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PCF Group | Game Industry Library
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PCF Group
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PCF Group
Game Co.
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Presentation
9 pages
Omówienie Wyników Q1 2022
PCF Group S.A. reported Q1 2022 total revenues of 50.4 million PLN, representing a 63.1% year-over-year increase.
Net profit for the first quarter of 2022 reached 13.9 million PLN, a 78.8% increase compared to the same period in 2021.
EBITDA grew by 77.2% to 16.5 million PLN, while adjusted EBITDA rose 61.5% to 16.8 million PLN.
Investment
Market Analysis
PCF Group
May 2022
Presentation
24 pages
Omówienie Wyników Finansowych FY 2021
PCF Group achieved significant financial growth in 2021, with revenue rising 73.7% to 180.3 million PLN, EBITDA increasing 129.2% to 73.2 million PLN, and net profit growing 149.7% to 61.4 million PLN.
The company is transitioning from a work-for-hire model to a balanced strategy featuring major publisher partnerships and independent self-publishing.
The project pipeline includes two major titles slated for 2024 release: Gemini in collaboration with Square Enix and Bifrost with Take-Two Interactive.
Investment
Market Analysis
PCF Group
Apr 2022
Presentation
17 pages
Prezentacja Wyników Q3 2021
PCF Group achieved significant financial growth in Q3 2021, with revenue increasing 66.2% year-over-year to 131.8 million PLN and net profit rising 112.6% to 46.4 million PLN.
The company is executing a strategic roadmap to release at least one game annually starting in 2024, focusing on the 'compact AAA' segment and genre diversification.
Development is underway for major titles including Project Gemini with Square Enix and Project Dagger with Take-Two Interactive, both targeted for 2024 release.
Investment
Market Analysis
Europe
PCF Group
Oct 2021
Presentation
17 pages
Omówienie wyników H1 2021
PCF Group achieved strong H1 2021 financial growth, with revenue rising 47% to 77.3 million PLN, EBITDA up 36.5% to 28.8 million PLN, and net profit increasing 25.4% to 21.7 million PLN.
The company is scaling its global operations, increasing its workforce by 42% to over 420 employees and significantly strengthening its North American presence with 120 staff members.
Strategic growth is anchored by two major publisher-partnered titles, Project Gemini with Square Enix and Project Dagger with Take-Two Interactive, both scheduled for release in 2024.
Market Analysis
Investment
Europe
PCF Group
Sept 2021
Presentation
12 pages
Q1 2021 – Omówienie Wyników
People Can Fly Group reported a 19.1% year-over-year revenue increase to 30.9 million PLN in Q1 2021, with development services accounting for 30.2 million PLN of that total.
Net cash flow surged by 2,390% to 106.1 million PLN during the quarter, primarily fueled by capital activities and the company's public market presence.
Net profit declined by 10% to 7.8 million PLN compared to Q1 2020, despite a 6.6% increase in adjusted EBITDA to 10.4 million PLN.
Market Analysis
Investment
Employment
PCF Group
May 2021
Presentation
28 pages
People Can Fly 2020 – Omówienie Wyników
PCF Group achieved significant financial growth in 2020, with revenue rising 23.6% to 103.8 million PLN and net profit increasing over 400% to 24.6 million PLN.
Adjusted EBITDA grew by 76.7% to 32.6 million PLN, supported by development work for major partners including Square Enix and Take-Two Interactive.
The company is executing a multi-project strategy that includes the action-RPG 'Project Dagger,' which has a projected budget of 40-60 million EUR and allows PCF to retain IP ownership.
Investment
Market Analysis
Europe
PCF Group
Apr 2021
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