The Dutch games industry comprises approximately 625 active companies, with a significant concentration of 185 firms located in the Utrecht region.
See it on page 21Total industry revenue reached €614 million in 2023, reflecting a steady upward trajectory for the sector.
See it on page 17The workforce consists of 4,750 full-time equivalent employees, highlighting the industry's role as a major employer in the creative tech space.
See it on page 22Small and medium-sized enterprises dominate the landscape, as 85% of Dutch game companies employ fewer than 10 people.
See it on page 20Applied games represent a core strength of the domestic market, with 45% of companies focusing on games for health, education, or corporate training purposes.
See it on page 50The sector maintains a strong international orientation, with 70% of Dutch game companies generating the majority of their revenue from exports outside the Netherlands.
See it on page 27AUTHORS SPECIAL THANKS TO Manuel Kerssemakers (Abbey Christel van Grinsven APPLIED Games) Arjan Terpstra Bowie Derwort (Game Tailors) Laurens Rutten (CoolGames Matthijs Dierckx Michaël Bas (&ranj) & Dutch Games Association) Roger ter Heide (Improvive) Tuur Hendrikx (Sonic Picnic) RESEARCH CHAPTER 1 ...