
FIFA 22
GameBy EA Vancouver · Released Oct 1, 2021
Documents about FIFA 22
Game Developers Conference31 min
'FIFA 22's' Hypermotion: Full-Match Mocap Driving Machine Learning Technology
Electronic Arts has fundamentally transformed the animation pipeline for the FIFA franchise by shifting from traditional studio-based motion capture to full-match data acquisition.
- EA captured 11-vs-11 professional football matches using Xsens motion capture suits to generate over 4,000 new gameplay animations for FIFA 22.
- To resolve player drift and provide spatial context, the team integrated Local Positioning System (LPS) data using Wemo Pro sensors, achieving tracking accuracy within five centimeters.
- The team reconstructed 3D ball data by triangulating coordinates from eight static 8K cameras (50 fps) and calibrating them using known field landmarks instead of traditional checkerboard patterns.
Game Developers ConferenceJun 2022