Mergers Acquisitions
Documents
Universal Registration Document: 2021/2022
Société anonyme governed by a Board of Directors with share capital of €86,321,932 Registered office: 396/466 rue de la Voyette, CRT 2, 59273 Fretin, France Registration number: 852 538 461 RCS Lille Métropole UNIVERSAL REGISTRATION DOCUMENT Including the 2021/22 annual financial report This universal registration document (URD) was filed on 22 June 2022 with the Autorité des Marchés Financiers (“AMF”) as the competent authority in respect of regulation (EU) 2017/1129, without prior approval in ...
- Nacon's Video Games sales slowed significantly in 2021/22, down 21.2% to €54.4 million, primarily due to the postponement of four games, including "Vampire: The Masquerade®– Swansong" and "Blood Bowl 3®".
- Nacon has established key partnerships, including a long-standing relationship with Sony for premium and entry-level controllers, and a new major partnership with Microsoft (signed July 2020) for officially licensed Xbox accessories, which is expected to accelerate international Accessories business growth.
- Nacon's Accessories business experienced a slight dip in 2021/22 revenue compared to the previous year, which had a high base due to strong contributions from the first-time consolidation of RIG® premium headsets and lockdowns in the United States.
- Nacon invests heavily in R&D, particularly for its Nacon® brand accessories, leading to 70 registered patents for the Revolution controller alone and a perceived multi-year lead over competitors in technology.
- Nacon faces strong competition in attracting and retaining highly qualified technical personnel in France and abroad, necessitating an active human resources policy focused on recruitment, training, and retention through initiatives like professional databases, internships, and internal/external structures.
Universal Registration Document: 2022/2023
UNIVERSAL REGISTRATION DOCUMENT Including the annual financial report Société anonyme governed by a Board of Directors with share capital of €86,897,407 Registered office: 396/466, rue de la Voyette, CRT 2, 59273 Fretin, France Registration number: 852 538 461 RCS Lille Métropole This universal registration document (URD) was filed on 26 June 2023 with the Autorité des Marchés Financiers (“AMF”) as the competent authority in respect of regulation (EU) 2017/1129, without prior approval...
- Nacon's revenue in 2022/23 totaled €156.0 million, broadly unchanged from the previous year, driven by strong performance in Video Games, which now accounts for 58.0% of revenue (up from 34.9% in 2021/22).
- The shift towards Video Games significantly increased Nacon's gross margin to 59.1% in 2022/23, up from 49.9% in 2021/22, with gross profit rising 15.5% to €92.1 million.
- Nacon faces strong competition in hiring and retaining highly qualified technical personnel, particularly in France and abroad, which could adversely affect its business and development prospects.
- Nacon acquired Midgar Studios SAS on February 7, 2022, a J-RPG development studio, with potential earn-out payments of €10.0 million based on future revenue from Edge-series video games.
- Nacon's bank covenants for loans funding studio acquisitions and publishing development costs (interest cover ratio > 6 and net leverage ratio < 2) were all complied with as of March 31, 2023.
Universal Registration Document 2023/2024
UNIVERSAL REGISTRATION DOCUMENT Including the annual financial report Société anonyme governed by a Board of Directors with share capital of €87,808,412 Registered office: 396/466, Rue de la Voyette, CRT 2, 59273 Fretin Registration number: 852 538 461 RCS Lille Métropole Registered office: 396/466, Rue de la Voyette, CRT 2, 59273 Fretin Registration number: 852 538 461 RCS Lille Métropole This universal registration document (URD) This universal registration document (URD) was filed on 24 June ...
- Nacon's Revolution 5 Pro controller, licensed to PlayStation®, launched in October 2023 to great success, featuring Hall effect technology for precision and a battery life over 10 hours, compatible with PS5, PS4, and PC.
- Nacon's entry-level controllers, including the Compact and Asymmetric Wireless for PlayStation™ 4 and Pro Compact for Xbox Series, have achieved combined sales of several million units and remain bestsellers.
- Nacon's total assets were €478,958 thousand in 2024, a slight decrease from €483,311 thousand in 2023, but an increase from €412,252 thousand in 2022. Total equity has steadily increased from €228,407 thousand in 2022 to €263,552 thousand in 2024.
- Staff turnover at the Nacon Group decreased to 11.6% in 2023/24 from 14.8% in 2022/23, and the company assesses the materiality of net risk as 'average' with a 'low' probability of occurrence.
- Non-current assets are primarily located in France (€243,364 thousand in 2024), followed by Germany (€53,155 thousand) and Australia (€40,681 thousand), with France showing an increase from €210,125 thousand in 2023.
Annual Financial Report and CSR Report: 2021/2022
ANNUAL FINANCIAL REPORT AS OF 31 MARCH 2022 1. INTRODUCTION pages 3 to 7 2. DECLARATION BY THE PERSON RESPONSIBLE page 8 3. MANAGEMENT REPORT pages 9 to 24 4. BOARD REPORT ON CORPORATE GOVERNANCE pages 25 to 33 5. AUDITOR’S REPORT ON THE CONSOLIDATED FINANCIAL STATEMENTS FOR YEAR ENDED 31 MARCH 2022 pages 34 to 36 6.
- Focus Entertainment acquired 77.5% of Dotemu for €53.5M on September 30, 2021, resulting in goodwill of €60.7M and significantly increasing the gross value of goodwill from €6.257M to €72.747M.
- The company's commitments to studios and right holders dramatically increased from €39.290M in 2021 to €120.786M in 2022, with €59.183M due within one year.
- Focus Entertainment paid a €2.9M fine to the European Commission on July 12, 2021, related to an investigation into alleged technical and contractual restrictions on PC game circulation in Europe.
- The proportion of sales billed in US dollars was 55% of consolidated revenue as of March 31, 2022, exposing the company to currency risk, though game sales in USD can partially offset USD-denominated costs.
- The company bought back 181,643 shares by March 31, 2022, as part of a program authorizing the buyback of up to 250,000 shares, and held 299,365 of its own shares at that date.
Annual Financial Report and CSR Report: 2022/2023
ANNUAL FINANCIAL REPORT AS OF 31 MARCH 2023 1. INTRODUCTION pages 3 to 7 2. DECLARATION BY THE CHIEF EXECUTIVE OFFICER page 8 3. MANAGEMENT REPORT pages 9 to 24 4. REPORT ON CORPORATE GOVERNANCE pages 25 to 34 5. STATUTORY AUDITORS’ REPORT ON THE CONSOLIDATED FINANCIAL STATEMENTS AS OF 31 MARCH 2023 pages 35 to 37 6.
- On June 16, 2022, Dotemu successfully launched Teenage Mutant Ninja Turtles: Shredder’s Revenge, selling over 1 million copies within one week of its release for PC, Nintendo Switch, PlayStation 4, and Xbox One.
- On September 5, 2022, FOCUS ENTERTAINMENT acquired 66.67% of WW1 Game Series B.V. (renamed BlackMill Games B.V.) for €5.5 million, making it the sixth development studio to join the Group.
- The company changed its name from Focus Home Interactive to FOCUS ENTERTAINMENT on April 1, 2022, to better reflect its main business lines and values.
- Goodwill increased by €3,151 from March 31, 2022, to March 31, 2023, reaching €71,826, though Dotemu's goodwill decreased by €8,886 during the same period.
- The average workforce increased from 307 on March 31, 2022, to 398 on March 31, 2023, with significant growth in production roles (201 to 269) and administration (52 to 85).
Integrated Report 2025
SEGA SAMMY HOLDINGS INTEGRATED REPORT 2025 SEGA SAMMY HOLDINGS INTEGRATED REPORT 2025 Key Visual from Sonic the Hedgehog 3 movie Group Value Introduction Strengthening of Non-Financial Capital Creativity is Mindset and DNA SEGA SAMMY Group Core Businesses 02 Materiality 56 Creativity is Alway...
- SEGA SAMMY Holdings aims for Adjusted EBITDA over ¥230.0 billion and ROE over 10% cumulatively for the three-year period from FY2025/3 to FY2027/3.
- The company is expanding its Gaming Business through the acquisition of Stakelogic B.V. by its subsidiary SEGA SAMMY CREATION INC., completed on April 28, 2025.
- The Entertainment Contents Business expects revenue to increase compared to FY2025/3, with strong sales of new and repeat full games in the Consumer area and continued growth in licensing income, despite an anticipated reactionary decline in Animation areas.
- The Pachislot & Pachinko Machines Business aims to reclaim the No. 1 total utilization share, having fallen one position in the fiscal year ended March 2024 due to differences between product specifications and market needs.
- SEGA SAMMY Holdings is reinforcing "culturally diverse human resources" aligned with its global business expansion strategy and has increased external directors to four to enhance transparency and governance.
2009 Annual Report
C o r p o r a t e P h i l o s o p h y To spread happiness across the globe by providing unforgettable experiences This philosophy represents our company’s mission and the beliefs for which we stand. Each of our customers has his or her own definition of happiness. Square Enix Group provides high-quality content, services, and products to help those customers create their own wonderful, unforgettable experiences, thereby allowing them to discover a happiness all their own.
- Square Enix Group defines its corporate mission as providing high-quality content, services, and products to facilitate unforgettable customer experiences.
- The company’s stated objective is to spread happiness globally by enabling customers to define and discover their own unique experiences.
2016 Annual Report
To spread happiness across the globe by providing unforgettable experiences To spread happiness across the globe by providing unforgettable experiences This philosophy represents our company’s mission and the beliefs for which we stand. The Square Enix Group provides high-quality content, services, and products to help those customers create their own Each of our customers has his or her own definition of happiness.
- Net sales for the fiscal year ended March 31, 2016, exceeded ¥200 billion for the first time, reaching ¥214,101 million, a 27.5% increase from the prior fiscal year, and operating income increased by 58.4% to ¥26,018 million.
- The MMO domain, specifically "DRAGON QUEST X" and "FINAL FANTASY XIV," generated stable earnings, with new content and expansion packs released in the fiscal year ended March 2016 successfully retaining and attracting players.
- The Amusement Business Segment saw brisk performance with year-on-year existing revenue topping 100%, driven by strong demand from foreign tourists, especially from Asia, and the successful rollout of an e-money system.
- The company plans to expand localization efforts beyond EFIGS (English, French, Italian, German, Spanish) to include Chinese (simplified), Arabic, and Portuguese to access growing consumer markets in China, the Middle East, and Latin America.
- Capital expenditures decreased by ¥176 million to ¥5,872 million in the fiscal year ended March 31, 2016, primarily due to the relocation of subsidiaries' offices.
Report on the Review of the Condensed Interim Consolidated Financial Statement: 2021
The report presents the conclusion of a review conducted by Grant Thornton Frąckowiak on the condensed interim consolidated financial statements of PCF Group Spółka Akcyjna for the period ending 30 June 2021. The review covers the group’s condensed consolidated statements of financial position, income, other comprehensive income, changes in equity and cash‑flow information for the first half of 2021. The statements were prepared in accordance with International Financial Reporting Standard 34 on interim financial reporting, as required by European Commission regulations.
The review was performed under Polish National Standard 2410, equivalent to the International Standard on Review Engagements. The engagement involved inquiry procedures directed at financial and accounting personnel, analytical review procedures, and other review activities. The scope is limited compared to a full audit; therefore, the reviewers cannot express an assurance opinion that all material matters have been identified and disclosed.
The conclusion states that nothing was found to indicate that the condensed interim consolidated financial statements were not prepared in all material respects in accordance with IFRS 34. The report is signed by Jan Letkiewicz, a licensed auditor, and dated 29 September 2021.
- Grant Thornton Frąckowiak concluded that PCF Group S.A.’s condensed interim consolidated financial statements for the period ending 30 June 2021 were prepared in accordance with IFRS 34.
- The review covered the group’s financial position, income, comprehensive income, changes in equity, and cash-flow information for the first half of 2021.
- The engagement was conducted under Polish National Standard 2410, which is equivalent to the International Standard on Review Engagements.
- The review process consisted of analytical procedures and inquiries of financial and accounting personnel rather than a full audit.
- Because the review scope was limited, the auditors did not provide an assurance opinion regarding the identification of all material matters.
Raport bieżący nr 11/2021Ujawnienie opóźnionej informacji poufnej o zawarciu przez PCF Group S.A. listu intencyjnego dotyczącego przejęcia zespołu deweloperskiego Phosphor Games, LLC
The report discloses that PCF Group S.A., a Warsaw‑based holding, entered into an intention letter on 31 March 2021 to acquire the development team of Phosphor Games, LLC, a Chicago‑based studio. The transaction is subject to an exclusive negotiation period until 30 April 2021 and involves a loan of USD 5 million to the group’s subsidiary People Can Fly U.S., LLC, with LIBOR plus 2 % interest over ten years. The loan is secured by the subsidiary’s intellectual property and is intended to fund the acquisition of Phosphor Games’ team. The report clarifies that signing the intention letter and initiating negotiations does not guarantee completion of the acquisition, noting potential risks to negotiation outcomes.
The disclosure was delayed until 23 April 2021 in accordance with Article 17(4) of the EU Market Abuse Regulation (MAR). Management justified the delay by citing legal and commercial considerations: premature disclosure could jeopardise negotiation dynamics, affect transaction terms, or mislead the market. The report outlines that confidentiality was maintained through a controlled list of personnel with access to the information, updated per MAR requirements. Upon publication, PCF Group S.A. will notify the Polish Financial Supervision Authority of the delay and its compliance with MAR provisions.
The scope covers a single acquisition transaction involving U.S. entities, with financial terms specified in USD and interest linked to LIBOR. The methodology is a regulatory compliance disclosure, referencing MAR articles and European Securities and Markets Authority guidance on delayed information release.
- PCF Group S.A. signed a letter of intent on 31 March 2021 to acquire the Chicago-based development team of Phosphor Games, LLC.
- The acquisition is being funded by a USD 5 million loan provided to the subsidiary People Can Fly U.S., LLC, which is secured by the subsidiary's intellectual property.
- The loan terms include an interest rate of LIBOR plus 2% with a ten-year maturity period.
- The parties entered an exclusive negotiation period that was scheduled to conclude on 30 April 2021.
- PCF Group S.A. delayed the public disclosure of this information until 23 April 2021, citing the need to protect negotiation dynamics and transaction terms under EU Market Abuse Regulation (MAR) provisions.
Raport Bieżący Nr 13/2021: Przejęcie Zespołu Deweloperskiego Phosphor Games, LLC
The report details the acquisition of Phosphor Games’ development team by People Can Fly Chicago, LLC (PCF Chicago), a subsidiary of PCF Group S.A. The transaction occurred on 23 April 2021, with the new studio commencing operations on 1 May 2021. PCF Chicago secured an eighteen‑person team, including three founding members of Phosphor Games. Employment agreements were signed under PCF Group standards, incorporating a new bonus scheme, while confidentiality, non‑solicitation, and non‑compete clauses were enforced. Separation agreements terminated prior collaborations with Phosphor Games as of 30 April 2021.
Liability protection was achieved through a joint indemnity commitment by Phosphor Games’ founders, shielding PCF Chicago and related entities from third‑party claims linked to former activities, including employment and tax obligations. Additionally, PCF Chicago assumed the lease of Phosphor Games’ Chicago office to serve as its headquarters. Financing for the acquisition was sourced from a loan granted on 31 March 2021 by People Can Fly U.S., LLC, a wholly owned subsidiary of PCF Group.
The scope covers the United States, specifically Chicago and New York, within the video‑game development sector. The report reflects a corporate restructuring aimed at consolidating talent and assets under the PCF Group umbrella, enhancing operational efficiency and expanding its North American presence.
- On 23 April 2021, PCF Group S.A. subsidiary PCF Chicago acquired the 18-person development team of Phosphor Games, LLC.
- The new studio officially commenced operations on 1 May 2021, with three founding members of Phosphor Games joining the PCF Chicago team.
- PCF Chicago assumed the lease of the existing Phosphor Games office in Chicago to serve as its new North American headquarters.
- The acquisition was financed through a loan provided on 31 March 2021 by People Can Fly U.S., LLC, a wholly owned subsidiary of PCF Group.
- To mitigate risk, Phosphor Games’ founders provided a joint indemnity commitment protecting PCF Chicago from third-party claims related to prior tax, employment, and business activities.
Raport Bieżący Nr 12/2021: Ujawnienie opóźnionej informacji poufnej o utworzeniu spółki zależnej
The report discloses a delayed confidential disclosure concerning the creation of a subsidiary, People Can Fly Chicago, LLC (PCF Chicago), under PCF Group S.A. The disclosure follows the acquisition of the Phosphor Games development team on 23 April 2021. The subsidiary was formed under Delaware law on 6 April 2021, as part of a letter‑of‑intent transaction with Phosphor Studios and Phosphor Games, intended to facilitate the acquisition of the development team. The report explains that the creation of PCF Chicago does not guarantee the successful acquisition of the team, and that the subsidiary’s establishment was an intermediate step in a broader strategy.
The delay in public disclosure, justified under Article 17(4) of the EU Market Abuse Regulation (MAR), was deemed necessary to protect the company’s legitimate interests. The board argued that premature release could have exposed ongoing negotiations, potentially harming deal terms and the company’s market value. Confidentiality was maintained through a monitored list of individuals with access, in compliance with Article 18 MAR. Upon publication, the company will notify the Polish Financial Supervision Authority of the delay and its justification.
The document covers a single corporate action within Poland’s PCF Group, involving entities in the United States and Delaware. It is a regulatory filing dated 23 April 2021, reflecting the company’s compliance with EU market‑abuse rules and its strategic acquisition activities in the gaming sector.
- PCF Group S.A. established a new subsidiary, People Can Fly Chicago, LLC, on 6 April 2021 to facilitate the acquisition of the Phosphor Games development team.
- The acquisition of the Phosphor Games team was finalized on 23 April 2021, following the formation of the Delaware-based subsidiary.
- PCF Group delayed the public disclosure of the subsidiary's creation under Article 17(4) of the EU Market Abuse Regulation to protect ongoing negotiations and market value.
- The company maintained strict confidentiality regarding the transaction by managing a monitored insider list in compliance with Article 18 of the EU Market Abuse Regulation.
- The establishment of People Can Fly Chicago, LLC served as an intermediate strategic step rather than a guarantee of the successful acquisition of the Phosphor Games team.