PCF Group S.A. presents its financial and operational results for the first half of 2022, highlighting a period of steady growth and strategic expansion. The primary objective is to maintain its trajectory toward becoming a leading global independent developer by implementing a dual-track production model. This strategy involves releasing at least one game annually starting in 2024, utilizing both traditional publisher-funded partnerships and a self-publishing framework. Financial performance for HY 2022 shows a 17.2% increase in revenue, reaching 90.6 million PLN compared to 77.3 million PLN in HY 2021. Net profit rose by 17.5% to 25.5 million PLN. EBITDA remained stable at 29.0 million PLN, while adjusted EBITDA, accounting for warrant valuations under IFRS2, grew by 7.6% to 29.7 million PLN. The group’s balance sheet remains strong with 134.6 million PLN in cash and a 9.1% increase in equity to 283.1 million PLN. Notably, investment in development work in progress surged by 152.9%, reflecting intensified production activity. The group’s portfolio currently consists of seven projects, including two VR titles. Key projects such as Gemini and Dagger are in pre-production, with others like Bifrost and Victoria also in development. Geographically, the company has expanded its footprint across Europe and North America, with offices in Warsaw, New York, Chicago, Montreal, and Newcastle. The total workforce grew from 495 at the end of 2021 to 580 by June 30, 2022, supported by the acquisition of Incuvo and the expansion of the PCF Framework, a proprietary software suite designed to streamline multi-studio game development.