
Genshin Impact
GameBy HoYoverse · Released Sep 28, 2020
Documents about Genshin Impact
Article
Genshin Impact Deconstruction
Genshin Impact represents a significant shift in the mobile gaming landscape, successfully bridging the gap between high-fidelity console-style experiences and mobile-first monetization.
- Genshin Impact achieved significant commercial success upon its late September 2020 launch, generating over $30 million on iOS in the US, Japan, and China within two weeks.
- miHoYo reportedly recouped the game's $100 million development costs in under two weeks following its multi-platform release on mobile, PC, and PS4.
- The game differentiates itself from mobile RPG trends by eschewing core gameplay automation and unskippable cutscenes, even in markets like China where automation is standard in top-grossing titles.
GameRefineryOct 2020
Article
Top Mobile Games by Worldwide Revenue: September 2020
The mobile gaming industry experienced significant revenue growth in September 2020, characterized by strong performances from established titles and successful new market entries.
- Tencent’s Honor of Kings was the top-grossing mobile game worldwide in September 2020, generating approximately $240 million in revenue, an 87% increase year-over-year.
- PUBG Mobile ranked second globally with over $198 million in revenue, representing 13.3% year-over-year growth, with 56.5% of its earnings coming from China.
- Coin Master achieved its best month ever in September 2020, earning nearly $113 million, a 121% increase year-over-year.
Sensor TowerOct 2020
Article
Genshin Impact Generates $60 Million in First Week as it Becomes World’s No. 2 Grossing Mobile Game
The mobile role-playing game Genshin Impact, developed by miHoYo, achieved significant commercial success during its launch week, generating approximately $60 million in global player spending between September 28 and October 4, 2020.
- Genshin Impact generated approximately $60 million in global player spending across the App Store and Google Play during its first week following its September 28, 2020, launch.
- The title debuted as the world's No. 2 grossing mobile game, trailing only Tencent's Honor of Kings and surpassing PUBG Mobile.
- International markets accounted for 58% of the game's total revenue, with $35 million earned outside of China compared to $25 million within the country.
Sensor TowerOct 2020