The financial results for PCF Group S.A. in 2022 reflect a transitional period for the company, characterized by a strategic shift toward self-publishing and a significant expansion of its global workforce. The primary objective of the data is to provide a comprehensive overview of the Group’s financial health and operational growth during the fiscal year ending December 31, 2022. The scope of the reporting covers the Group’s international presence, including studios in Warsaw, Rzeszów, Newcastle, Montreal, and New York, encompassing segments such as game development, quality assurance, and specialized subsidiaries like GameOn and Incuvo. Financial performance in 2022 saw a decline compared to the previous year, with total revenues reaching 171.5 million PLN, down from 180.3 million PLN in 2021. This decrease is primarily attributed to the termination of a major development agreement with Take-Two Interactive Software. Adjusted EBITDA fell from 70.5 million PLN in 2021 to 49.7 million PLN in 2022, while net profit dropped significantly from 61.3 million PLN to 22.0 million PLN. Despite these lower earnings, the balance sheet shows a substantial increase in development work in progress, rising from 68.0 million PLN to 137.1 million PLN. This shift indicates a higher allocation of developer salaries toward internal assets as the company pivots toward independent production. Operational growth remains a key highlight, with the total workforce expanding from 495 employees at the end of 2021 to 612 by the end of 2022. The majority of this team consists of developers, supported by QA and back-office staff. Geographically, the Group maintains a strong European base with 418 employees, while its North American operations grew to 194 staff members. The data suggests that while short-term profitability was impacted by the loss of a major partner, the Group is aggressively investing in its internal pipeline and human capital to support future self-published titles.