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Respawn Entertainment

CompanyUnited States

Documents about Respawn Entertainment

Cover of NEXON Q4 2015 Earnings Conference Call
Financial report9 pages

NEXON Q4 2015 Earnings Conference Call

NEXON’s 2015 fourth-quarter earnings call highlights a year of significant financial growth, characterized by a 10% year-over-year increase in total revenue to ¥190.3 billion and an 88% surge in net income to ¥55.1 billion.

  • Nexon achieved significant 2015 financial growth with total revenue rising 10% year-over-year to ¥190.3 billion and net income surging 88% to ¥55.1 billion.
  • Mobile revenue grew by 23% in 2015, bolstered by the successful launches of titles such as DomiNations and HIT.
  • Q4 2015 revenue reached ¥45.8 billion, exceeding internal expectations due to strong performance from Dungeon&Fighter in China and the launch of HIT in Korea.
NEXON Co.Feb 2016
Cover of Nexon Third Quarter 2015 Financial Results
Financial report3 pages

Nexon Third Quarter 2015 Financial Results

Nexon reported strong financial performance for the third quarter of 2015, exceeding internal guidance across all primary metrics.

  • Nexon reported Q3 2015 revenue of 49.8 billion yen, a 9% year-over-year increase driven by growth in both PC online (10%) and mobile (7%) game segments.
  • Net income rose 41% year-over-year to 19.2 billion yen, bolstered by strong performance in core titles and favorable foreign exchange gains.
  • Operating income reached 18.4 billion yen, a 22% year-over-year improvement attributed to high-performing PC titles and lower-than-expected human resources costs.
NEXON Co.Nov 2015
Cover of NEXON Q3 2015 Earnings Call Transcript
Financial report14 pages

NEXON Q3 2015 Earnings Call Transcript

Nexon experienced a robust third quarter in 2015, characterized by financial performance that surpassed expectations across revenue, operating income, and net income.

  • Nexon exceeded Q3 2015 financial expectations for revenue, operating income, and net income, driven by the performance of Dungeon&Fighter in China and the launch of DomiNations in Korea.
  • The company divested its 15.08% stake in NCSOFT for ¥64 billion to increase cash reserves for future mergers and acquisitions.
  • The conclusion of Dungeon&Fighter intellectual property amortization in August 2015 is projected to increase 2016 profitability by approximately ¥5.6 billion.
NEXON Co.Nov 2015