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Dutch Games Association
The country has a population of over 1.4 billion people and more than 750 million smartphone users. This creates a fertile environment for game-based learning solutions.
The Indian market presents a significant and viable opportunity for the expansion of digital educational and applied games. Following a trade mission to the India Game Developer Conference (IGDC) in Hyderabad in November 2024, industry representatives concluded that the country’s massive population, high smartphone penetration—exceeding 750 million users—and a strong cultural emphasis on personal and professional development create a fertile environment for game-based learning solutions.
Key findings from the mission highlight that the scale of the Indian market fundamentally alters traditional expectations regarding user acquisition and impact. Startups in the region frequently operate with millions of active users, and even niche pilot programs can reach hundreds of thousands of participants. This demographic scale, combined with a highly motivated workforce and a growing interest in health, vitality, and behavioral change, suggests that applied games addressing these sectors have substantial potential for success.
The report emphasizes that while challenges such as language barriers, infrastructure, and specific health concerns exist, they serve as drivers for innovation rather than deterrents. Success in this market requires a collaborative approach, specifically through partnerships with local experts and organizations like the Netherlands Business Support Offices. The Indian gaming ecosystem is characterized by high levels of technical competence and a collaborative spirit, making it an attractive destination for international developers seeking to scale their impact. The mission concluded that the combination of local talent and the sheer volume of the addressable audience makes India a strategic priority for future international growth in the educational gaming sector.