PlayStation Home
Game
3 documents in the library are about PlayStation Home, from writers such as PocketGamer.biz and DiGRA. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside PlayStation Home, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
Documents about PlayStation Home
The Hard Conversation The Games Industry Keeps Avoiding—And Why People Are Talking Now
The gaming industry faces an urgent imperative to address systemic issues regarding toxic advertising, player safety, and ethical monetization.
- The gaming industry faces significant reputational and regulatory risk due to the proliferation of misogynistic and domestic abuse imagery in mobile game advertisements, often propagated by automated AI-driven networks.
- A fragmented ecosystem involving developers, publishers, and third-party ad networks currently lacks the unified oversight necessary to prevent the dissemination of harmful advertising content.
- Current regulatory frameworks, such as age-appropriate design codes, are criticized for placing disproportionate compliance burdens on small developers while failing to mitigate risks from user-generated content and external platforms.
Fireside Chat: The real role of production in game development
The role of production in game development has evolved from a focus on project management to a strategic discipline centered on long-term vision, data-driven iteration, and team empowerment.
- Modern game production has shifted from tactical task management to a strategic discipline focused on portfolio-level planning, long-term vision, and team empowerment.
- Effective production requires balancing creative vision with live-service agility, using data science as a support mechanism to adapt to player behavior rather than a replacement for creative intuition.
- The core philosophy of successful production is rooted in servant leadership, which prioritizes team needs, clear expectations, and active support during high-pressure development cycles.
Let Me Entertain You: Designing for Surveillance and Online Gaming
This paper argues that surveillance in online multiplayer gaming is best understood as a source of entertainment rather than solely a threat.