
Lion Studios
CompanyUnited States · Founded 2018
Documents about Lion Studios
Article
Best Mobile Games by Downloads: September 2019
Sand Balls was the most downloaded mobile game of September 2019 across both the App Store and Google Play, according to Apptica Store Intelligence estimates.
- In September 2019, 'Sand Balls' was the most downloaded mobile game globally across both the App Store and Google Play, reaching over 15 million installs—an 82% increase from the previous month.
- The Chinese version of 'Archero' by Habby saw significant success with over 4 million downloads in September, significantly outperforming the global version, which recorded 700,000 installs in the same period.
- 'Pokémon Masters' secured the seventh position on the download charts, achieving more than 10 million downloads within its first four days of release.
AppticaOct 2019
Article
Top Mobile Games Worldwide for Q2 2019 by Downloads
Hyper-casual titles dominated worldwide mobile game downloads in Q2 2019, according to Sensor Tower's Store Intelligence estimates covering the App Store and Google Play.
- Stack Ball by Azur Interactive was the most downloaded mobile game worldwide in Q2 2019, reaching approximately 101 million first-time installs.
- Hyper-casual games dominated the market, with 12 new titles entering the top 20 rankings during the quarter.
- Run Race 3D by Good Job Games secured the second-highest global download spot with nearly 96 million installs.
Sensor TowerJul 2019
Article
Top New Mobile Games Worldwide in 2018 by Downloads
Voodoo's Helix Jump was the most downloaded new mobile game worldwide in 2018, surpassing 300 million installs.
- Helix Jump, published by Voodoo, was the most downloaded new mobile game of 2018 with over 300 million worldwide installs.
- The top five most downloaded new mobile games of 2018 were Helix Jump, PUBG Mobile, Rise Up, Love Balls, and Happy Glass.
- Voodoo dominated the top 20 rankings with five titles, including Helix Jump, Hole.io, Paper.io 2, Color Road, and Fire Balls 3D.
Sensor TowerFeb 2019
Article
2019 Predictions: The Hyper-Casual Party, as We Know It, Will End
Mobile arcade games had a breakout 2018, but the hyper-casual segment driving that growth is already maturing, according to this analysis of the Arcade category within casual games.
- The hyper-casual market matured rapidly in 2018, characterized by slowing quarter-over-quarter download growth, increased competition, and rising user acquisition costs.
- Hyper-casual games experienced significant growth in 2018, with a greater than 200% year-over-year increase in downloads and a nearly 340% increase in in-app purchase (IAP) revenue.
- To combat low long-term retention, successful hyper-casual publishers are shifting toward hybrid monetization models that combine ad revenue with deeper IAP systems, such as subscriptions and light meta-game designs.
Deconstructor of FunJan 2019