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DiGRA
The paper challenges this dominant paradigm, arguing that moments of breakdown can be a productive aesthetic and political space.
This paper challenges the dominant game design paradigm that prioritizes seamless, precise, and predictable control, arguing that moments of breakdown, including glitches, input lag, erratic force feedback, and unconventional control mappings, constitute a productive aesthetic and political space. Framed by the theme of "Intersectional Pleasures" for DiGRA 2026, the study examines how such "unruly forces" generate distinct forms of pleasure and agency for players marginalized by mainstream design norms. It draws on glitch aesthetics, queer theory's affirmative revaluation of nonnormativity, disability studies, and Sara Ahmed's work on orientation to frame these pleasures as inherently valuable rather than compensatory.
The research adopts a multi-modal qualitative methodology combining digital ethnography, semi-structured interviews, and critical technical practice, in which the authors modify controllers, create simple glitch mods, and simulate input lag. Fieldwork centers on communities including disabled gamers, emulation and speedrunning subcultures, glitch artists, and low-bandwidth players. The analysis is completed through a comparative reading of polished AAA control design against intentionally rough or unstable control in independent and art games. The paper does not report sample sizes or participant counts.
Across these sites, the study identifies several patterns. Custom controller configurations used by disabled players produce a tactile-kinesthetic language that fosters mastery distinct from ableist design assumptions. Emulation communities encounter frame rate and latency differences from original hardware that generate new techniques and redefine authenticity and skill. Artists deliberately trigger physics engine failures as a curated poetic medium, and players in low-bandwidth multiplayer environments develop predictive, collaborative tactics grounded in continuous negotiation with an imperfect system.
The authors conclude that alternative control schemes bridge functionalist accessibility discourse and critical aesthetics, expand the concept of intersectional pleasure to include enjoyment rooted in struggle and reappropriation, and offer a provocation to design practice. They argue that the pursuit of seamless universality may homogenize pleasure, and they advocate for openness, malleability, and the right to creatively misuse or break systems.
DiGRA · 2018