Unreal
Game
Documents about Unreal
Mid-Year Consolidated Financial Report Q1 2022
PCF Group demonstrated robust financial growth during the first quarter of 2022, characterized by a 63% year-over-year increase in sales revenues to PLN 50.4 million and a 78% rise in net profit to PLN 13.9 million.
- PCF Group reported strong Q1 2022 growth with a 63% year-over-year increase in sales revenue to PLN 50.4 million and a 78% rise in net profit to PLN 13.9 million.
- The Work-for-Hire segment remains the company's primary financial driver, contributing PLN 12.88 million to the bottom line.
- As of March 31, 2022, the Group had not received royalties from the title Outriders because net proceeds had not yet recouped the publisher's initial production and distribution costs.
Separate Financial Statement of CD PROJEKT S.A. for 2021
CD PROJEKT S.A. experienced a period of significant financial contraction during the 2021 fiscal year, characterized by a sharp decline in performance compared to the record-setting results of 2020.
- CD PROJEKT S.A. reported a significant revenue decline to 692.2 million PLN in 2021, down from 1.88 billion PLN in 2020.
- Despite the revenue drop, the company remained profitable with a net profit of 240.1 million PLN, bolstered by IP BOX tax relief and 1.04 billion PLN in operating cash flow.
- The company maintains a strong financial position with 1.87 billion PLN in total equity, zero outstanding bank loans, and 345.8 million PLN in year-end cash and cash equivalents.
CD PROJEKT Group FY 2021 Earnings Presentation
The CD PROJEKT Group fiscal year 2021 earnings presentation outlines a period of significant internal restructuring and strategic realignment following the launch of Cyberpunk 2077.
- CD PROJEKT Group experienced a significant financial contraction in 2021, with sales revenues falling 58% to 888 million PLN and net profit declining 82% to 209 million PLN.
- The company implemented the 'RED 2.0' transformation, restructuring into independent, cross-functional teams capable of managing multiple concurrent AAA projects.
- Despite the earnings downturn, the company increased its liquid assets (cash, deposits, and bonds) by 32% year-over-year, ending 2021 with 1.15 billion PLN.
Annual Report of 11 bit studios S.A. for 2021
11 bit studios S.A. maintained a robust financial and strategic position in 2021, despite a year-over-year decline in earnings driven by a lack of new product premieres.
- 11 bit studios is executing a strategic transition from indie developer to large-scale publisher, targeting 656 million PLN in consolidated revenue through 2025 via a new multi-team production structure.
- Financial performance in 2021 saw revenue of 70.12 million PLN and a net profit of 28.69 million PLN, with stability maintained by the back catalogue of 'Frostpunk' and 'This War of Mine' despite the lack of new releases.
- The company significantly increased R&D investment, with 52.93 million PLN in capitalized development costs for upcoming titles 'Frostpunk 2', 'Dolly', and 'Project 8', all of which have migrated to Unreal Engine.
Quarterly Report of 11 Bit Studios S.A. for the Nine Months Ended September 30th 2021
During the first nine months of 2021, 11 bit studios S.A. focused on a strategic transition toward a multi-team production model and the expansion of its publishing pipeline.
- 11 bit studios is investing PLN 110 million into three major internal projects: Frostpunk 2, Project 8, and Dolly.
- The company has allocated PLN 80 million to expand its third-party publishing division through 2023, aiming for a consistent annual release cycle of one proprietary game and multiple external titles.
- Financial performance for the first nine months of 2021 showed a year-over-year decline, with revenue at PLN 49.2 million and net profit at PLN 17.4 million due to the aging of the existing portfolio.
Annual Report 11 Bit Studios S.A. for 2020
In 2020, 11 bit studios S.A. achieved its strongest financial performance to date, characterized by record-breaking revenues of 87.1 million PLN and a net profit of 37.36 million PLN, representing a 57.5% year-over-year increase.
- 11 bit studios achieved record financial performance in 2020 with 87.1 million PLN in revenue and a 57.5% year-over-year increase in net profit to 37.36 million PLN.
- The company maintains a debt-free balance sheet with 107.7 million PLN in liquid assets, enabling full self-financing for its current development and publishing pipeline.
- Core franchises Frostpunk and This War of Mine remain the primary revenue drivers, while the publishing division grew to account for 29% of total annual revenue.
Quarterly Report of 11 Bit Studios S.A. for Nine Months Ended September 30th 2020
11 bit studios S.A. achieved record-breaking financial performance during the first nine months of 2020, characterized by a 37.89% year-on-year revenue increase to PLN 68.16 million and a net profit surge of 277.49% to PLN 32.12 million.
- 11 bit studios S.A. reported record financial results for the first nine months of 2020, with revenue increasing 37.89% year-on-year to PLN 68.16 million and net profit surging 277.49% to PLN 32.12 million.
- Operating margins reached 51.5%, driven by a 12% reduction in operating expenses following the end of a previous employee incentive scheme and the application of a 5% preferential corporate tax rate via IP Box relief.
- The Frostpunk portfolio, supported by expansions like The Last Autumn and On The Edge, remained the primary revenue driver, while Children of Morta and Moonlighter contributed approximately 28% to 30% of total revenue.
Half-Year Report of 11 Bit Studios S.A. for the First Half of 2020
11 bit studios S.A. achieved the second-best half-year financial performance in its history during the first half of 2020, characterized by a 63.2% year-on-year revenue increase to PLN 50.2 million and a 237% surge in net profit to over PLN 25.0 million.
- 11 bit studios achieved its second-best half-year performance in H1 2020, with revenue rising 63.2% year-on-year to PLN 50.2 million and net profit surging 237% to over PLN 25.0 million.
- The company holds a strong liquidity position with PLN 114.2 million in total financial assets and over PLN 95 million in cash reserves, which are being used to self-finance three major internal projects: 'Project 8', 'Dolly', and 'Eleanor'.
- The publisher is strategically shifting away from the indie segment toward higher-budget productions, highlighted by the migration of 'Project 8' to Unreal Engine 5.
Square Enix Holdings 3Q FY2017/3 Financial Results Briefing
Square Enix Holdings reported financial results for the nine-month period ending December 31, 2016, reflecting a period of high-profile releases balanced by significant development cost amortization.
- Square Enix reported 1-3Q FY2017/3 net sales of ¥190.1 billion and operating income of ¥21.5 billion, with operating income declining year-over-year despite a sharp rise in Digital Entertainment sales.
- Final Fantasy XV reached 6 million units in shipments by early 4Q, with development costs fully amortized in 3Q, allowing future downloads and repeat sales to contribute directly to earnings.
- The Digital Entertainment segment experienced a ¥1.4 billion decline in operating income due to lower MMO expansion disk sales compared to the previous year and the heavy amortization of FFXV development costs.