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Market Analysis

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Page 1
Report25 pages

The Rise of Midcore Mobile Games Snapshot Report July 2022

The midcore mobile gaming sector is experiencing a significant shift as AAA developers and high-fidelity titles increasingly challenge the historical dominance of casual and hyper-casual games. Analysis of the US iOS market between Q1 2021 and Q1 2022 reveals that midcore was the only category to achieve revenue growth, currently accounting for 36.73% of total mobile game revenue. This trend is further evidenced by the fact that nine midcore titles released in the past year remain in the top 200 grossing chart, compared to only three casual titles.

The success of these games, such as Diablo Immortal, Genshin Impact, and Apex Legends Mobile, is attributed to three essential design pillars: sophisticated control systems, diversified monetization, and high content cadence. Top-performing midcore games differentiate themselves by offering precise, console-like manual controls and minimizing reliance on autoplay. Furthermore, they utilize complex monetization strategies; 75% of top-grossing midcore games employ Battle Pass systems, and over 63% feature five or more distinct gacha mechanics.

Live operations and player engagement are equally critical, with 100% of top-tier midcore games utilizing recurring live events. A notable 80% of these titles implement special event-specific currencies to manage game economies and drive temporary sinks. Additionally, a burgeoning trend involves publishers establishing external web stores to bypass standard app store commission fees. Data for this analysis was sourced from the GameRefinery SaaS platform, focusing on feature adoption and revenue performance within the US iOS market to identify the specific mechanics that separate market leaders from the broader competitive field.

  • Midcore mobile games were the only category to achieve revenue growth in the US iOS market between Q1 2021 and Q1 2022, now capturing 36.73% of total mobile gaming revenue.
  • New midcore titles are outperforming casual games in long-term retention, with nine midcore releases from the past year remaining in the top 200 grossing chart compared to only three casual titles.
  • Top-performing midcore titles like Diablo Immortal, Genshin Impact, and Apex Legends Mobile prioritize console-like manual controls over autoplay mechanics to drive engagement.
  • Monetization in the sector is highly complex, with 75% of top-grossing midcore games utilizing Battle Pass systems and over 63% incorporating five or more distinct gacha mechanics.
  • Live operations are universal among top-tier midcore games, with 100% employing recurring live events and 80% using event-specific currencies to manage game economies.
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GameRefineryJul 2022
Page 1
Report16 pages

DappRadar Blockchain Industry Report: Highlights of July 2022

The July 2022 DappRadar Blockchain Industry Report analyzes the state of the decentralized application ecosystem during a significant market downturn. The findings indicate that while the broader crypto industry remains trapped in a bear market influenced by the collapse of Terra and macroeconomic pressures like U.S. inflation, specific sectors—most notably blockchain gaming—demonstrate remarkable resilience. The report covers global trends across decentralized finance (DeFi), non-fungible tokens (NFTs), and gaming, utilizing data on Unique Active Wallets (UAW) and Total Value Locked (TVL) to measure health and engagement.

Data shows that dapp activity reached a yearly low in July with 1.68 million daily UAW, a 4% decrease from June. DeFi was the hardest-hit segment, with UAW dropping below 500,000 for the first time since early 2021. Despite this, DeFi TVL saw a 22% recovery during the month, rising to $82.3 billion, led by growth on Ethereum, BNB Chain, and Tron. The report also highlights the continued "crypto contagion" following the Celsius Network bankruptcy filing, which has increased calls for international regulatory frameworks like the EU’s MiCA.

The NFT market experienced a contraction, with monthly trading volume failing to reach $1 billion for the first time in over a year. Market dynamics are shifting as OpenSea’s dominance fell from 84% in May to 58.6% in July, facing increased competition from new entrants like the GameStop and Nickelodeon marketplaces. Conversely, the gaming sector emerged as a primary industry driver, accounting for nearly 60% of all dapp usage. With nearly 1 million daily UAW, blockchain games grew 8% month-over-month, suggesting that immersive mechanics and venture capital interest are insulating the segment from the prevailing "crypto winter."

  • Blockchain gaming remains the industry's primary driver, accounting for nearly 60% of all dapp usage with 1 million daily Unique Active Wallets (UAW), an 8% month-over-month increase.
  • DeFi activity hit a yearly low with UAW dropping below 500,000, though Total Value Locked (TVL) recovered 22% to reach $82.3 billion across Ethereum, BNB Chain, and Tron.
  • The NFT market contracted significantly in July 2022, with monthly trading volume falling below $1 billion for the first time in over a year.
  • OpenSea’s market dominance in the NFT space declined sharply from 84% in May to 58.6% in July due to competition from new entrants like GameStop and Nickelodeon.
  • Overall dapp activity reached a yearly low of 1.68 million daily UAW in July, representing a 4% decrease from the previous month.
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DappRadarJul 2022
Page 1
Report25 pages

The Rise of Midcore Mobile Games Snapshot Report

The midcore mobile gaming sector is experiencing a significant shift as AAA developers successfully port major PC and console franchises to mobile devices. Between Q1 2021 and Q1 2022, midcore games represented the only category to see market share growth, accounting for nearly 37% of US iOS mobile game revenue. This trend is further evidenced by the fact that nine midcore titles released in the past year remain in the top-200 grossing charts in the US, compared to only three casual titles.

The success of these high-performing midcore games is attributed to three essential design pillars: sophisticated control systems, diversified monetization, and high content cadence. Leading titles like Diablo Immortal and Genshin Impact have moved away from traditional mobile autoplay mechanics, instead favoring precision-based manual controls and immersive storytelling that mirror premium console experiences. These games effectively cater to player motivations centered on mastery and the adrenaline rush of reaction-based skills.

Monetization strategies in the midcore space have become increasingly complex. Top-performing games are significantly more likely to utilize Battle Passes, with 75% of the top 20% grossing midcore games employing the feature compared to just 25% of lower-ranking titles. Furthermore, gacha systems remain a dominant revenue driver; over 65% of top midcore games feature more than five different gachas. To maximize margins, a emerging trend shows publishers establishing external web stores to bypass standard app store commission fees.

Finally, maintaining a massive content cadence is critical for retention. Approximately 80% of top midcore games utilize special live event currencies to create temporary economic sinks and drive daily engagement. By combining frequent limited-time events with a steady stream of cosmetic updates and new gameplay modes, successful developers ensure long-term player interest in an increasingly competitive AAA mobile landscape.

  • Midcore games were the only mobile category to see market share growth between Q1 2021 and Q1 2022, capturing nearly 37% of US iOS mobile game revenue.
  • Successful midcore titles are increasingly adopting high-cadence content strategies, with 80% of top-performing games using special live event currencies to drive daily engagement.
  • Battle Passes are a primary monetization driver for top-tier midcore games, utilized by 75% of the top 20% grossing titles compared to only 25% of lower-ranking games.
  • Leading titles like Genshin Impact and Diablo Immortal are shifting away from mobile autoplay mechanics in favor of precision-based manual controls and immersive storytelling to mirror console experiences.
  • Gacha systems remain a dominant revenue source, with over 65% of top midcore games featuring more than five distinct gacha mechanics.
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GameRefineryJul 2022
Page 1
Report25 pages

The Rise of Midcore Mobile Games

This analysis explores the significant growth and evolving landscape of midcore mobile games, particularly in the United States market as of mid-2022. While casual and hyper-casual titles historically dominated the mobile space, midcore games—often high-quality AAA experiences ported from PC and console franchises—are increasingly capturing market share. Data indicates that midcore titles accounted for nearly 37% of US iOS mobile game revenue in Q1 2022, representing the only category to see year-over-year growth during that period.

The findings highlight a clear performance gap between top-tier midcore games and their competitors. In a 365-day sample, nine midcore titles maintained positions in the top-200 grossing US charts, compared to only three casual titles. Success in this segment is driven by three primary pillars: sophisticated control systems that emulate the precision of console gaming, massive content cadence through live events, and diversified monetization strategies. Notably, 75% of top-grossing midcore games utilize Battle Passes, and over 65% feature five or more distinct gacha mechanics.

The scope of the research focuses on the US iOS market, utilizing a proprietary three-layered taxonomy to analyze genre-specific trends. Key case studies include Diablo Immortal, Apex Legends Mobile, and Genshin Impact, which are cited for their ability to balance core gameplay depth with mobile-specific monetization. Additionally, the analysis identifies an emerging trend of publishers implementing external web stores to bypass traditional app store commission fees. The methodology relies on data-driven analysis from the GameRefinery SaaS platform, incorporating feature-level comparisons and revenue tracking to distinguish the design elements that define market leaders.

  • Midcore mobile games accounted for 37% of US iOS mobile game revenue in Q1 2022 and were the only category to experience year-over-year growth.
  • Top-tier midcore titles demonstrate superior retention, with nine midcore games maintaining top-200 grossing positions over a 365-day period compared to only three casual titles.
  • Monetization in top-grossing midcore titles is heavily standardized, with 75% of games utilizing Battle Passes and over 65% incorporating five or more distinct gacha mechanics.
  • Success in the midcore segment is driven by a combination of console-quality control systems, high-frequency content updates via live events, and diversified monetization.
  • Major titles such as Diablo Immortal, Apex Legends Mobile, and Genshin Impact serve as benchmarks for balancing core gameplay depth with mobile-specific monetization.
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GameRefineryJul 2022
Page 1
Report40 pages

2022 Israeli Mobile Game Market Report

The 2022 Israeli mobile‑game market is portrayed as a rapidly expanding sector that now commands a global presence, with the analysis aiming to quantify its economic weight, identify the drivers behind its growth, and assess its competitive standing worldwide. In 2022 the market generated roughly nine billion dollars in revenue, supported by about two hundred development studios employing fourteen thousand people. Social and casual titles dominate both investment flows and install numbers, while action, strategy and hyper‑casual games lead in downloads and earnings, exemplified by hits such as Coin Master, PUBG Mobile and Fill the Fridge!.

The surge was accelerated by the COVID‑19 pandemic, which deepened user engagement and boosted in‑app purchases, turning mobile gaming into a habitual pastime for a broad audience. Leading Israeli publishers—Playtika, Plarium, Moon Active and Crazy Labs—have leveraged this momentum to become global players, delivering diversified portfolios that span social, casino, RPG and simulation genres and consistently ranking among the world’s top‑performing titles.

Beyond domestic performance, the study highlights divergent creative advertising formats across key international markets. U.S. campaigns favor live‑action influencer videos, Japanese ads emphasize character artwork, voice acting and gacha‑driven narratives, while South Korean promotions adopt their own distinct stylistic approaches. These regional preferences underscore the importance of tailored marketing strategies for Israeli developers seeking to expand beyond their home market.

  • The Israeli mobile game market generated approximately $9 billion in revenue in 2022, supported by 200 development studios and a workforce of 14,000 employees.
  • Major Israeli publishers including Playtika, Plarium, Moon Active, and Crazy Labs have established themselves as global leaders by maintaining diversified portfolios across social, casino, RPG, and simulation genres.
  • While social and casual titles attract the highest investment and install volumes, action, strategy, and hyper-casual games—exemplified by titles like Coin Master, PUBG Mobile, and Fill the Fridge!—lead in total downloads and earnings.
  • The COVID-19 pandemic served as a primary growth catalyst, significantly increasing user engagement and in-app purchase frequency to solidify mobile gaming as a habitual consumer activity.
  • Successful international expansion requires region-specific marketing strategies, such as utilizing live-action influencer content in the U.S. versus character-driven, gacha-focused narratives in Japan.
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SocialPetaJul 2022
Page 1
Report35 pages

Innovative Monetization Features Snapshot Report June 2022

The mobile gaming landscape in mid-2022 is defined by the maturation and diversification of Battle Passes and gacha mechanics, which serve as the primary drivers for revenue in top-grossing titles. Battle Passes have evolved into sophisticated retention tools, appearing in 60% of high-performing games and incorporating social elements like guild-wide rewards and cooperative progression. Gacha mechanics remain even more pervasive, integrated into 93% of top titles in Japan and 75% of the top 20% grossing games in the United States. To maintain player trust and engagement, these systems increasingly feature transparency-focused innovations such as "pity" mechanics, player-selected prize pools, and social "joint-pull" events.

Monetization strategies are shifting away from direct gameplay boosters toward meta-layer engagement, focusing on narrative depth and cosmetic customization. Successful developers utilize psychological triggers like urgency and exclusivity through "Mystery Shops" and randomized discount events. For instance, mechanics that allow players to manipulate bundle contents or discount rates increase perceived agency, while quantity-based limitations create social pressure to purchase. These tactics are particularly effective when combined with hybrid monetization models, such as ad-supported tracks that convert non-paying users into the ecosystem.

Data indicates a clear correlation between sophisticated in-app purchase structures and market success. Progressive reward systems, which grant bonuses based on cumulative spending thresholds, are utilized by 23% of the top 20% grossing US iOS games, a significantly higher adoption rate than the 9% seen in lower-performing titles. By prioritizing player agency and social integration over simple transactional offers, developers are able to drive higher conversion rates and long-term player loyalty across diverse global markets and genres.

  • Gacha mechanics are the dominant revenue driver, integrated into 93% of top-grossing Japanese titles and 75% of the top 20% of US-grossing games.
  • Battle Passes have matured into primary retention tools, appearing in 60% of high-performing games and increasingly incorporating social and cooperative progression features.
  • Progressive reward systems, which grant bonuses based on cumulative spending, are utilized by 23% of top-performing US iOS games compared to only 9% of lower-performing titles.
  • Developers are shifting monetization focus toward meta-layer engagement, such as narrative depth and cosmetic customization, rather than direct gameplay boosters.
  • To maintain player trust, developers are increasingly implementing transparency-focused gacha features, including 'pity' mechanics, player-selected prize pools, and joint-pull events.
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GameRefineryJun 2022
Page 1
Report16 pages

The Highest-Grossing Mobile Games on iOS & Android: Q2 2022

The analysis set out to pinpoint the highest‑grossing mobile games of the second quarter of 2022, evaluating performance across Android and iOS markets. Data were drawn exclusively from Apptica’s Top Apps section, covering 37 countries between 1 April and 30 June 2022, and were segmented into casual, casino and mid‑core categories without supplementation from other analytics services.

Across both platforms, mid‑core titles generated the greatest revenue, with “Rise of Kingdoms” leading the chart at $179.5 million. Other top earners included “Candy Crush Saga” ($122 million), “Coin Master” ($99.2 million) and “Roblox” ($68.1 million). Casual games such as “Homescapes,” “Gardenscapes” and “Royal Match” each surpassed $20 million, while casino titles like “Slotomania” and “Jackpot Party” contributed between $10 million and $30 million. Organic traffic dominated most titles, typically accounting for 70‑95 % of user acquisition, with paid channels playing a smaller role.

Publisher analysis showed King as the highest‑grossing publisher with over $264 million from four leading titles, followed closely by Lilith Games ($254.6 million) and Playrix ($182.8 million). Playrix and Playtica each appeared in 16.2 % of top‑10 slots, while Supercell and King accounted for 10.8 % each, and Lilith Games 8.1 %. Studios headquartered in the United States held the most positions (17), with Finland, Singapore, Hong Kong and Israel also featuring prominently.

The study concludes that mid‑core games dominate revenue in Q2 2022, “Rise of Kingdoms” stands as the single biggest earner, and a relatively small group of publishers and studios capture the bulk of market share, underscoring the concentration of financial success within a few leading developers and regions.

  • Mid-core titles dominated Q2 2022 revenue, led by 'Rise of Kingdoms' which generated $179.5 million.
  • King was the highest-grossing publisher during the period, earning over $264 million across four leading titles.
  • Top-earning games outside the mid-core category included 'Candy Crush Saga' ($122 million), 'Coin Master' ($99.2 million), and 'Roblox' ($68.1 million).
  • Organic traffic accounted for 70–95% of user acquisition for the majority of top-performing titles, significantly outpacing paid marketing channels.
  • Market success remains highly concentrated, with a small group of publishers like Lilith Games ($254.6 million) and Playrix ($182.8 million) capturing the bulk of revenue.
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AppticaJun 2022
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Report15 pages

Mobile Advertising Benchmark Report Q2 2022

The analysis evaluates how the universal rollout of Apple’s AppTrackingTransparency framework reshaped media‑mix decisions for performance‑driven mobile‑app advertisers between the second quarters of 2021 and 2022. By comparing adoption rates and share‑of‑wallet across the principal acquisition channels, it demonstrates that Apple Search Ads (ASA) has moved from a peripheral position to a core component of the duopoly with Google, overtaking Facebook in advertiser adoption while narrowing the gap in spend allocation.

ASA’s adoption climbed to 94.8 %—a four‑point year‑over‑year increase—and its share‑of‑wallet rose five points to 15 %. In contrast, Facebook’s adoption slipped to 82.8 % (down three points) and its share‑of‑wallet fell four points to 28 %, though a modest rebound from Q4 2021 to Q2 2022 hints at recovery. Google remained stable, with roughly 95 % adoption and a 34 % share‑of‑wallet, reflecting its dominance on Android. Among lower‑tier channels, TikTok’s adoption fell to 43.2 % (down seven points) while its spend share held steady at 3 %; Snap’s adoption edged up to 32.7 % after a dip, yet its share‑of‑wallet halved to 2 %. Top‑five DSPs and ad networks grew to 27 % adoption, indicating a shift toward non‑self‑attributing solutions

  • Apple Search Ads (ASA) has emerged as a core duopoly partner alongside Google, with advertiser adoption reaching 94.8% and share-of-wallet increasing by five points to 15%.
  • Facebook’s market position declined between Q2 2021 and Q2 2022, with adoption dropping to 82.8% and share-of-wallet falling four points to 28%.
  • Google remains the dominant advertising channel with 95% adoption and a 34% share-of-wallet, largely driven by its stability on the Android platform.
  • Advertisers are increasingly diversifying into non-self-attributing solutions, as evidenced by the top-five DSPs and ad networks growing to 27% adoption.
  • TikTok experienced a seven-point decline in adoption to 43.2%, while its share-of-wallet remained stagnant at 3%.
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AppsumerJun 2022
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Report76 pages

Value Creation in the Metaverse: The Real Business of the Virtual World

The analysis evaluates the emerging economic significance of immersive digital environments, arguing that the metaverse will become a major engine of growth and societal transformation by 2030. It positions the metaverse as the next immersive iteration of the internet, driven by real‑time interactivity, user agency and eventual cross‑platform interoperability, and stresses that firms must define clear objectives, pilot test use cases, and build talent and technology capabilities now to capture value while managing ethical, security and workforce‑reskilling risks.

Investment activity surged in early 2022, with more than $120 billion flowing into the ecosystem across venture capital, private‑equity, mergers and acquisitions and corporate spend. The influx was amplified by Microsoft’s $69 billion acquisition of Activision, and corporate budgets such as Meta’s $10 billion annual allocation underscore the scale of commitment. Survey data from over 3,400 consumers and executives reveal that roughly 60 % of early‑adopter users are eager to shift daily activities—socializing, entertainment, shopping and travel—into virtual spaces, while 95 % of senior leaders anticipate a positive industry impact and project up to $5 trillion in economic value by 2030, comparable to the size of Japan’s economy.

Gaming remains the primary catalyst, supporting more than three billion users and a $200 billion market, and early adopters report higher profit margins. Across 19 industry sectors—including fashion and luxury, consumer‑packaged goods, retail, finance, utilities, manufacturing, education and government—XR‑enabled experiences are unlocking new revenue streams, with virtual‑goods sales already at roughly $40 billion and fashion brands leading digital‑identity initiatives. Executives rank cryptocurrency, artificial intelligence and AR/VR as the most important enabling technologies, yet cite uncertain ROI, lack of viable business models and insufficient managerial capability as chief barriers, while data‑privacy and cybersecurity concerns appear for over 85 % of leaders.

Geographically, the findings draw on global surveys conducted in 11 countries, encompassing 3,104 consumer respondents and 448 C‑level executives, and reflect investment trends and use‑case experimentation worldwide. The outlook projects that by 2030 more than half of live events and over 80 % of commerce could occur in virtual environments, with users spending up to six hours daily in immersive experiences. Realizing this potential will require coordinated governance, inclusive design and robust regulatory frameworks to

  • Senior leaders project the metaverse will generate up to $5 trillion in economic value by 2030, a scale comparable to the economy of Japan.
  • Investment in the metaverse ecosystem reached over $120 billion in early 2022, bolstered by major corporate commitments like Microsoft’s $69 billion acquisition of Activision and Meta’s $10 billion annual budget.
  • Gaming serves as the primary market catalyst with three billion users and a $200 billion valuation, while virtual goods sales have already reached approximately $40 billion.
  • Projections indicate that by 2030, more than 50% of live events and over 80% of commerce could shift to virtual environments, with users spending up to six hours daily in immersive experiences.
  • While 95% of senior leaders anticipate a positive industry impact, over 85% express significant concerns regarding data privacy and cybersecurity.
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McKinsey & CompanyJun 2022
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Report35 pages

Innovative Monetization Features Snapshot Report

Modern mobile game monetization is increasingly defined by the integration of sophisticated Battle Pass systems and gacha mechanics, which serve as the primary drivers for the industry's highest-grossing titles. Gacha mechanics are nearly universal among top-tier games, appearing in 93% of the top 20% grossing titles, while Battle Passes are utilized by 60% of this same demographic. These tools have evolved from simple transactional models into complex systems that leverage social cooperation, urgency, and psychological progression. Innovations such as auto-renewing subscriptions, social gifting within guilds, and "pity" systems for gacha pools have become standard practices to ensure transparency and maintain long-term player engagement without compromising core gameplay balance.

The geographic focus remains centered on the United States mobile market, where 75% of top-grossing games now employ gacha mechanics. A significant shift is occurring in the nature of in-app purchases, moving away from direct gameplay boosters toward meta-layer content such as narrative elements and collectibles. Furthermore, progressive reward systems—which provide escalating gifts based on cumulative spending—have seen a steady two-year increase in adoption. These systems are highly correlated with financial success, as they are nearly three times more likely to be found in top-performing iOS games than in lower-grossing titles.

Ultimately, the most successful monetization strategies rely on emotional triggers and social integration rather than isolated transactions. Features like randomized "Mystery Shops" and quantity-limited community offers create a sense of scarcity and collective participation. Developers who find success in this landscape are those who look across diverse genres to adapt innovative features like piggy bank integrations and co-op progression tracks. By focusing on these sophisticated meta-layer incentives, studios can drive both retention and revenue while fostering a more committed player base.

  • Gacha mechanics are the industry standard, appearing in 93% of the top 20% grossing mobile titles, while Battle Passes are utilized by 60% of that same demographic.
  • In the U.S. mobile market, 75% of top-grossing games now incorporate gacha mechanics.
  • Progressive reward systems, which offer escalating gifts based on cumulative spending, are nearly three times more likely to be found in top-performing iOS games than in lower-grossing titles.
  • Monetization strategies are shifting away from direct gameplay boosters toward meta-layer content, such as narrative elements and collectibles.
  • Industry-standard retention tools now include auto-renewing subscriptions, social gifting within guilds, and 'pity' systems for gacha pools.
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GameRefineryJun 2022
Page 1
Report16 pages

The Highest-Grossing Mobile Games on iOS & Android: Q2 2022 Report & Infographics

This analysis examines the highest-grossing mobile games across iOS and Android platforms during the second quarter of 2022. Utilizing data from the Apptica platform across 37 countries, the study focuses on three primary industry segments: casual, casino, and mid-core games. The central thesis highlights the continued dominance of established franchises and the significant revenue-generating power of mid-core titles, which emerged as the highest-grossing genre during this period.

Key findings indicate that Rise of Kingdoms by Lilith Games was the top-earning individual title, generating over $179.5 million on iOS alone. On the Android platform, Candy Crush Saga led with revenues exceeding $122 million. When aggregating performance across multiple top-charting titles, King emerged as the highest-grossing publisher with over $264 million in revenue, followed closely by Lilith Games at $254.6 million and Playrix at $182.8 million. The data also reveals a high reliance on organic traffic for top-tier games; mid-core titles on iOS averaged 91% organic traffic, while casual games on Android maintained a lower average of 70%.

Geographically, the United States remains the primary hub for mobile game development, hosting 28.8% of the top-performing publishers' headquarters. Ireland and Israel follow as significant secondary hubs. In terms of market presence, Playrix and Playtika were the most frequent leaders in the charts, each accounting for 16.2% of the games appearing in the top-10 rankings. The analysis concludes that while the market is competitive, a small group of global publishers and established mid-core titles continue to capture the majority of mobile gaming revenue.

  • Mid-core games emerged as the highest-grossing genre in Q2 2022, underscoring the sector's dominance in mobile revenue generation.
  • King was the top-earning publisher for the quarter with over $264 million in aggregate revenue, followed by Lilith Games at $254.6 million and Playrix at $182.8 million.
  • Rise of Kingdoms by Lilith Games led iOS revenue with over $179.5 million, while Candy Crush Saga topped Android charts with more than $122 million.
  • Top-tier mobile games rely heavily on organic traffic, with mid-core titles on iOS averaging 91% organic acquisition compared to 70% for casual games on Android.
  • The United States is the primary hub for mobile game development, housing 28.8% of the top-performing publishers' headquarters.
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AppticaJun 2022
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Report28 pages

Essential Facts About the Video Game Industry 2022

The 2022 Essential Facts About the Video Game Industry provides a comprehensive analysis of the American gaming landscape, asserting that video games have become a vital tool for social connection, skill-building, and mental well-being. The central thesis posits that the high levels of engagement sparked during the pandemic have become permanent fixtures of American life, with 90% of players maintaining or increasing their playtime since the pandemic's peak.

The findings are based on a February 2022 study conducted by The NPD Group, which surveyed approximately 4,000 Americans. The data reveals that 66% of Americans—roughly 215.5 million people—play video games at least weekly. The player base is diverse and aging, with an average age of 33; 48% of players identify as female and 52% as male. While smartphones remain the most popular device (70%), the majority of players utilize multiple platforms. Puzzle and arcade games lead in popularity, though preferences shift by generation, with older adults specifically valuing games for cognitive stimulation.

Social connectivity is a primary driver of modern gaming habits. The research shows that 83% of players engage with others, and 46% have met a significant other or close friend through gaming. Beyond entertainment, 97% of Americans see games as beneficial, citing stress relief and the development of cognitive and teamwork skills. Parents also view the medium favorably, with 77% playing games with their children weekly and 84% expressing awareness of ESRB ratings to manage household gaming habits.

Economically, the industry reached $60.4 billion in total U.S. sales in 2021, driven largely by content spending. Purchase decisions are primarily influenced by game quality and price, with 67% of players engaging in in-game purchases. The scope of the report covers the 2021-2022 period, focusing on U.S. demographics, market trends, and the evolving social role of interactive entertainment.

  • The U.S. gaming industry generated $60.4 billion in total sales in 2021, with 67% of players participating in in-game purchases.
  • Approximately 215.5 million Americans, or 66% of the population, play video games at least weekly.
  • Pandemic-era engagement levels have stabilized, with 90% of players maintaining or increasing their playtime since the peak of the pandemic.
  • The player base is gender-balanced at 48% female and 52% male, with an average age of 33 years old.
  • Smartphones are the primary gaming device for 70% of players, though most users engage with multiple platforms.
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Entertainment Software AssociationJun 2022

Publishers

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