
Diablo V
GameBy Blizzard Entertainment · Released Mar 31, 2029
For three decades, Sanctuary has stood on the edge of oblivion, and we’ve managed to push the darkness back… until now. The next era of Diablo is now in development. Revealed during the BlizzCon 2026 Opening Ceremony, Diablo V takes players into a Sanctuary that has fallen. The heroes are gone, and Diablo has won.
Connections
Each row is a game or company named alongside Diablo V, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
About the game
- Released
- Mar 31, 2029
- Developer
- Blizzard Entertainment
- Genres
- Role-playing (RPG), Hack and slash/Beat 'em up
- Platforms
- PC (Microsoft Windows)
- Links
- Official site
Game data from IGDB.com
Documents about Diablo V
Xbox Layoffs, Halo To Activision, Destiny's Back (And More)
The gaming industry is currently navigating a period of significant structural shifts, characterized by ongoing corporate restructuring, long-term project planning, and strategic pivots for major franchises.
- Microsoft is laying off approximately 300 additional employees as part of an ongoing restructuring, with the company reporting it is now 75% through its planned reset.
- Halo development is being moved to Activision, with a small team remaining at Halo Studios to support existing games and the community, while Playground Games and Turn 10 are merging.
- Bungie has reversed its stance on the future of the Destiny franchise, announcing that Destiny 2 will unvault previous campaigns, destinations, and raids to remain a foundational part of the studio's future.
Game File: News Round-up
Stephen Totilo's September 17, 2026 Game File round-up opens with Blizzard's unusually early announcements at Blizzcon: Diablo V for 2029 and an open-world first-person shooter called StarCraft for 2030.
- Nearly 86% of Japanese game developers now use generative AI in their work, a significant increase from 51% in 2025.
- Roblox is launching a 'Play Roblox Everywhere' initiative to allow its games to run as standalone apps on PC, mobile, and consoles, as well as in web browsers, to capture 10% of the global gaming market.
- Indie studio closures and layoffs continue, with Heart Machine laying off nearly its entire staff after funding was pulled and Polyarc announcing its closure after 12 years.
Five Things We’ve Learned About Japan’s Games Industry: How GTA 6 Influenced Valor Mortis’ $40 Price Point
This edition of The Game Business, recorded from Tokyo Game Show in September 2026, pairs an overview of Japan's games market with an explanation of why publisher Lyrical Games priced its new Souls-like, Valor Mortis, at $40 amid a crowded fall release calendar.
- The Japanese console gaming industry is performing strongly, with six of the eight major companies trading at or near all-time highs.
- Nintendo maintains a 70% market share of all gaming content in Japan, a position analysts credit with preventing the total collapse of the country's console market.
- PC gaming has grown to represent 12.5% of the Japanese market in 2026, up from 5% in 2019, driven by pandemic-era console shortages and the popularity of titles like PUBG.
Companies behind it
As the documents state it.
