated content.
Market Analysis
Player Behavior
Global
+2
Bain & Company
Jan 2024
Report
15 pages
Levelling Up: State of India Interactive Media and Gaming Research FY24
The Indian gaming sector reached a $3.8 billion valuation in FY24 and is projected to grow at a 20% CAGR to reach $9.2 billion by FY29.
India’s gaming ecosystem now includes 590 million users, with average weekly engagement increasing by 30% to 13 hours per user.
Midcore gaming is a primary growth engine, recording a 53% year-on-year revenue increase, while average revenue per paying user rose 15% to $22.
Market Analysis
Monetization
Investment
+1
Lumikai
Jan 2024
Report
145 pages
State of Web3 in Saudi Arabia: 2024 KSA Report
Saudi Arabia captured over 50 percent of all regional venture capital funding in the MENA region during early 2024.
Vision 2030 and a young, digitally native population are the primary drivers establishing the Kingdom as a premier regional hub for Web3 innovation.
The Saudi Web3 sector is currently focused on applying blockchain technology to fintech, environmental sustainability, and secure ticketing, alongside significant investments in gaming and esports.
Web3
Blockchain
Market Analysis
+3
Adaverse
Jan 2024
Report
11 pages
Gaming Report: Q1 2024
Global gaming venture capital reached $1.3 billion across 153 deals in Q1 2024, marking a 22.1% quarter-over-quarter increase in total deal value.
The market is trending toward stabilization with a shift away from speculative Web3 and metaverse funding in favor of sustainable development and infrastructure-focused investments.
Despite a 17.3% year-over-year decline in deal volume, current funding levels put the industry on track to exceed the total aggregate capital deployed in 2023.
Market Analysis
Investment
Funding
+4
PitchBook
Jan 2024
Report
30 pages
Gaming Industry Report: Global & MENAP Outlook Q4 2023
Investment activity in the gaming sector is currently targeting early-stage ventures from pre-seed to Series A, with typical ticket sizes ranging from $1 million to $8 million.
Strategic investment is focused on three core pillars: high-value intellectual property, software solutions that reduce development costs, and ecosystems centered on user-generated content.
The industry is experiencing a rapid convergence of emerging technologies, including AI, VR, cloud gaming, quantum computing, and GPU-as-a-Service, to accelerate content creation and distribution.
Market Analysis
Investment
Global
+1
Shorooq Partners
Dec 2023
Report
68 pages
The Economic Impacts of Video Game Technology Spillover: UK and Nordic Economies
In 2021, video game technology spill-overs contributed £1.3 billion in total output and £760 million to UK GDP, while sustaining 9,900 non-gaming jobs.
Spill-over activity from the UK games industry accounts for 13% of the sector's gross value added and 19% of its total employment.
Non-gaming roles supported by game technology—primarily in IT, business services, and energy—command average salaries 25% higher than the UK national mean.
Market Analysis
UK
Europe
+2
Ukie
Nov 2023
Presentation
12 pages
Wyniki Finansowe 9M23
PCF Group S.A. grew its total workforce to 722 employees by September 30, 2023, up from 612 in 2022 and 495 in 2021.
The company maintains a global footprint with 473 employees in Europe and 249 in North America, operating across hubs including Warsaw, Newcastle, Dublin, Montreal, and New York.
The organizational structure is heavily weighted toward production, with the majority of the 722 staff comprised of developers and quality assurance professionals.
Investment
Funding
Game Publishing
PCF Group
Nov 2023
Presentation
17 pages
Financial Results 1H23
PCF Group raised 235.3 million PLN through a secondary public offering, including a 144.5 million PLN investment from Krafton Inc., which acquired a 10% stake and right of first refusal for select future titles.
Financial performance declined in 1H23, with revenue falling to 68.7 million PLN from 90.6 million PLN in 1H22 and a net loss of 13.1 million PLN reported.
Adjusted EBITDA dropped significantly to 4.0 million PLN from 29.7 million PLN in 1H22, driven by a high comparative base from the previous year and increased operational costs.
Investment
Market Analysis
Europe
+1
PCF Group
Sept 2023
Report
36 pages
Gametech Report: Global & MENAP Outlook Q3 2023
The global gaming market reached a valuation exceeding $250 billion with a 9.9% CAGR, even as the industry underwent a period of operational recalibration resulting in over 2,000 layoffs in Q3 2023.
The MENA region remains a growth outlier, expanding 6.9% year-over-year to reach a $5 billion market size, supported by a demographic where 70% of the population is under 30.
Global venture capital investment returned to pre-pandemic levels with $454 million secured in Q3 2023, with Jordan emerging as a regional hub by capturing 30% of all MENA-based deals.
Market Analysis
Investment
MENA
Shorooq Partners
Sept 2023
Report
19 pages
Global Gaming Report Q3 2023
The global gaming industry saw a significant resurgence in consolidation during Q3 2023, with 120 deals totaling $11 billion in value, headlined by the Microsoft-Activision merger.
M&A activity was concentrated in PC and console segments at 40% of deal volume, while mobile accounted for 21%.
Tencent emerged as the most active strategic buyer with five deals, including the majority acquisition of Techland, while Goldman Sachs made a $1.72 billion offer for Kahoot!.
Mergers & Acquisitions
Market Analysis
Investment
+1
Drake Star Partners
Sept 2023
Report
16 pages
Gaming Deals Report: 2023 Q3
Gaming deal activity in the first three quarters of 2023 hit its lowest level since the pre-pandemic era, with private investment value falling to $2.3 billion across 325 deals.
M&A activity totaled $8.5 billion, excluding the Activision Blizzard acquisition, while public offerings saw a 29% year-over-year decline due to a closed IPO window.
Late-stage venture capital funding plummeted to $300 million as investors shifted focus from growth-at-all-costs to companies with proven financials and clear exit paths.
Market Analysis
Mergers & Acquisitions
Investment
+1
InvestGame
Sept 2023
Report
18 pages
H1'23 Gaming Deals Report
The global video game industry saw a massive financial contraction in H1 2023, with private investment falling 81% to $1.5 billion and M&A deal value plummeting 97% to $0.9 billion.
Strategic investors shifted focus from aggressive expansion to internal restructuring and cost optimization, resulting in widespread layoffs at companies like Embracer.
Early-stage investment remained the primary driver of deal volume, though its total value contracted threefold as investors prioritized supporting existing portfolios over new ventures.
Investment
Mergers & Acquisitions
Market Analysis
+1
InvestGame
Jun 2023
Report
159 pages
Impacto de la aplicación de sistemas de incentivos fiscales en la industria de videojuegos: España
Implementing a 20% corporate tax credit for developers is projected to grow Spain’s video game sector turnover from €1.435 billion in 2022 to €5.5 billion by 2028, representing a 27% compound annual growth rate.
The proposed fiscal incentives are expected to increase full-time employment in the industry from under 10,000 jobs to more than 23,000 by 2030.
The tax regime is forecast to be net-positive for the Treasury, generating €1.9 billion in direct contributions plus an additional €1.0 billion through reinvestment and consumer spending.
Market Analysis
Investment
Employment
AEVI
Jun 2023
Report
4 pages
スペイン、カナリア諸島の州政府機関から「ビデオゲーム業界視察ミッション」のご案内
The Canary Islands government is hosting a business mission for Japanese video game and animation firms from October 9–15 to promote the region as a strategic production hub.
The mission covers all travel expenses, including economy-class airfare, accommodation, meals, and local transport, for qualified Japanese companies interested in expansion or outsourcing.
The Canary Islands offer a competitive business environment featuring reduced corporate tax rates and specific financial incentives for game development, animation, and film production.
Game Development
Investment
Funding
+2
CESA – Computer Entertainment Supplier's Association
May 2023
Presentation
20 pages
People Can Fly: Q1 2023 Financial Results
People Can Fly is transitioning from a work-for-hire model to self-publishing, with a strategic goal to release three AAA projects by 2027.
The group projects a 4.9x revenue increase between 2023 and 2027, supported by a capital structure that includes a 144.5 million PLN share subscription from Krafton.
Development intensity has surged, with investment in work-in-progress projects reaching 139.7 million PLN as of Q1 2023.
Investment
Employment
Market Analysis
PCF Group
May 2023
Report
230 pages
Turkey Game Market 2022 Report
The Turkish gaming market experienced a significant revenue contraction in 2022, falling to $625 million from $1.2 billion in 2021 due to currency depreciation and reduced consumer purchasing power.
Despite the revenue decline, Istanbul remains a global investment hub, ranking second in Europe and fifth globally with over $424 million secured across gaming transactions in 2022.
The industry is projected to maintain a 24.1% compound annual growth rate through 2026, driven by a strategic shift toward mid-core, PC, and console development alongside AI and blockchain integration.
Market Analysis
Player Demographics
Investment
+1
Gaming in Turkey
Apr 2023
Report
30 pages
Gaming Industry Report: Q1 2023
The global gaming market is projected to reach $201 billion in 2023, reflecting a 9% year-over-year growth rate.
Major industry players possess $48 billion in cash reserves, signaling a stable environment for future M&A activity despite regulatory headwinds.
Venture capital funding totaled $761 million across 109 deals in Q1 2023, with investment heavily concentrated in early-stage ventures rather than late-stage rounds.
Market Analysis
Investment
Funding
+3
Konvoy
Apr 2023
Presentation
13 pages
Financial Results 2022
PCF Group S.A. experienced a decline in financial performance in 2022, with net profit falling to 22.0 million PLN from 61.3 million PLN in 2021.
Total revenue decreased to 171.5 million PLN in 2022, down from 180.3 million PLN the previous year, primarily due to the termination of a development agreement with Take-Two Interactive Software.
The company is aggressively shifting toward self-publishing, evidenced by development work in progress doubling from 68.0 million PLN in 2021 to 137.1 million PLN in 2022.
Investment
Market Analysis
PCF Group
Apr 2023
Report
15 pages
Q1'23 Gaming Deals Report
M&A activity hit a multi-year low in Q1 2023 with only 43 closed deals totaling $11.4 billion, representing a 94% year-over-year decline in value.
Private investment value plummeted 71% year-over-year to $3.3 billion across 141 deals, reflecting a broader market correction and stabilization.
The market is bifurcated, as early-stage venture capital remains robust while late-stage and public market activities are constrained by high interest rates and bearish sentiment.
Investment
Mergers & Acquisitions
Market Analysis
+1
InvestGame
Mar 2023
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