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The game launched on November 25, 2019, in South Korea.
Strong Start. Lineage 2 M earned over $152 million in gross revenue within its first three months.
Lineage 2 M has demonstrated significant commercial success in the South Korean mobile market, surpassing $152 million in gross revenue within its first three months of release. Launched on November 25, 2019, the title quickly established itself as the top-grossing game in the country by December, contributing to a broader franchise milestone that pushed total mobile revenue for the Lineage series beyond $4.4 billion.
The financial performance of the title is heavily skewed toward the Google Play platform, which generated $128.3 million, or 84 percent of total revenue, compared to $24.5 million from the App Store. Regarding user acquisition, the game reached approximately 1.6 million total downloads, with Google Play accounting for nearly 1.3 million of those installs. The average revenue per download currently stands at approximately $97.60, reflecting high monetization efficiency within the MMORPG segment.
While the launch of Lineage 2 M has solidified the franchise's dominance, the data indicates a degree of revenue cannibalization, as spending on the predecessor, Lineage M, experienced a decline following the sequel's introduction. Despite this shift, the franchise remains a powerhouse in South Korea. These findings are based on Store Intelligence data, which tracks mobile application performance across major digital storefronts to provide insights into regional market trends and consumer spending behavior.
NEXON Co. · 2026