
BelgianGames
BelgianGames is an organization representing the Belgian video game industry. It publishes annual Belgian Games Key Facts reports and event invitations such as a Belgian Beer Café invitation.
Documents
Belgian Beer Café Invitation
The "Belgian Beer Café" is a promotional invitation issued by Belgian game industry organizations, including FLEGA, Games.Brussels, VGFB, and WALGA, to partners attending gamescom.
- The Belgian Beer Café is a networking happy hour for gamescom partners on Wednesday, 21 August 2024, from 17:30 to 19:30 at the Belgian Games booth in Hall 4.1 in Cologne, aimed at connecting international visitors with Belgian studios and developers.
- The invitation is issued by Belgian game industry organizations FLEGA, Games.Brussels, VGFB, and WALGA, and lists roughly seventy participating companies across the Flemish and Walloon regions and the Brussels-Capital Region.
- Named participants include developers and publishers Pandaroo Interactive, Frosty Froggs, Rogueside, Triangle Factory, and Head First Studios, alongside support bodies Flanders Game Hub and the Wallonia Games Association.
Belgian Games Key Facts 2021
The Belgian Games Key Facts 2021 report, published by the Video Games Federation Belgium as part of BelgianGames, presents the first edition of a compiled overview of the video game sector in Belgium and Europe, covering primarily data from 2021.
- Belgium's video game sector was valued at an estimated €600 million in 2021, growing about 4% over 2020.
- Belgian video game development generated €88 million in turnover in 2021 across 110 companies employing 935 full-time equivalents.
- About 52% of Belgians aged 6 to 64 play video games, with an average player age of 31 and women making up 48% of players.
Belgian Games Key Facts 2022
The Video Games Federation Belgium's "Belgian Games Key Facts 2022" (published as the 2023 edition) provides an overview of the videogame sector in Belgium and Europe, covering market value, player demographics, development, esports, parental oversight, and social engagement topics such as education, inclusion, and climate.
- The total value of videogames in Belgium reached €582 million in 2022, down 3 percent from 2021 but up 10 percent from the pre-pandemic year 2019.
- Belgian videogame development employed 1,085 full-time equivalents across 133 companies, and mobile game downloads reached roughly 148 million, about one million more than the previous year.
- 53 percent of Belgians aged 6 to 64 play videogames, averaging 8.8 hours per week, with female players making up 46.7 percent of the player base.