
Sumo Digital
CompanyUnited Kingdom · Founded 2003
Documents about Sumo Digital
Financial report36 pages
Focus Home Interactive FY 2019-20 Results
Focus Home Interactive achieved record financial performance during the 2019-20 fiscal year, signaling a successful transition toward a more integrated and digital-first business model.
- Focus Home Interactive achieved record FY 2019-20 financial results with €142.8 million in turnover, a 13% year-over-year increase, and a 64% surge in net income to €13 million.
- The company successfully pivoted to a digital-first model, with digital distribution now accounting for 82% of total sales.
- Management projects continued revenue growth to between €150 million and €200 million by March 2022.
Pullup EntertainmentJun 2020
Financial report12 pages
Focus Home Interactive: H1 2019-20 Results and 3Q 2019-20 Revenues
Focus Home Interactive demonstrates significant financial growth for the first half of the 2019-20 fiscal year, characterized by an 80% revenue increase to €79.8 million compared to the same period in the previous year.
- Focus Home Interactive achieved an 80% revenue increase to €79.8 million in H1 2019-20, with net income rising 178% to €9.2 million.
- Digital distribution is the primary revenue driver, accounting for 84% of total sales, while 57% of revenue is generated in North and South America.
- The company projects significant future growth, targeting revenues of €110–€130 million by March 2021 and €150–€200 million by March 2022.
Pullup EntertainmentJan 2020
Financial report40 pages
Focus Home Interactive 2018/2019 Annual Results Presentation
Focus Home Interactive achieved a record-breaking fiscal year in 2018/2019, characterized by robust financial performance and a strategic pivot toward high-quality title development.
- Focus Home Interactive achieved record-breaking fiscal year 2018/2019 revenue of €126 million, with an operating income of €14.1 million and a net income of €8 million.
- International markets accounted for 90% of total revenue, demonstrating the effectiveness of the company's digital-first distribution model.
- Growth was primarily driven by the successful launches of World War Z and A Plague Tale: Innocence, developed in partnership with Saber Interactive and Sumo Digital.
Pullup EntertainmentJun 2019


