1 free read left. Create a free account for unlimited reading + AI research.
Create free accountArticle
Game World Observer
Game sales were the primary revenue driver.
CD Projekt’s financial performance for the first half of 2022 highlights a strategic shift toward parallel AAA game development. During this period, the company reported revenue of PLN 377.9 million, approximately $79.6 million, representing a 20% decline compared to the previous year. Despite the drop in revenue, net profit rose by 8% year-over-year to PLN 113.7 million, or $23.9 million. Game sales remained the primary revenue driver, accounting for 75.6% of total earnings, with merchandise contributing 24% and services making up the remainder.
The company is currently executing its RED 2.0 strategy, which emphasizes the simultaneous development of multiple major titles. A significant portion of the workforce has been reallocated to support the production of the next installment in The Witcher franchise. Consequently, team sizes dedicated to legacy projects, such as Gwent and ongoing support for Cyberpunk 2077, have been reduced. This resource shift underscores the company's commitment to accelerating its primary development pipeline.
Beyond the new Witcher title, the organization is actively developing the Phantom Liberty expansion for Cyberpunk 2077 and an unannounced project under The Molasses Flood. Additionally, the company confirmed plans to release a next-generation version of The Witcher 3 in the fourth quarter of 2022. These initiatives reflect a broader effort to stabilize long-term growth through a diversified portfolio of high-profile releases and continued support for existing intellectual properties.
The games and companies this document names on the inner ring, other documents about them on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
Game World Observer · 2026
CD Projekt · 2023