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Space Invaders

Game

Documents about Space Invaders

Cover of Count Down!
Article

Count Down!

Mark Brown of Game Maker's Toolkit recaps GMTK Game Jam 2026, themed "Count Down," and presents his 20 favourite entries.

  • The GMTK Game Jam 2026 featured a diverse range of high-quality submissions, with the author highlighting 20 standout titles that successfully interpreted the jam's theme through innovative mechanics.
  • Many top-performing entries, such as 'A bug’s (short) life' and 'Drill Dracula: The Count Goes Down,' utilized addictive 'counting up' progression loops—where players earn resources to upgrade abilities—to balance the pressure of short-duration countdown mechanics.
  • Perspective-shifting mechanics were a notable trend, exemplified by '1 2 3 D,' which challenged players to navigate between 1D, 2D, and 3D dimensions to solve puzzles.
Game Maker's ToolkitAug 2026
Cover of A Short and Simple Definition of What a Videogame Is
Article

A Short and Simple Definition of What a Videogame Is

This paper, presented at the DiGRA 2005 conference, proposes a short and simple definition of the videogame: a game played through an audiovisual apparatus that can be based on a story.

  • The paper proposes a short, reusable academic definition of the videogame as a game played through an audiovisual apparatus that can be based on a story, intended as a foundation for future videogame design methods.
  • The author argues that serious videogame studies only began in recent years, even though the videogame industry was already more than thirty years old at the time of writing (2005).
  • The definition is grounded in established game theory, drawing on Caillois, Huizinga, Zimmerman, Crawford, Kramer, and Juul's account of automation and rule enforcement.
DiGRAJan 2005