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FY2014 Fourth Quarter Financial Results & Net sales and operating income 最後に書き直し declined YoY to ¥125.6 billion and ⁃ Shortage of new hit titles on smartphones a key issue amid continued decline on feature phones Full- ⁃ Strengthened product development capabilities at Japan studios, with strong focus on originality and playability; made steady progress with production of new titles year ⁃ ⁃ Improved profitabilit...
Financial Results for the Fourth Quarter of the Fiscal Year Ended June 30, 2012 This document contains a partial revision to the FY2012 4Q Presentation Materials announced on August “Business Strategy: Japan,” p.20 Numerous in-house and co-branded games planned based on major IP Numerous projects based on major IP planned, including in-house and co-branded games Sample lineup of games planned through co-production in partnership with Namco Bandai Games Inc.
FY2026 Second Quarter Financial Results Executive Summary<sub>(FY26 </sub>2Q) Overview ◼ Strong performance in all segments with profit surpassing expectations on ⁃ Net sales ¥12.1 billion (QoQ +¥0.2 billion), operating profit ¥0.6 billion<sub>(QoQ-¥0.5 billion)</sub> ◼ Profit from existing titles surpassed expectations and we also made progress on development of new Game titles ⁃ Net sales ¥7.1 billion<sub>(QoQ-¥0.4 billion)</sub>, operat...