Lineage M
Documents about Lineage M
Lineage 2 M Surpasses $150 Million From Player Spending in Less Than Three Months
Lineage 2 M has demonstrated significant commercial success in the South Korean mobile market, surpassing $152 million in gross revenue within its first three months of release.
- NCSOFT's Lineage 2 M generated over $152 million in gross revenue within its first three months following its November 25, 2019, launch in South Korea.
- The title achieved an average revenue per download of approximately $97.60, with total installs reaching nearly 1.6 million.
- Google Play dominated the game's performance, accounting for 84% of revenue ($128.3 million) and 79.6% of total downloads.
Top Game Genres by Revenues and Downloads
This analysis examines the performance of mobile game genres by evaluating the 1,000 most downloaded and 1,000 highest-grossing titles over a 30-day period.
- The Asian mobile market (Tier-1 East) exhibits significantly higher average Lifetime Value (LTV) across game genres compared to Western markets, with top-performing titles like Fate/Grand Order reaching an LTV of $430.
- High-LTV genres are typically characterized by high production costs, requiring substantial content, complex mechanics, and premium technical quality, making them difficult to enter without significant investment.
- Tencent dominates the Tier-1 East market, with its title Honor of Kings accounting for 95% of the MOBA genre's performance and generating approximately $5 billion in revenue on iOS in China alone.
Top Mobile Games by Worldwide Revenue: November 2019
The mobile gaming landscape in November 2019 was characterized by significant revenue growth among top-tier titles, with Tencent maintaining a dominant market position.
- PUBG Mobile was the highest-grossing mobile game worldwide in November 2019, generating approximately $158 million in user spending, a 5x increase compared to November 2018.
- Honor of Kings ranked second with nearly $120 million in gross revenue, maintaining a 94% revenue concentration within the Chinese market.
- Coin Master achieved its best-ever monthly revenue performance in November 2019, earning more than $63 million.
Top Mobile Games by Worldwide Revenue: October 2019
The mobile gaming industry experienced significant revenue shifts in October 2019, characterized by the dominance of established titles and the rapid ascent of new market entrants.
- PUBG Mobile by Tencent was the highest-earning mobile game in October 2019, generating $153.9 million in worldwide revenue, a 7x increase compared to October 2018.
- Honor of Kings, also from Tencent, ranked second with $116.2 million in gross revenue, with 92% of its earnings originating from the Chinese market.
- Moon Active’s Coin Master entered the top 10 global revenue rankings for the first time in October 2019, generating $63.1 million.
Lineage Franchise Crosses $4 Billion in Gross Revenue on Mobile
The Lineage mobile franchise, comprising NCSoft’s Lineage M and Netmarble’s Lineage 2: Revolution, has achieved a significant financial milestone by surpassing $4 billion in cumulative lifetime gross revenue.
- The Lineage mobile franchise, consisting of NCSoft's Lineage M and Netmarble's Lineage 2: Revolution, has surpassed $4 billion in cumulative lifetime gross revenue.
- Lineage M accounts for 57% of the franchise's total revenue with $2.3 billion, while Lineage 2: Revolution accounts for 43% with $1.7 billion.
- Lineage M demonstrates a significantly higher monetization efficiency with an average revenue per download of $279, compared to $57 for Lineage 2: Revolution.
The Top Mobile Games for January 2019: Brawl Stars Shoots Onto the Revenue Charts
The mobile gaming landscape in January 2019 was characterized by the notable entry of Supercell’s Brawl Stars into the global top 10 revenue rankings.
- Supercell's Brawl Stars entered the global top 10 revenue ranking for the first time in January 2019, grossing more than $50 million.
- Brawl Stars ranked No. 10 in overall global revenue, driven by a No. 8 position on Google Play, though it did not crack the top 10 on the Apple App Store.
- Color Bump 3D, a hyper-casual title from 101 Digital, debuted as the No. 1 most downloaded mobile game worldwide in January 2019.
Top Mobile Games of Q3 2017: Candy Crush Re-Crowned U.S. Revenue King
The mobile gaming industry experienced significant growth in the third quarter of 2017, with global consumer spending reaching approximately $12.5 billion across the Apple App Store and Google Play.
- Global consumer spending on mobile games reached $12.5 billion in Q3 2017, representing a 26% year-over-year increase.
- Apple’s App Store generated $8 billion in global gaming revenue (up 29% YoY), while Google Play generated $4.5 billion (up 22% YoY).
- Candy Crush Saga became the top-earning mobile game in the U.S. for the first time since Q1 2015, with worldwide revenue growing 97% year-over-year to $271.4 million.