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Page 1
Report12 pages

Prezentacja Wyników Finansowych Q2 2022

The presentation reports PCF Group S.A.’s financial performance for the first half of 2022, comparing it to the same period in 2021 and to full‑year 2021 figures. Total revenue rose from PLN 90.6 million in HY 2021 to PLN 77.3 million in HY 2022, a 17.2 % decline, driven by lower game‑development and outsourcing income. EBITDA remained relatively flat, moving from PLN 28.8 million to PLN 29.0 million (+0.7 %), while net profit increased by 17.5 % to PLN 21.7 million from PLN 25.5 million in HY 2021. The company’s equity grew to PLN 259.5 million, up 9.1 % from PLN 283.1 million in FY 2021, and the asset‑to‑liability ratio improved by 17.5 %. Operating cash flow was slightly negative, with PLN 134.6 million in liquid assets versus PLN 137.1 million in assets, a 1.8 % decline.

Strategically, PCF Group is positioning itself as a leading independent studio portfolio. The group plans to launch an annual flagship title from 2024 onward, pursue new genres and VR development, and expand its workforce to over 580 employees by the end of 2022. The portfolio includes pre‑production projects such as “Bulletstorm,” “Gemini,” and “Dagger,” with several titles slated for European release in 2024 and North American launches pending. The group’s geographic footprint spans Warsaw, Chicago, Montreal, Kraków, and Rzeszów, with a growing presence in North America.

Methodologically, the figures derive from internal financial statements and are presented as rounded values; future projections are noted to be subject to change. The presentation emphasizes that it is informational only and not an investment recommendation.

  • PCF Group S.A. reported a 17.2% decline in total revenue for the first half of 2022, falling to PLN 77.3 million from PLN 90.6 million in the same period of 2021 due to reduced development and outsourcing income.
  • Despite the revenue drop, net profit increased by 17.5% to PLN 25.5 million, and EBITDA remained stable at PLN 29.0 million, representing a 0.7% growth compared to HY 2021.
  • The company aims to transition into a flagship-title-per-year model starting in 2024, supported by a development pipeline that includes projects codenamed 'Bulletstorm,' 'Gemini,' and 'Dagger.'
  • PCF Group is aggressively scaling its operations, targeting a workforce of over 580 employees by the end of 2022 while maintaining a geographic footprint across five cities in Poland and North America.
  • The company's financial position remains solid with equity growing 9.1% to PLN 283.1 million by the end of HY 2022 and an improved asset-to-liability ratio of 17.5%.
PCF Group
Page 1
Report17 pages

Wyniki Finansowe 1H23: PCF Group S.A.

The presentation reports PCF Group S.A.’s financial performance for the first half of 2023, covering operations across its global studio network and publishing activities. Revenue rose to PLN 90.6 million in 1H 2023, up from PLN 68.7 million in the same period of 2022, driven primarily by a new contract with Take Two Interactive and the launch of the VR title “Green Hell.” Operating income (EBIT) reached PLN 29.0 million, a significant improvement over the prior year’s negative EBIT of PLN 13.1 million, reflecting higher scale and a 16 % increase in the workforce from 29.7 k to 34.5 k employees by June 30, 2023.

The group’s balance sheet shows total assets of PLN 481.9 million at 30 June 2023, up from PLN 350.8 million in December 2022, with equity strengthening to PLN 277.6 million. Cash and cash equivalents increased by PLN 235.3 million, largely due to a secondary public offering (SPO) that raised PLN 235.3 million at an issue price of PLN 40.20 per share. Key shareholders include Krafton Inc., which invested PLN 144.5 million and secured preferential rights for future publishing agreements.

Portfolio highlights include the self‑publishing titles “Maverick,” “Gemini,” and “Dagger,” with projected releases in 2025‑26, and the VR project “Green Bulletstorm” slated for a 14 December 2023 launch. The company projects continued growth in both development and publishing segments, with a focus on expanding its VR footprint and leveraging strategic partnerships for upcoming releases.

  • PCF Group S.A. achieved PLN 90.6 million in revenue for 1H 2023, up from PLN 68.7 million in 1H 2022, driven by a new contract with Take Two Interactive and the launch of 'Green Hell' VR.
  • Operating income (EBIT) turned positive at PLN 29.0 million in 1H 2023, compared to a loss of PLN 13.1 million in the same period of the previous year.
  • A secondary public offering (SPO) raised PLN 235.3 million at PLN 40.20 per share, significantly boosting cash reserves and total assets to PLN 481.9 million as of June 30, 2023.
  • Krafton Inc. became a key shareholder with a PLN 144.5 million investment, securing preferential rights for future publishing agreements.
  • The company expanded its workforce by 16%, growing from 29.7k to 34.5k employees by the end of June 2023.
PCF Group
Page 1
Report19 pages

Results: What's Next - Focus on Cash Flow

The analysis outlines a strategic pivot toward cash‑flow optimization for the company, driven by recent shifts in the VR market and a need to secure additional financing. Revenue growth in 2024 reached PLN 190.4 million, largely supported by the launches of Project Maverick and Project Echo, as well as the January 2024 release of Bulletstorm VR. However, profitability suffered due to write‑offs of the Red and Bifrost projects and a decline in 2Q revenues linked to Gemini negotiations, resulting in an EBITDA of PLN 12.9 million and a net loss of PLN 175.3 million.

Operationally, the organization is trimming non‑essential spend and restructuring office space and team composition to reduce overhead. The workforce, which expanded from 612 employees in 2020 to 756 by the end of 2024, is being realigned with a focus on critical projects. The company has ceased further investment in VR development following the 2024 platform subsidy withdrawal, redirecting resources toward AAA and compact‑AAA titles.

Future initiatives include two new work‑from‑home projects with Sony Interactive Entertainment, the self‑publishing of Project Bison (the final VR title from PCF Group) slated for Q4 2025, and an early‑access release of Lost Rift in 2025. Krafton’s waiver of ROFO/ROFR rights for Bifrost and Victoria frees the company to seek external publishers. Scenario analysis is underway to identify additional funding sources, ensuring liquidity while maintaining a lean operational model across global studios in Warsaw, Montreal, Newcastle, Dublin, Katowice, and Rzeszów.

  • The company reported 2024 revenue of PLN 190.4 million, but incurred a net loss of PLN 175.3 million and an EBITDA of PLN 12.9 million due to project write-offs and revenue declines.
  • Management is pivoting away from VR development following the withdrawal of platform subsidies, shifting focus toward AAA and compact-AAA titles.
  • The organization is implementing a cost-reduction strategy that includes restructuring office space and realigning the workforce, which had grown to 756 employees by the end of 2024.
  • Krafton has waived its ROFO/ROFR rights for the Bifrost and Victoria projects, allowing the company to pursue external publishing partners for these titles.
  • Future production includes two new projects with Sony Interactive Entertainment, the self-publishing of the final VR title Project Bison in Q4 2025, and an early-access release of Lost Rift in 2025.
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PCF Group
Page 1
Report18 pages

Wyniki Finansowe 2023: PCF Group S.A.

The presentation outlines PCF Group S.A.’s financial performance for 2023, focusing on its core gaming and publishing operations. The group’s revenue reached PLN 180.3 million, with self‑publishing projects contributing PLN 171.5 million and external publishing adding PLN 8.8 million. EBITDA for the year was PLN 49.7 million, a decline from PLN 70.5 million in 2022 due to higher operating costs and lower margins on key titles such as “Bulletstorm VR” and the cancelled “Dagger” project. Net income fell to PLN −75.6 million, largely driven by a one‑off write‑down of the Dagger IP and increased staff expenses.

Balance sheet highlights show total assets rising to PLN 513.5 million, driven by a PLN 68.0 million increase in intangible assets and a PLN 112.7 million rise in development costs. Equity stood at PLN 277.6 million, while cash and equivalents were PLN 159.4 million at year‑end. The company’s workforce grew from 612 to 756 employees, reflecting expansion in development and publishing teams across Warsaw, Montreal, New Castle, Dublin, Katowice, and Rzeszów.

Geographically, PCF operates in Europe and North America, with major studios in Warsaw and Montreal. The group’s strategy for 2024 includes closing underperforming projects, renegotiating VR contracts, and tightening cost controls on travel and event expenses. Funding options will be explored to support the planned portfolio of AAA titles, including “Bison” and “Green Hell VR,” while maintaining a focus on self‑publishing growth.

  • PCF Group S.A. reported a net loss of PLN 75.6 million in 2023, primarily due to a one-off write-down of the 'Dagger' project and rising staff expenses.
  • Annual revenue reached PLN 180.3 million, with self-publishing projects accounting for the vast majority at PLN 171.5 million.
  • EBITDA declined to PLN 49.7 million from PLN 70.5 million in 2022, impacted by higher operating costs and lower margins on titles like 'Bulletstorm VR'.
  • The company increased its workforce from 612 to 756 employees across its international studios in Europe and North America.
  • Total assets rose to PLN 513.5 million, supported by a PLN 112.7 million increase in development costs and PLN 68.0 million in intangible assets.
PCF Group
Page 1
Report15 pages

Wyniki Finansowe 3M24

The presentation outlines PCF Group S.A.’s financial performance for the first quarter of 2024, focusing on its gaming and VR portfolio. Revenues rose to PLN 180.3 million in Q1 2024, up from PLN 171.5 million in the same period a year earlier, driven by the launch of “Bulletstorm VR” and ongoing development of the AAA title “Maverick.” Net income for the quarter was a loss of PLN 0.9 million, reflecting higher operating costs associated with new project development and capitalisation of work‑for‑hire initiatives. EBITDA improved to PLN 11.0 million, a 3‑fold increase over Q1 2023, largely due to cost optimisation and the inclusion of amortisation from recent IP acquisitions. The group’s balance sheet shows total assets of PLN 277.6 million at 31 March 2024, up from PLN 159.4 million a year earlier, with equity rising to PLN 427.3 million. Cash and equivalents stood at PLN 112.7 million, indicating a solid liquidity position.

Geographically, the company operates studios in Warsaw, Montreal, Newcastle, Dublin, and Katowice, with a workforce of 756 employees in 2024 versus 763 in 2023. The portfolio includes two self‑published AAA titles and three VR projects, with “People Can Fly” and “Bison” slated for release in 2024–2026. The presentation also highlights ongoing work‑for‑hire projects such as “Green Hell VR” and “Bulletstorm VR,” which are expected to contribute additional revenue streams in the coming quarters. Overall, PCF Group S.A. demonstrates growth in revenue and EBITDA while managing increased costs associated with expanding its IP and development capabilities.

  • PCF Group S.A. reported Q1 2024 revenue of PLN 180.3 million, an increase from PLN 171.5 million in Q1 2023, driven by the launch of 'Bulletstorm VR' and development of the 'Maverick' title.
  • EBITDA tripled year-over-year to PLN 11.0 million, attributed to cost optimization and the inclusion of amortisation from recent IP acquisitions.
  • The company recorded a net loss of PLN 0.9 million for Q1 2024, resulting from elevated operating costs tied to new project development and work-for-hire initiatives.
  • Liquidity remains strong with PLN 112.7 million in cash and equivalents, while total assets grew significantly to PLN 277.6 million compared to PLN 159.4 million in the prior year.
  • The development pipeline includes two self-published AAA titles and three VR projects, with 'People Can Fly' and 'Bison' scheduled for release between 2024 and 2026.
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PCF Group
Page 1
Report17 pages

Wyniki Finansowe 1H25: Warszawa

The presentation outlines PCF Group S.A.’s financial performance for the first half of 2025, focusing on revenue trends, profit calculations, and portfolio developments across its global operations. Revenues have shown a gradual decline from 2021 to 2024, with cumulative figures falling from PLN 190.4 m in 2021 to PLN 171.5 m by the end of 2024, and quarterly revenue in Q1‑2025 recorded at PLN 58.5 m. EBITDA has been negatively impacted by lower sales on the Gemini project and a delayed Bulletstorm VR launch, resulting in an adjusted EBITDA loss of PLN 11.3 m for 2024 and a projected loss of PLN 33.3 m in 2025 after accounting for new projects such as Echo and Delta, as well as write‑downs related to the PCF Chicago subsidiary.

The group’s workforce is distributed across two continents, with 534 employees in Warsaw and additional teams in Montreal, Newcastle, Dublin, Katowice, and Rzeszów. Back‑office development is handled by Incuvo Studio Europe and North America, while publishing responsibilities are shared with the QA Gameon division.

Portfolio highlights include the upcoming co‑op release of Green Hell on Meta Quest platforms and a VR shoot‑to‑survive title slated for Q4 2025. The presentation emphasizes that these releases are the last VR titles to be published by PCF Group, signalling a strategic shift. Overall, the data suggest a contraction in revenue and profitability driven by project delays and market adjustments, with future performance hinging on the successful launch of new VR titles and cost management initiatives.

  • PCF Group faces significant financial pressure with an adjusted EBITDA loss of PLN 11.3 million in 2024 and a projected loss of PLN 33.3 million for 2025.
  • Annual revenue has trended downward from PLN 190.4 million in 2021 to PLN 171.5 million in 2024, with Q1 2025 revenue recorded at PLN 58.5 million.
  • Profitability has been negatively impacted by lower sales for the Gemini project, the delayed launch of Bulletstorm VR, and asset write-downs related to the PCF Chicago subsidiary.
  • The company is undergoing a strategic pivot, with the upcoming Green Hell Meta Quest release and a Q4 2025 VR title serving as the final VR projects to be published by the group.
  • Future financial performance is contingent on the successful execution of new projects, specifically those codenamed Echo and Delta, alongside ongoing cost management initiatives.
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PCF Group
Page 1
Report17 pages

Wyniki Finansowe 3M25

The presentation outlines the financial performance and strategic outlook of PCF Group S.A. for the period up to 31 March 2025, with a focus on its gaming and VR portfolio. Core data show cumulative revenues of PLN 190.4 million, with quarterly figures ranging from PLN 150.1 million in Q2 2023 to PLN 162.2 million in Q4 2024, reflecting a modest upward trend despite occasional dips linked to project launches and market conditions. Net income for the year 2024 is projected at PLN 63.0 million, with an EBITDA of PLN 11.0 million in Q1 2024 and a corrected EBITDA of PLN 10.0 million in Q2 2025, indicating operational profitability but sensitivity to project-specific expenses such as the Bifrost initiative and the Echo project. The group’s portfolio includes flagship titles like “Bulletstorm VR” (released January 2024) and “Green Bison Quest” slated for Q4 2024 on Meta, alongside ongoing VR developments with partners Creepy Jar and People Can Fly. Personnel distribution shows a stable workforce of 756 employees across Warsaw, Montreal, New Castle, Dublin, Katowice, and Rzeszów, with a balanced split between development, back‑office, studio, publishing, QA, and game operations. Geographic coverage spans Europe and North America, with a strategic emphasis on expanding VR offerings in the US market. Methodologically, figures are rounded and derived from internal financial statements; no external survey data is cited. The document serves primarily as an informational update rather than a formal investment recommendation, emphasizing that projections are contingent on management’s assumptions and market variables.

  • PCF Group S.A. reported cumulative revenues of PLN 190.4 million as of March 31, 2025, with quarterly figures showing a modest upward trend from PLN 150.1 million in Q2 2023 to PLN 162.2 million in Q4 2024.
  • The company projects a net income of PLN 63.0 million for the 2024 fiscal year.
  • Operational profitability remains sensitive to project-specific expenditures, evidenced by an EBITDA of PLN 11.0 million in Q1 2024 and a corrected EBITDA of PLN 10.0 million in Q2 2025.
  • The current development pipeline includes the 'Bifrost' and 'Echo' projects, alongside the 'Green Bison Quest' title scheduled for a Q4 2024 release on Meta.
  • The firm maintains a stable workforce of 756 employees distributed across six international locations, including hubs in Warsaw, Montreal, New Castle, Dublin, Katowice, and Rzeszów.
PCF Group
Page 1
Report19 pages

Wyniki Finansowe: Q3 2025

The presentation outlines PCF Group S.A.’s financial performance and strategic outlook for the third quarter of 2025, covering operations in Poland, Europe, North America and the UK. Revenue for the quarter reached PLN 190.4 million, a slight decline from the previous year’s PLN 180.3 million, driven by lower sales of the AAA title “Lost Rift” and a modest increase in self‑publishing income. Net profit fell to PLN –95.7 million, reflecting significant one‑off costs and amortisation of goodwill and IP assets, particularly from the “Lost Rift” CGU. EBITDA after adjustments was PLN –1.7 million, a deterioration from the prior year’s positive figure, largely due to write‑downs of development assets and licensing expenses.

The group’s balance sheet shows a reduction in total assets from PLN 1,144 million to PLN 1,050 million, with a corresponding decline in equity and an increase in short‑term liabilities. Cash flow remains a priority, with management emphasizing the need to focus on WFH projects that can self‑finance and reduce dependency on external funding.

Strategically, PCF is pursuing new AAA collaborations (e.g., Krafton), expanding its VR portfolio with titles such as “Green Hell” and “Pirates VR,” and securing publishing agreements for the “People Can Fly” IP on Meta Quest platforms. The company plans to streamline costs, maintain client relationships, and accelerate new project pipelines while monitoring cash generation closely.

  • PCF Group S.A. reported a net loss of PLN 95.7 million for Q3 2025, driven by significant one-off costs and the amortisation of goodwill and IP assets related to the 'Lost Rift' title.
  • Adjusted EBITDA declined to PLN –1.7 million, primarily due to write-downs of development assets and increased licensing expenses.
  • Quarterly revenue reached PLN 190.4 million, showing a slight increase from the previous year's PLN 180.3 million, despite lower sales performance from the AAA title 'Lost Rift'.
  • The company's total assets decreased from PLN 1,144 million to PLN 1,050 million, accompanied by a reduction in equity and an increase in short-term liabilities.
  • Management is shifting focus toward self-financing projects and cost streamlining to reduce dependency on external funding.
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PCF Group
Page 1
Report16 pages

Omówienie Wyników Finansowych Q3 2021

The presentation outlines PCF Group S.A.’s financial performance for the third quarter of 2021, emphasizing a significant revenue surge and robust profitability. Total group revenues reached PLN 131.8 million, up 66.2 % year‑over‑year, driven primarily by game sales and outsourcing services. EBITDA rose to PLN 54.9 million, a 99.6 % increase, while net profit climbed to PLN 46.4 million, up 112.6 %. Workforce expanded by 62.7 %, reaching 260 employees, reflecting accelerated development activity across multiple studios in Poland, the United States, and Canada. The group’s balance sheet strengthened markedly: equity grew to PLN 241.6 million (+215.7 %), total assets rose to PLN 292.8 million (+206 % of liabilities), and cash reserves surged to PLN 149.8 million (+262.6 %).

Operational highlights include the launch of Outriders New Horizon, which generated a 1,000‑player spike and an 80 % positive review rate on Steam, reinforcing the company’s reputation for high‑quality releases. The portfolio strategy now targets annual self‑published titles, with new IPs such as Gemini Dagger slated for 2024. Outsourcing revenue increased by 69.7 % to PLN 150 million, while outsourcing costs rose modestly to PLN 35.2 million, maintaining a healthy margin.

Geographically, the group operates studios in Warsaw, London, Montreal, Chicago, and New York, with a global workforce of 500 developers, QA, and support staff. The financial data cover Q3 2021, with comparative figures for Q3 2020 and a year‑end 2020 baseline. Methodologically, figures derive from audited financial statements under IFRS, with adjusted EBITDA reflecting non‑recurring items. The presentation serves as an informational update rather than a sales or investment recommendation, noting that forward‑looking statements are based on management expectations and subject to risk.

  • PCF Group S.A. reported strong Q3 2021 growth, with total revenue reaching PLN 131.8 million, a 66.2% year-over-year increase.
  • Profitability metrics surged significantly, with EBITDA rising 99.6% to PLN 54.9 million and net profit climbing 112.6% to PLN 46.4 million.
  • The company’s financial position strengthened substantially, with cash reserves growing 262.6% to PLN 149.8 million and total equity reaching PLN 241.6 million.
  • Outsourcing services were a primary revenue driver, growing 69.7% to PLN 150 million while maintaining healthy margins against costs of PLN 35.2 million.
  • The workforce expanded by 62.7% to 260 employees, supporting a global operational footprint across studios in Poland, the United States, Canada, and the UK.
PCF Group
Page 1
Report86 pages

Management Board Report on the Activities of PCF Group Capital Group and PCF Group S.A.: 2020

SPRAWOZDANIE ZARZADU Z DZIALALNOSCI GRUPY KAPITALOWEJ PCF GROUP SPÓLKA AKCYJNA ORAZ SPOLKI PCF GROUP SPOEKA AKCYJNA (dane w tys. zł, chyba że zaznaczono inaczej) Niniejsze Sprawozdanie z działalności Grupy Kapitałowej PCF Group S.A. i spółki PCF Group S.A. w 2020 r. zostało sporządzone na podstawie § 70 ust. 1 pkt 4, 6, 7 oraz § 71 ust. 1 pkt 4, 6, 7 Rozporządzenia Ministra Finansów z dnia 29.03.2018 r.

  • PCF Group's total sales revenue in 2020 reached 103.8 million PLN, a 24% increase from 2019. The "games production for hire" segment accounted for 96% of this revenue (100.0 million PLN), while "copyrights to produced games" (royalties) made up 4% (3.8 million PLN).
  • The Triple-A shooter RPG game "Outriders," a key product in the "games production for hire" segment, launched on April 1, 2021, and received a Metascore of 76/100 based on 21 critic reviews for PC. On its launch weekend, it peaked at over 125,000 concurrent players on Steam.
  • PCF Group is developing "Project Dagger," a game planned for release by the end of 2024, with a publisher budget of 40-60 million EUR for its production. People Can Fly U.S., LLC acquired the intellectual property rights for Project Dagger on July 20, 2020, for a one-time payment of 500,000 USD.
  • The Group faces a significant risk due to high revenue concentration from collaborations with a limited number of publishers, including Square Enix Limited (for Outriders, Project Gemini, Outriders expansion, and Project Dagger) and Take-Two Interactive Software, Inc.
  • PCF Group's long-term goals (beyond 24 months) include expanding multiplayer game competencies, acquiring new production teams or studios, or taking over game development entities to create new IPs, with an intent to strengthen the Group with new teams within 18-24 months.
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PCF Group
Page 1
Report80 pages

Annual Standalone Financial Statements: 2020

ZAKONCZONY 31 GRUDNIA 2020 ROKU JEDNOSTKOWE SPRAWOZDANIE Z SYTUACJI FINANSOWEJ ................................................................. 3 JEDNOSTKOWE SPRAWOZDANIE Z WYNIKU ............................................................................................. 5 JEDNOSTKOWE SPRAWOZDANIE Z WYNIKU I POZOSTAŁYCH CAŁKOWITYCH DOCHODÓW ............. JEDNOSTKOWE ZESTAWIENIE ZMIAN W KAPITALE WŁASNYM ..............................................................

  • PCF Group's net profit from continuing operations significantly increased from 2,385 thousand PLN in 2019 to 29,096 thousand PLN in 2020.
  • The basic and diluted earnings per share (EPS) also saw a substantial rise, from 0.09 PLN in 2019 to 1.06 PLN in 2020.
  • The company's assets from contracts grew considerably, from 5,787 thousand PLN at the end of 2019 to 21,577 thousand PLN at the end of 2020.
  • PCF Group received financial support from government anti-COVID-19 shields in Poland, recognizing a 50% remission of the subsidy, amounting to 1,750 thousand PLN, in its 2020 results.
  • The company amortizes development work for produced games over a 5-year period, with amortization expenses for intangible assets totaling 2,130 thousand PLN in 2020, up from 1,730 thousand PLN in 2019.
PCF Group
Page 1
Report82 pages

Annual Consolidated Financial Statement: 2020

ZAKONCZONY 31 GRUDNIA 2020 ROKU SKONSOLIDOWANE SPRAWOZDANIE Z SYTUACJI FINANSOWEJ .......................................................... 3 SKONSOLIDOWANE SPRAWOZDANIE Z WYNIKU ...................................................................................... SKONSOLIDOWANE SPRAWOZDANIE Z WYNIKU I POZOSTAŁYCH CAŁKOWITYCH DOCHODÓW ...... 6 SKONSOLIDOWANE ZESTAWIENIE ZMIAN W KAPITALE WŁASNYM .......................................................

  • The company's net cash flow from operating activities significantly increased from 1,898 thousand PLN in 2019 to 15,762 thousand PLN in 2020.
  • Profit before tax saw a substantial rise from 4,852 thousand PLN in 2019 to 26,658 thousand PLN in 2020.
  • Net profit from continuing operations increased from 4,828 thousand PLN in 2019 to 24,579 thousand PLN in 2020, leading to an increase in basic and diluted earnings per share from 0.18 PLN to 0.89 PLN.
  • The company implemented remote work capabilities and other preventative measures in 2020 due to the COVID-19 pandemic and received financial support from government anti-pandemic programs in Poland and the United States.
  • The company utilizes the IP Box tax relief for corporate income tax calculations in 2019 and 2020, as confirmed by a tax interpretation on April 30, 2020.
PCF Group

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