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Genshin Impact cover

Genshin Impact

GameBy HoYoverse · Released Sep 28, 2020

Documents about Genshin Impact

Cover of Genshin Impact Deconstruction
Article

Genshin Impact Deconstruction

Genshin Impact represents a significant shift in the mobile gaming landscape, successfully bridging the gap between high-fidelity console-style experiences and mobile-first monetization.

  • Genshin Impact achieved significant commercial success upon its late September 2020 launch, generating over $30 million on iOS in the US, Japan, and China within two weeks.
  • miHoYo reportedly recouped the game's $100 million development costs in under two weeks following its multi-platform release on mobile, PC, and PS4.
  • The game differentiates itself from mobile RPG trends by eschewing core gameplay automation and unskippable cutscenes, even in markets like China where automation is standard in top-grossing titles.
GameRefineryOct 2020
Article

Top Mobile Games by Worldwide Revenue: September 2020

The mobile gaming industry experienced significant revenue growth in September 2020, characterized by strong performances from established titles and successful new market entries.

  • Tencent’s Honor of Kings was the top-grossing mobile game worldwide in September 2020, generating approximately $240 million in revenue, an 87% increase year-over-year.
  • PUBG Mobile ranked second globally with over $198 million in revenue, representing 13.3% year-over-year growth, with 56.5% of its earnings coming from China.
  • Coin Master achieved its best month ever in September 2020, earning nearly $113 million, a 121% increase year-over-year.
Sensor TowerOct 2020
Article

Genshin Impact Generates $60 Million in First Week as it Becomes World’s No. 2 Grossing Mobile Game

The mobile role-playing game Genshin Impact, developed by miHoYo, achieved significant commercial success during its launch week, generating approximately $60 million in global player spending between September 28 and October 4, 2020.

  • Genshin Impact generated approximately $60 million in global player spending across the App Store and Google Play during its first week following its September 28, 2020, launch.
  • The title debuted as the world's No. 2 grossing mobile game, trailing only Tencent's Honor of Kings and surpassing PUBG Mobile.
  • International markets accounted for 58% of the game's total revenue, with $35 million earned outside of China compared to $25 million within the country.
Sensor TowerOct 2020