Mid-core titles dominated Q2 2022 revenue, led by 'Rise of Kingdoms' which generated $179.5 million.
King was the highest-grossing publisher during the period, earning over $264 million across four leading titles.
Top-earning games outside the mid-core category included 'Candy Crush Saga' ($122 million), 'Coin Master' ($99.2 million), and 'Roblox' ($68.1 million).
Organic traffic accounted for 70–95% of user acquisition for the majority of top-performing titles, significantly outpacing paid marketing channels.
Market success remains highly concentrated, with a small group of publishers like Lilith Games ($254.6 million) and Playrix ($182.8 million) capturing the bulk of revenue.
Studios headquartered in the United States held the most top-10 positions (17), followed by significant contributions from developers in Finland, Singapore, Hong Kong, and Israel.
Casual games like 'Homescapes' and 'Gardenscapes' each surpassed $20 million in revenue, while casino titles like 'Slotomania' generated between $10 million and $30 million.
The analysis set out to pinpoint the highest‑grossing mobile games of the second quarter of 2022, evaluating performance across Android and iOS markets. Data were drawn exclusively from Apptica’s Top Apps section, covering 37 countries between 1 April and 30 June 2022, and were segmented into casual, casino and mid‑core categories without supplementation from other analytics services.
Across both platforms, mid‑core titles generated the greatest revenue, with “Rise of Kingdoms” leading the chart at $179.5 million. Other top earners included “Candy Crush Saga” ($122 million), “Coin Master” ($99.2 million) and “Roblox” ($68.1 million). Casual games such as “Homescapes,” “Gardenscapes” and “Royal Match” each surpassed $20 million, while casino titles like “Slotomania” and “Jackpot Party” contributed between $10 million and $30 million. Organic traffic dominated most titles, typically accounting for 70‑95 % of user acquisition, with paid channels playing a smaller role.
Publisher analysis showed King as the highest‑grossing publisher with over $264 million from four leading titles, followed closely by Lilith Games ($254.6 million) and Playrix ($182.8 million). Playrix and Playtica each appeared in 16.2 % of top‑10 slots, while Supercell and King accounted for 10.8 % each, and Lilith Games 8.1 %. Studios headquartered in the United States held the most positions (17), with Finland, Singapore, Hong Kong and Israel also featuring prominently.
The study concludes that mid‑core games dominate revenue in Q2 2022, “Rise of Kingdoms” stands as the single biggest earner, and a relatively small group of publishers and studios capture the bulk of market share, underscoring the concentration of financial success within a few leading developers and regions.