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Monster Hunter Outlanders cover

Monster Hunter Outlanders

GameBy TiMi Studio Group · Released Oct 29, 2026

Monster Hunter Outlanders is an action-packed new installation in the series for mobile, licensed by Capcom and developed by Timi Studio Group.

Documents
6
newest 31 Oct 2026

Connections

Each row is a game or company named alongside Monster Hunter Outlanders, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.

About the game

Released
Oct 29, 2026
Genres
Adventure
Platforms
Android, iOS

Game data from IGDB.com

Documents about Monster Hunter Outlanders

Cover of The Top 50 Mobile Game Makers of 2026 and Pokémon Unite ends service | Week in Mobile Games podcast
35 min
PocketGamer.biz35 min

The Top 50 Mobile Game Makers of 2026 and Pokémon Unite ends service | Week in Mobile Games podcast

PocketGamer.biz's annual Top 50 Mobile Game Makers list for 2026 places Scopely at the top, driven by the continued success of Monopoly Go, a summer resurgence for Pokémon Go, and an expansion into casual games through Loom Games.

  • Scopely tops PocketGamer.biz's 2026 Top 50 Mobile Game Makers list, driven by Monopoly Go's continued success, a summer resurgence for Pokémon Go, and expansion into casual games via Loom Games.
  • Roughly 37 of the 50 companies on the list have ties to Turkey, China or other Eastern markets through ownership, bases or partnerships, including most of the top ten.
  • An estimated 30 percent of mobile game revenue is reportedly shifting toward direct-to-consumer channels, which is harder to measure.
PocketGamer.bizOct 2026
Cover of 🚨📢 BREAKING NEWS: AppLovin sues Unity, Monster Hunter mobile, Minecraft new content in 14 years
10 min
Two & a Half Gamers10 min

🚨📢 BREAKING NEWS: AppLovin sues Unity, Monster Hunter mobile, Minecraft new content in 14 years

The gaming industry is currently navigating a period of significant legal, financial, and creative shifts.

  • AppLovin has initiated a lawsuit against Unity, alleging that Unity’s advertising SDK improperly harvests sensitive data regarding user devices, revenue engagement, and creative assets.
  • A startup focused on training AI models on gameplay clips from Medal has raised $220 million, reaching a $6.2 billion valuation with a strategic focus on world models rather than game engines.
  • Tencent’s TiMi Studio Group will launch the mobile title Monster Hunter Outlanders on October 29, with a mainland Chinese release slated for next year.
Two & a Half GamersOct 2026
Cover of Savvy's EA-Scopely Supergroup, iPhone Duo Games, Lego's Offroad Swerve, and More
Article

Savvy's EA-Scopely Supergroup, iPhone Duo Games, Lego's Offroad Swerve, and More

This industry update provides a comprehensive overview of significant developments within the global mobile gaming sector as of September 2026.

  • Saudi-backed Savvy Games Group is reportedly considering a merger with Electronic Arts, a move that would consolidate major titles like EA FC, Madden, and Apex Legends with Savvy’s existing portfolio, pending the completion of its $6 billion acquisition of Moonton.
  • Apple has partnered with Hoyoverse and startup Azra to demo games including Zenless Zone Zero and UnGodly on its new foldable device, the iPhone Duo.
  • Lego Digital Play has acquired Offroad Games, the London-based developer behind Chrome Valley Customs, marking a significant expansion for the studio led by Aaron Loeb.
Mobilegamer.bizSep 2026
Cover of Gamescom 2026 insights and Sony Music's shock Puzzle & Dragons investment | Week in Mobile Games
37 min
PocketGamer.biz37 min

Gamescom 2026 insights and Sony Music's shock Puzzle & Dragons investment | Week in Mobile Games

The global gaming industry is currently navigating a period of strategic realignment, characterized by shifting developer allegiances, significant capital movements, and a renewed focus on core gameplay experiences.

  • Sony Music has acquired a 23.29% stake in GungHo Online Entertainment, the developer behind the mobile hit Puzzle & Dragons.
  • Godot is gaining significant market share as an open-source alternative to established engines, becoming the most-used engine in the GMTK Game Jam with 47% usage compared to 39% the previous year.
  • W4 Games, a company supporting the Godot engine ecosystem, has secured $18 million in new investment.
PocketGamer.bizSep 2026
Cover of Assassin’s Creed creator Patrice Désilets: “I have two or three games left”
40 min
The Game Business40 min

Assassin’s Creed creator Patrice Désilets: “I have two or three games left”

The independent development landscape is currently undergoing a significant shift as veteran creators move away from the constraints of large-scale publishing toward self-determined, iterative production models.

  • Patrice Désilets, creator of Assassin’s Creed, is shifting toward a self-determined production model at his 70-person studio, Panache, to maintain creative autonomy over projects like 1666: Amsterdam.
  • Désilets estimates he has only two or three major titles left in his career, signaling a move toward high-impact, iterative development rather than large-scale corporate output.
  • Independent developers are increasingly rejecting the volatile live-service model in favor of sustainable, player-focused projects that prioritize long-term viability over aggressive monetization.
The Game BusinessAug 2026
Cover of Week in Mobile Games E36 - Games industry M&A hits overdrive with Plarium and Easybrain deals
68 min
PocketGamer.biz68 min

Week in Mobile Games E36 - Games industry M&A hits overdrive with Plarium and Easybrain deals

The mobile gaming industry is currently undergoing a period of intense structural realignment, characterized by high-profile mergers and acquisitions and a strategic pivot toward more sustainable monetization models.

  • Major mobile gaming M&A activity is accelerating, highlighted by Miniclip’s $1.2 billion acquisition of Easybrain and MTG’s $620 million purchase of Plarium.
  • Publishers are shifting from hyper-casual advertising models to hybrid-casual strategies to improve long-term revenue sustainability.
  • The Indian mobile gaming market is forecast to reach a valuation of $7.5 billion by 2028, signaling significant regional growth.
PocketGamer.bizNov 2024