Updated Mar 17, 2026 by Koei Tecmo
Financial · January 1, 2013
Published by Koei Tecmo
Tecmo Koei Holdings experienced a significant downturn in financial performance during the first quarter of the fiscal year ending March 2013. Net sales fell by 12.7% year-over-year to 5.86 billion yen, while operating income plummeted by 92.8% to just 24 million yen. The period was marked by a transition into a net loss of 488 million yen, a sharp contrast to the 265 million yen profit recorded in the same quarter of the previous year. This decline was primarily driven by the core game software segment, which saw sales drop nearly 20% and operating income fall by 84.5% as the company navigated a challenging market environment. Performance across most business segments remained sluggish during the quarter. The online and mobile division saw a 10% decrease in sales, while the media and rights segment continued to operate at a loss. Conversely, the pachislot and pachinko segment provided a rare bright spot, with sales increasing by 127.4% and operating income rising from 6 million to 90 million yen. Despite these quarterly setbacks, the organization maintains an optimistic outlook for the full fiscal year, forecasting total net sales of 39 billion yen and a net income of 5 billion yen, representing projected annual growth of 9.8% and 7.7% respectively. The data reflects a heavy reliance on the traditional game software segment, which accounts for the majority of revenue but also the highest volatility in earnings. While the first quarter results suggest a difficult start to the year, the full-year projections indicate an expected recovery driven by upcoming releases and growth in the online and mobile sectors. Methodologically, the figures represent consolidated financial statements for the Japanese holding company, including internal segment reclassifications such as the movement of CWS Brains from amusement facilities to the online and mobile division.
TECMO KOEI HOLDINGS CO., LTD. Financial Highlights for the 1st Quarter of the Fiscal Year Ending March 2013 (FY2012) Summary of Consolidated Statements of Income (millions of Yen) FY2010 FY2011 FY2012 Full Year 1st Full Year 1st YoY Full Year YoY Results Quarter Results Quarter change Forecasts change Results Results ratio ratio Net Sales 32,081 6,717 35,525 5,861 ‑12.7% 39,000 9.8% Gross Profit 11,558 2,213 13,489 1,540 ‑30.4% ‑ ‑ Operating Income 3,305 343 5,758 24 ‑92.8% 7,000 21.6% Income before income taxes and minority interests 4,515 549 7,479 ‑509 ‑ 8,300 11.1% Net Income 2,741 265 4,640 ‑488 ‑ 5,000 7.7% Net Sales by Segment (millions of Yen) FY2010 FY2011 FY2012 Full Year 1st Full Year 1st YoY Full Year YoY Results Quarter Results Quarter change Forecasts change Results Results ratio ratio Game Software 21,594 4,630 24,883 3,741 ‑19.2% 26,000 4.5% Online & Mobile 5,437 1,404 5,635 1,264 ‑10.0% 6,750 19.8% Media & Rights 1,483 195 1,838 190 ‑2.6% 2,400 30.6% Pachislot & Pachinko 1,896 117 1,701 266 127.4% 1,900 11.7% Amusement Facilities 2,145 436 1,887 425 ‑2.5% 1,900 0.7% Other 278 44 216 70 59.1% 250 15.7% Corporate & Elimination ‑753 ‑111 ‑637 ‑96 ‑ ‑200 ‑ Total 32,081 6,717 35,525 5,861 ‑12.7% 39,000 9.8%
hts 1,483 195 1,838 190 ‑2.6% 2,400 30.6% Pachislot & Pachinko 1,896 117 1,701 266 127.4% 1,900 11.7% Amusement Facilities 2,145 436 1,887 425 ‑2.5% 1,900 0.7% Other 278 44 216 70 59.1% 250 15.7% Corporate & Elimination ‑753 ‑111 ‑637 ‑96 ‑ ‑200 ‑ Total 32,081 6,717 35,525 5,861 ‑12.7% 39,000 9.8% Operating Income by Segment (millions of Yen) FY2010 FY2011 FY2012 Full Year 1st Full Year 1st YoY Full Year YoY Results Quarter Results Quarter change Forecasts change Results Results ratio ratio Game Software 2,336 310 4,797 48 ‑84.5% 5,700 18.8% Online & Mobile 1,277 284 1,034 234 ‑17.6% 1,400 35.4% Media & Rights ‑109 ‑67 157 ‑75 ‑ 350 122.9% Pachislot & Pachinko 497 6 551 90 1400.0% 600 8.9% Amusement Facilities 128 23 128 18 ‑21.7% 170 32.8% Other 81 3 13 3 0.0% 80 515.4% Corporate & Elimination ‑906 ‑216 ‑925 ‑294 ‑ ‑1,300 ‑ Total 3,305 343 5,758 24 ‑92.8% 7,000 21.6% CWS Brains has been moved from "Amusement Facilities" segment to "Online & Mobile" segment.
Tecmo Koei Holdings demonstrated steady financial growth during the first half of the fiscal year ending March 2013, characterized by significant improvements in profitability despite relatively flat top-line revenue. Net sales for the six-month period reached 13,724 million yen, representing a modest 0.7% increase compared to the same period in the previous year. However, operating income rose sharply by 26% to 897 million yen, while net income saw a substantial 34.5% year-over-year increase to 554 million yen. This performance suggests improved operational efficiency and a more profitable product mix during the first half of the year. The game software segment remained the primary driver of the business, contributing 8,820 million yen in sales. While segment sales saw a marginal decline of 1%, its operating income surged by 69.1%, indicating high margins on core software titles. In contrast, the online and mobile segment experienced a downturn, with sales falling 16.6% and operating income dropping 52.9%. This decline was offset by exceptional growth in the pachislot and pachinko segment, which saw sales nearly double with a 98.9% increase, and the media and rights segment, which grew by 21.4%. Looking toward the full fiscal year, projections remain optimistic with an anticipated 9.8% increase in total net sales to 39,000 million yen. The company expects a significant recovery in the online and mobile sector and continued strength in game software to drive a forecasted 21.6% increase in annual operating income. These consolidated financial results reflect a diversified entertainment portfolio across game development, digital content, and physical amusement facilities, primarily focused on the Japanese market during the 2011 to 2013 fiscal periods.
Tecmo Koei Holdings experienced a challenging start to the fiscal year ending March 2011, reporting significant year-over-year declines across its primary business segments during the first quarter. Net sales for the period fell by 23.5% to 5,332 million yen, down from 6,970 million yen in the previous year’s first quarter. This downturn contributed to an operating loss of 833 million yen and a net loss of 331 million yen, reflecting a period of contraction compared to the prior year’s performance. The Game Software segment, the company’s largest division, was the primary driver of this decline, with sales dropping 32.3% to 2,990 million yen and operating losses widening to over 1 billion yen. Similarly, the Online and Mobile segment saw a 29.3% decrease in revenue. In contrast, smaller divisions such as Media and Rights and Pachislot and Pachinko showed resilience, posting year-over-year sales growth of 18.8% and 36.1% respectively. The Pachislot and Pachinko segment was particularly notable for more than doubling its operating income to 345 million yen during the quarter. Despite the weak first-quarter results, the financial outlook for the full fiscal year remains optimistic. Projections suggest a recovery with total net sales expected to reach 36,500 million yen, representing a 5.8% increase over the previous full year. Most significantly, the company forecasts a substantial turnaround in profitability, targeting an operating income of 5,000 million yen—a 680% increase over the prior year’s total. This recovery is predicated on a strong rebound in the Game Software segment and continued growth in the Pachislot and Pachinko business, suggesting a back-heavy release schedule or anticipated operational efficiencies for the remainder of the year.
Tecmo Koei Holdings demonstrated a significant financial recovery during the third quarter of the fiscal year ending March 2012, transitioning from an operating loss in the previous year to a profitable position. Net sales for the nine-month period reached 20.86 billion yen, representing a 7.1% increase year-over-year. More notably, operating income swung from a 935 million yen loss in the third quarter of the prior year to a positive 1.8 billion yen. This upward trajectory supported an optimistic full-year forecast, with the company projecting total sales of 35 billion yen and a 51.3% increase in annual operating income to 5 billion yen. The growth was primarily driven by the core Game Software and Online & Mobile segments. Game Software sales rose 11.9% to 13.38 billion yen, returning the division to profitability with 1.37 billion yen in operating income. The Online & Mobile segment showed even more robust momentum, with sales increasing 26.5% to 4.24 billion yen and operating income rising nearly 50% to 748 million yen. These two divisions represent the vast majority of the company's revenue and profit, offsetting declines in other areas. In contrast, the Amusement Facilities and Pachislot & Pachinko segments experienced sharp contractions. Amusement Facilities revenue fell 38.2% to 1.4 billion yen, while Pachislot & Pachinko sales dropped 30.7% to 702 million yen. Despite these downturns, the overall corporate performance remained strong due to the high margins in digital and software sectors. The data indicates a strategic shift toward software and online services, which are forecasted to provide the bulk of the anticipated 3.6 billion yen in total net income for the full fiscal year.
Tecmo Koei Holdings achieved significant financial growth during the fiscal year ending March 2012, characterized by a substantial increase in profitability across its core business operations. Net sales rose by 10.7% to reach 35,525 million yen, while net income experienced a dramatic surge of 69.3%, totaling 4,640 million yen. This performance was driven primarily by a 74.2% year-over-year increase in operating income, which climbed to 5,758 million yen. The results indicate a period of high operational efficiency and successful product delivery within the Japanese gaming and entertainment sectors. The game software segment served as the primary engine for growth, contributing 24,883 million yen in sales, a 15.2% increase from the previous year. More notably, the operating income for this segment more than doubled, rising 105.4% to 4,797 million yen. While the online and mobile division saw a modest 3.6% increase in sales, its operating income declined by 19.0%, suggesting higher costs or shifting margins within the digital space. The media and rights segment demonstrated a successful turnaround, moving from an operating loss in the prior year to a profit of 157 million yen on the back of 23.9% sales growth. In contrast to the success of software and media, the company faced challenges in its physical and traditional entertainment divisions. Sales in the amusement facilities and pachislot and pachinko segments declined by 12.0% and 10.3% respectively. Despite the drop in revenue, the pachislot and pachinko business managed to increase its operating income by 10.9%, while amusement facility profits remained flat. These figures reflect a strategic shift where high-margin software and intellectual property rights increasingly dominate the corporate portfolio, offsetting the contraction in legacy arcade and physical gaming segments.