Peak
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Documents about Peak
Why Counter-Strike and Valorant Audiences Look Nothing Alike
The analysis compares S-tier tactical FPS esports viewership for Counter-Strike and Valorant during January–May 2026, using Liquipedia-classified tournaments.
- Counter-Strike outperformed Valorant in total Hours Watched, Peak Viewers, and weighted Average Viewers between January and May 2026, despite having less total airtime.
- Counter-Strike maintains a concentrated audience in established markets, with English (33.9%), Russian (30.6%), and Brazilian-Portuguese (14.2%) accounting for the vast majority of viewership.
- Valorant demonstrates superior geographic and platform diversity, with significant penetration into Asian markets and a broader language mix including Japanese (13.3%), Thai, Korean, and Indonesian.
MPL Malaysia Season 17 Regular Season: New Peak Viewers Record
MPL Malaysia Season 17’s regular season set a new benchmark for audience engagement, reaching 633,544 concurrent viewers—a rise of 88.2% over the previous split—and generating 17.7 million total watch hours, a 148% increase.
- MPL Malaysia Season 17 reached a record peak of 633,544 concurrent viewers, representing an 88.2% increase over the previous split.
- Total watch hours for the regular season grew by 148% to reach 17.7 million hours.
- The debut of the Indonesian franchise RRQ Tora was a primary growth driver, contributing to a 133% increase in Week 1 viewership.
Free Fire World Series SEA 2026 Spring: Viewership Record
The Free Fire World Series Southeast Asia 2026 Spring established a new benchmark for regional esports viewership, confirming mobile-esports as the fastest growing segment in Southeast Asia.
- The Free Fire World Series SEA 2026 Spring achieved over 15 million cumulative views and a 35% increase in average concurrent viewership compared to the previous season.
- Average concurrent viewership reached 1.2 million across Twitch and YouTube throughout the tournament, which ran from April 24 to May 31.
- Peak live audience figures exceeded 400,000 for the first time, surpassing the 455,000 live viewers recorded during the SEA Fall 2024 season.
PMGO 2026 SEA Finals: PUBG Mobile's Most-Watched Event
The PMGO 2026 Southeast Asia Finals emerged as the most-watched PUBG Mobile event of 2026, setting new records for concurrent viewership and total watch hours across the region.
- The PMGO 2026 Southeast Asia Finals set a new record for the year with a peak concurrent viewership of 404,474.
- Southeast Asia remains the primary market for PUBG Mobile esports, significantly outperforming South Asia (157,054 peak viewers) and MENA (140,338 peak viewers).
- The tournament's high viewer retention was driven by competitive parity, evidenced by a narrow six-point margin separating the top three teams.
PUBG Esports: How New Formats and Broadcasts Boosted Engagement
PUBG Esports achieved a marked rise in audience engagement through the introduction of integrated tournament formats and personalized broadcast features.
- PUBG Esports achieved a 73% increase in peak playoff viewership by implementing integrated tournament formats and personalized broadcast features.
- The 2026 PGS Circuit 1 decentralized broadcast model reduced event airtime by 30% while simultaneously increasing average concurrent viewership by 20.2% and total hours watched by 23.7%.
- A high-frequency content strategy resulted in 82 million video views across 5,200 social media posts, more than tripling the volume of content compared to 2025.
VCT EMEA 2026: Stage 1 Group Stage Viewership Analysis
The VCT EMEA Stage 1 Group Stage in 2026 recorded the lowest viewership figures ever for a VCT event.
- VCT EMEA Stage 1 2026 viewership hit record lows, with peak concurrent viewers falling 18% to 3.2 million compared to 3.9 million in 2025.
- Total hours watched for the event dropped 30% year-over-year, totaling only 8 million hours.
- Average viewership for the group stage fell below the 100,000 mark.
Esports Map Update: Peak Viewership Records by Country
Esports Charts has launched a new “Esports Map” feature that visualises peak viewership by country, offering brands and agencies a real-time heat map of audience growth.
- Esports Charts has introduced an 'Esports Map' feature that provides real-time heat maps and historical timelines of peak viewership records by country, game title, and region.
- MPL Philippines Season 17 experienced a 73% surge in peak viewership during its playoff phase, highlighting significant growth in regional mobile esports.
- New viewership records have been established in diverse markets, including Algeria for PUBG Mobile, the Netherlands for BLAST Open Spring, India for BGMI Series, and Chile for Valorant Masters Santiago.
FFMIC 2026 Spring: India's Biggest Free Fire Event in 4 Years
The 2026 Spring edition of FFMIC stands as the most-watched Free Fire event in India over a four-year span, with an average of 1.2 million concurrent viewers and a cumulative audience exceeding 45 million during its twelve-week run.
- The 2026 Spring Free Fire MAX India Cup (FFMIC) achieved a four-year viewership high in India, recording an average of 1.2 million concurrent viewers and a cumulative audience of over 45 million.
- The tournament reached a peak of 128.5k concurrent viewers and generated 1.93 million total hours watched, ranking as the second-most-watched competition in the region.
- Team Hind won the tournament, securing a spot in the Free Fire MAX Asia Invitational 2026 Spring Main Event and a qualification pathway to the Esports World Cup 2026.
April 2026 Esports Recap: MPL ID Hits 2M Peak & Team Vitality Makes History
April 2026’s esports landscape was dominated by a record-breaking performance from Mobile Legends: Bang Bang’s MPL Indonesia Season 17, which drew a peak of more than 2 million concurrent viewers during the Bigetron versus RRQ Hoshi showdown.
- Mobile Legends: Bang Bang’s MPL Indonesia Season 17 set a regional benchmark by reaching a peak of over 2 million concurrent viewers during the Bigetron versus RRQ Hoshi match.
- Team Vitality became the first organization to secure back-to-back Intel Grand Slams, cementing their dominance in the European esports sector.
- IEM Rio 2026 for Counter-Strike: Global Offensive achieved a peak viewership of 1.1 million during its final.
MPL Indonesia S17: 2M Peak Viewers Despite RRQ Hoshi Performance
MPL Indonesia Season 17 has solidified its status as a premier global esports event, achieving a peak viewership milestone of over 2 million concurrent spectators.
- MPL Indonesia Season 17 achieved a peak viewership of over 2 million concurrent spectators between March 27 and June 14, 2026.
- RRQ Hoshi remains the primary driver of audience traffic despite a winless 0:7 start to the group stage.
- The tournament's top-five most-watched matches are consistently dominated by RRQ Hoshi, which maintains a significant lead in average viewership over other competitors.
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