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The first‑quarter fiscal year 2021 results demonstrate a strong rebound in operating performance, with net sales rising to ¥15.2 billion and operating income reaching ¥1.6 billion, a 4% increase from the prior quarter and a 16% year‑on‑year gain. EBITDA climbed to ¥1.8 billion, reflecting lower fixed costs and a 7% improvement in operating‑income margin. Net income of ¥1.25 billion, while lower than the previous year’s ¥3.26 billion due to a one‑time valuation loss in FY20 Q4, still represents a 27% year‑on‑year increase after adjusting for extraordinary items. Geographically, the company expanded its global footprint by launching SINoALICE in 139 countries on July 1, and began distribution of DanMachi in China on September 24 with Another Eden slated for November 5. These initiatives contributed to a 1.4× increase in coin consumption for SINoALICE and stable overall app‑game revenue, underscoring the effectiveness of overseas distribution. The live‑entertainment platform REALITY added new original programs and avatar variations, while advertising campaigns such as the photo‑posting contest attracted over 10 million monthly users. Cost management drove a ¥1.4 billion reduction in total costs, primarily through lower advertising spend and the elimination of one‑time restructuring expenses. Labor and fixed costs fell by ¥1.41 billion, supporting the margin expansion. The company also executed a stock‑repurchase program of up to 20 million shares, costing ¥12 billion, to enhance shareholder value. Overall, FY21 Q1 reflects a solid operating turnaround driven by successful global expansion, disciplined cost control, and diversified revenue streams across games, live entertainment, and advertising.
FY2017 Fourth Quarter Financial Results & Net sales ¥65.4 billion, operating income ¥8.0 billion, EBITDA ¥10.1 ⁃ Created many hit titles in release blitz, achieved tur naround in game year ⁃ Leveraged operational capabilities to stabilize sales of long-running titles ⁃ Game operation business transactions reached around 10 billion coins FY17 ⁃ Focused on advertising and me dia businesses that use video as a key & Net sales ¥19.2 billion, operating income ¥2.4 bil...