Weekly Gaming Reports Recap: March 2 – March 6, 2026
This industry update provides a comprehensive overview of mobile gaming performance for February 2026 and a detailed analysis of the Chinese gaming market’s 2025 performance. The primary objective is to synthesize key market data, including revenue rankings, download trends, and regional growth metrics, to inform industry stakeholders on current performance benchmarks.
Mobile gaming revenue in February 2026 was led by Honor of Kings, which generated $135 million on iOS. Last War: Survival followed with $128.2 million, while PUBG Mobile secured the third position with $118.2 million. In terms of download volume, the market remained stable, with Block Blast!, Free Fire, and Roblox maintaining their positions as the top three most-downloaded titles.
The analysis of the Chinese gaming industry for 2025 reveals a robust recovery, with domestic revenue reaching 350.789 billion yuan (approximately $50.1 billion), representing a 7.68% year-over-year increase. Mobile games continue to dominate the domestic landscape, accounting for 73.29% of total revenue, while the console segment, though smaller, experienced significant growth of 86.33%. Furthermore, Chinese developers expanded their international footprint, with overseas revenue climbing to $20.455 billion, a 10.23% increase. The United States remains the largest overseas market for Chinese titles, capturing 32.31% of that revenue, followed by Japan and South Korea.
The data presented relies on industry-standard tracking, with mobile revenue figures reported net of store fees and taxes, excluding Chinese Android store data. The Chinese market analysis utilizes information prepared by the China Audio-video and Digital Publishing Association (CADPA), providing a high-level view of sector-specific performance across mobile, PC, and console platforms.