Bandai Namco Group achieved record-high net sales of ¥1,002.2 billion for the first nine months of FY2026, representing a 4.9% increase year-over-year.
See it on page 2Full-year forecasts were revised upward, with net sales now projected at ¥1,300.0 billion and operating profit at ¥181.0 billion, reflecting growth of 4.0% and 9.7% respectively over previous estimates.
See it on page 6Despite record sales, operating profit for the first nine months fell 12.2% to ¥157.3 billion, primarily due to a less favorable home-console game lineup compared to the prior year.
See it on page 2The Toys and Hobby segment was the primary growth driver, generating ¥503.6 billion in sales (up 9.5%) and ¥103.5 billion in profit (up 6.0%).
See it on page 3The company is maintaining a shareholder-return policy with a total return ratio of at least 50%, including ¥73 billion in dividends and a share buyback program of up to ¥30 billion.
See it on page 8Performance was bolstered by strong North American sales and global licensing of flagship intellectual properties, specifically Gundam, Dragon Ball, and One Piece.
See it on page 4Strategic planning for FY2027 focuses on diversifying the digital title portfolio and expanding experiential amusement facilities to stabilize segment performance.
See it on page 11Bandai Namco Group reported record‑high net sales of ¥1,002.2 billion for the first nine months of FY2026, up 4.9 % from ¥955.6 billion in the same period of FY2025, driven primarily by robust performance in the Toys and Hobby segment. That segment achieved ¥503.6 billion in sales, a 9.5 % increase, and contributed ¥103.5 billion in profit, up 6.0 %. Digital sales rose modestly to ¥358.8 billion, while Visual and Music and Amusement segments saw slight declines in profitability due to shifts in title mix and product launches. Operating profit fell 12.2 % to ¥157.3 billion, largely attributed to a less favorable home‑console game lineup compared with the prior year.
Full‑year forecasts were revised upward: net sales are now projected at ¥1,300.0 billion (a 4.0 % increase over the previous forecast), operating profit at ¥181.0 billion (up 9.7 %), and ordinary profit at ¥190.0 billion (up 10.5 %). The company maintains a shareholder‑return policy targeting a total return ratio of at least 50 %, with FY2026 dividends set at ¥73 billion (base ¥46 billion plus performance‑based ¥27 billion) and a treasury‑share purchase program of up to 6 million shares, worth up to ¥30 billion.
Geographically the results reflect strong North American sales responsiveness and global licensing from flagship IPs such as Gundam, Dragon Ball, and One Piece. Methodologically, the figures derive from consolidated financial statements covering all operating segments, with segment‑level data presented for Toys and Hobby, Digital, Visual and Music, Amusement, Other, and Elimination/Corporate units. The presentation also outlines strategic initiatives for FY2027, emphasizing balanced title portfolios in Digital and continued expansion of experiential amusement facilities.