Dragon Ball
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Documents about Dragon Ball
Akatsuki FY3/21 3rd Quarter Financial Results
Akatsuki’s financial results for the third quarter of the fiscal year ending March 2021 demonstrate a strategic pivot toward becoming an integrated IP production company.
- Akatsuki achieved an operating profit of 2.2 billion yen for Q3 FY3/21, a 6.0% year-over-year increase, despite a decline in total sales to 7 billion yen.
- The company is executing a strategic pivot from a pure-play gaming firm to an integrated IP production company, focusing on anime, manga, and merchandise alongside its core gaming business.
- Core revenue continues to be driven by established mobile titles, specifically Dragon Ball Z Dokkan Battle and Romancing SaGa Re;univerSe, supplemented by the November 2020 launch of HoneyWorks Premium Live.
Bandai Namco Group: 1st Half Result Presentation FY2021.3
The Bandai Namco Group’s first-half financial results for the fiscal year ending March 2021 demonstrate a resilient performance despite the significant operational disruptions caused by the COVID-19 pandemic.
- Bandai Namco reported 337.1 billion yen in net sales and 45.9 billion yen in operating profit for the first half of FY2021.3, exceeding internal forecasts despite year-over-year declines.
- The Toys and Hobby division achieved record-high first-half results, driven by strong demand for mature fan-oriented products and the success of the Demon Slayer intellectual property.
- The Network Entertainment segment experienced robust growth due to high digital demand for home video games and the sustained performance of mobile titles like Dragon Ball Z Dokkan Battle.
Bandai Namco Holdings Financial Highlights: First Half FY2021.3
Bandai Namco Holdings’ financial results for the first half of the fiscal year ending March 31, 2021, reflect a period of significant operational adjustment amid global market volatility.
- Bandai Namco reported net sales of 337.1 billion yen and an operating profit of 45.9 billion yen for the first half of FY2021.3, reaching approximately 96% of the prior year's performance.
- The Network Entertainment segment grew by 11.3% to 170.3 billion yen, driven by strong demand for home video games and network content.
- Real Entertainment sales contracted by 48% year-over-year to 24.3 billion yen, primarily due to pandemic-related restrictions on amusement facility operations.
Akatsuki FY3/21 Second Quarter Financial Results
Akatsuki’s financial results for the second quarter of the fiscal year ending March 2021 demonstrate strong growth, driven primarily by the robust performance of its mobile games portfolio.
Bandai Namco Holdings: Consolidated Financial Results for the Fiscal Year Ending March 31, 2020
Bandai Namco Holdings reported consolidated financial results for the fiscal year ending March 31, 2020, reflecting a period of stable performance despite global economic uncertainties.
- Bandai Namco Holdings reported net sales of 723.99 billion yen and an operating profit of 78.78 billion yen for the fiscal year ending March 31, 2020, representing 98.9% and 93.7% of the previous year's figures, respectively.
- The Toys and Hobby segment grew by 4.5% to 253.71 billion yen, while the Network Entertainment segment, which includes home video games, saw a 3.8% decline to 328.08 billion yen.
- The Real Entertainment segment struggled significantly, resulting in an operating loss of 1.50 billion yen for the fiscal year.
Bandai Namco Holdings: Financial Highlights for the Third Quarter of the Fiscal Year Ending March 31, 2020
Bandai Namco Holdings’ financial results for the third quarter of the fiscal year ending March 31, 2020, demonstrate stable performance across its diversified entertainment portfolio.
- Bandai Namco Holdings reported net sales of 532.57 billion yen for the first nine months of the fiscal year ending March 31, 2020, a 0.7% increase year-over-year.
- Operating profit grew by 3.2% to 72.10 billion yen, resulting in an operating margin of 13.5%.
- The Toys and Hobby segment was the primary growth driver, achieving 200.98 billion yen in sales, a 9.3% increase fueled by Mobile Suit Gundam, Kamen Rider, and Dragon Ball.
Integrated Report 2019
The Bandai Namco Group’s 2019 Integrated Report outlines a period of record-breaking financial performance, characterized by a net sales total of ¥732.3 billion and an operating profit of ¥84.0 billion.
- Bandai Namco achieved strong financial growth in FY2019, reporting net sales of ¥732.3 billion (up 8% YoY) and an operating profit of ¥84.0 billion (up 12% YoY).
- The company maintains a robust financial position with a 70% shareholders-equity ratio and virtually no interest-bearing debt, providing significant flexibility for IP investment and global expansion.
- A coordinated 'ALL BANDAI NAMCO' strategy for the Dragon Ball franchise drove a 932% surge in net sales to ¥129 billion, supported by high-engagement marketing and large-scale North American events.
Bandai Namco Group Information Meeting: Fiscal Year Ended March 2019
The Bandai Namco Group’s fiscal year ended March 2019 reflected a period of robust financial growth, characterized by strong performance across its core entertainment segments.
- Bandai Namco reported net sales of 732.3 billion yen for the fiscal year ended March 2019, an increase of 54 billion yen over the previous year.
- Operating profit reached 84 billion yen, fueled by strong performance in the toys and hobby sector, network content, and home video game releases.
- The company set a conservative net sales target of 720 billion yen for the fiscal year ending March 2020, anticipating a lighter global video game release schedule.
Bandai Namco Holdings: Financial Highlights for the Fiscal Year Ending March 31, 2019
Bandai Namco Holdings achieved strong financial growth for the fiscal year ending March 31, 2019, reporting net sales of 732.3 billion yen, an 8% increase over the previous year.
- Bandai Namco Holdings reported strong fiscal year 2019 results with net sales of 732.3 billion yen (up 8%) and an operating profit of 84 billion yen (up 12%).
- The Network Entertainment segment was the primary revenue driver at 340.9 billion yen, followed by the Toys and Hobby segment at 242.9 billion yen.
- The IP Creation segment saw the highest growth rate at 32.4%, fueled by core properties including Dragon Ball, Mobile Suit Gundam, and One Piece.
Akatsuki FY3/19 Financial Results
Akatsuki achieved record-breaking financial performance for the fiscal year ending March 2019, reporting annual sales of ¥28.1 billion and an operating profit of ¥13.6 billion.
- Akatsuki achieved record-breaking FY3/19 results with ¥28.1 billion in sales and ¥13.6 billion in operating profit, marking a nearly 30 percent year-over-year growth.
- Financial success was driven by the sustained performance of 'Dragon Ball Z Dokkan Battle' and the successful launch of 'Romancing SaGa Re;univerSe'.
- The company is diversifying its business model beyond mobile gaming by launching ASOBUILD, a live entertainment complex, despite associated one-time development and personnel costs.
Bandai Namco Holdings: Financial Highlights for the Third Quarter of the Fiscal Year Ending March 31, 2019
Bandai Namco Holdings reported strong financial growth for the first nine months of the fiscal year ending March 31, 2019.
- Bandai Namco Holdings achieved consolidated net sales of 528.76 billion yen for the first nine months of the fiscal year ending March 31, 2019, a 109.4% increase year-over-year.
- Operating profit rose to 69.86 billion yen, marking a 130.7% increase compared to the same period in the previous fiscal year.
- The Network Entertainment segment was the primary revenue driver at 238.52 billion yen, supported by strong performance in network content and home video games.
Bandai Namco Holdings Consolidated Financial Report for the Third Quarter: Fiscal Year Ending March 31, 2019
Bandai Namco Holdings reported strong financial growth for the third quarter of the fiscal year ending March 31, 2019, driven by the successful implementation of its "IP Axis Strategy" and a new organizational structure.
- Bandai Namco reported strong Q3 growth for the fiscal year ending March 31, 2019, with net sales reaching 528.76 billion yen (a 9.4% increase) and operating profit rising 30.7% to 69.86 billion yen.
- The company upwardly revised its full-year projections, now anticipating 710 billion yen in net sales and 75 billion yen in operating profit.
- The Network Entertainment segment, covering home video games and digital content, remained the primary revenue driver with 238.52 billion yen in sales.
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