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Mergers & Acquisitions
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Report
1 pages
Current Report No. 46/2025: Satisfaction of the Condition Precedent in the Agreement with Square Enix Limited
PCF Group S.A. has formally terminated its partnership with Square Enix Limited following the successful delivery and verification of the project Gemini closing kit.
The dissolution of the partnership officially cancels two major agreements: the August 2020 contract for project Gemini and the February 2016 contract for project Madness.
Both companies have agreed to a mutual waiver of all potential claims related to their historical cooperation, effectively preventing future litigation regarding these titles.
Game Publishing
Mergers & Acquisitions
Investment
+2
PCF Group
Report
100 pages
Integrated Report 2018
The Group launched a new Mid-term Plan in April 2018 focused on the strategic initiative titled 'CHANGE for the NEXT'.
The organization's core business segments include home video games, amusement machines, and amusement facilities.
The company's operational portfolio extends beyond gaming to include entertainment-related toys, network content, and visual and music content.
Global
Game Publishing
Mergers & Acquisitions
+3
Bandai Namco
Report
136 pages
Annual Report and Accounts 2012
The 2012 Annual Report and Accounts provides a comprehensive financial and operational overview of Modern Times Group (MTG), covering consolidated and parent company financial statements.
The report includes a five-year summary of financial performance, offering a longitudinal view of the company's fiscal trajectory up to 2012.
Corporate governance and board structure are detailed, outlining the executive management team and the composition of the board of directors as of 2012.
Mergers & Acquisitions
Investment
Europe
+1
Modern Times Group
Report
103 pages
Annual Report 2019: Shaping the Future of Entertainment
In March 2019, MTG underwent a corporate split, resulting in the formation of two separate entities: Nordic Entertainment and the new MTG.
The 2019 Annual Report serves as the primary documentation for the company's segmental performance, financial policies, and risk management strategies following the corporate restructuring.
Corporate responsibility and sustainability initiatives for the period are detailed in a separate MTG Corporate Responsibility Report published alongside the annual financial disclosures.
Esports
Mergers & Acquisitions
Market Analysis
+1
Modern Times Group
Report
110 pages
2021 Interim Report
The provided document is a structural table of contents for a 2021 Interim Report and contains no specific financial figures, performance metrics, or operational data.
The report is formally filed by an entity incorporated in the Cayman Islands with limited liability.
The document outlines the standard sections of an interim financial filing, including the Management Discussion and Analysis and the Consolidated Income Statement.
Market Analysis
Investment
Mergers & Acquisitions
+2
Tencent
Report
11 pages
FOCUS: ACC South Florida 2026
The OBBBA has introduced new financial incentives relevant to the South Florida business landscape.
The integration of AI in the sports and entertainment industries presents evolving operational risks that require proactive management strategies.
Practical frameworks are available for mitigating legal risks associated with post-transaction M&A disputes.
AI
Mergers & Acquisitions
USA
ACC South Florida
Presentation
8 pages
Major Organizational, Operational and Portfolio Reset to Reclaim Creative Leadership and Restore Sustainable Growth
Ubisoft is targeting a €500 million reduction in fixed costs by March 2028 compared to FY23 levels to restore sustainable growth.
The company is restructuring into five specialized Creative Houses to focus on core franchises like Assassin’s Creed, Far Cry, and Rainbow Six while improving operational agility.
Ubisoft has canceled six projects, including the Prince of Persia: The Sands of Time remake and four unannounced titles, while extending development timelines for seven others to prioritize quality.
Market Analysis
Mergers & Acquisitions
Investment
+1
Ubisoft
Jan 2026
Report
20 pages
Global Gaming Report Q3 2025
Investors are heavily favoring platform-centric companies over traditional hardware manufacturers, with high-growth firms like AppLovin and Nvidia commanding EV/EBITDA multiples exceeding 25x, compared to roughly 1x for legacy hardware firms like Dell and HP.
Roblox led equity performance with a 136.9% year-to-date appreciation, driven by successful user engagement and monetization strategies.
Unity recorded a 77% year-to-date gain, underscoring the market's high valuation of cross-platform development tools and real-time 3D content adoption.
Market Analysis
Mergers & Acquisitions
Investment
+1
Drake Star Partners
Sept 2025
Presentation
37 pages
Consolidated Financial Results Briefing Materials: FY3/26 Q1
Akatsuki Inc. reported a 44% year-over-year decline in consolidated sales to ¥2,313 million and an operating loss of ¥1,698 million for Q1 FY3/26.
The core Games business revenue contracted by 52% due to title withdrawals, a reactionary decline from the previous quarter, and high development costs for the upcoming 'Kaiju No. 8 The Game'.
IP Solutions revenue grew 168% to ¥298 million, driven by the consolidation of CRAYON, Inc. and the expansion of the Slash Gift online lottery service.
Market Analysis
Mergers & Acquisitions
Investment
+1
Akatsuki
Aug 2025
Report
1 pages
Video Game Industry Inspection Mission: Canary Islands
Nippon Ichi Software will issue 1,882 stock options on 22 July 2025, with each option representing 100 shares.
The exercise price for the new stock options is set at ¥89,600 per option, or ¥896 per share.
The allocation targets a broad range of internal stakeholders, including 560 options for company directors and 1,097 for employees.
Investment
Mergers & Acquisitions
Japan
PROEXCA
Jul 2025
Report
1 pages
Video Game Business Snapshot: Q2 2025
Q2 2025 is defined by a surge in 'white knight' acquisitions, where major conglomerates are purchasing studios facing closure or downsizing to preserve creative talent and intellectual property.
Notable rescue acquisitions this quarter include KRAFTON’s purchase of Tango Gameworks, Behaviour Interactive’s absorption of Antimatter, and Gunzilla Games’ involvement with Game Informer.
The industry is shifting away from speculative growth toward strategic preservation, as large publishers prioritize securing proven development teams to stabilize long-term production pipelines.
Mergers & Acquisitions
Investment
Market Analysis
+1
DDM
Jun 2025
Report
19 pages
Global Gaming Report: Q1 2025
The gaming industry saw a major financial rebound in Q1 2025, with $4.4 billion in M&A deal value across 48 transactions and $3.5 billion in private investment.
NVIDIA has become a critical industry infrastructure pillar, achieving a 114% year-over-year revenue surge and a $2.6 trillion market capitalization.
Private investment was anchored by a $3 billion funding round for Infinite Reality, which reached a $12.25 billion valuation.
Mergers & Acquisitions
Investment
Market Analysis
+1
Drake Star Partners
Apr 2025
Report
18 pages
Managed Service Provider Market Update: Q1 2025
The global MSP market is projected to grow from $305 billion in 2024 to $571 billion by 2033, driven by increasing demand for complex, cost-efficient IT solutions.
Q1 2025 saw 106 M&A transactions with disclosed values exceeding $1 billion, a notable increase from the $927 million recorded in Q1 2024.
AI-enabled automation is delivering significant operational efficiencies, including 30–50% reductions in costs, a 50% decrease in ticket workloads, and up to an eightfold increase in resolution speeds.
Market Analysis
Mergers & Acquisitions
AI
+1
Drake Star Partners
Mar 2025
Report
17 pages
Games Investment Review: Q1 2025 Executive Summary Report
Global gaming investment and M&A activity reached $7.8 billion across 245 transactions in Q1 2025, marking the highest quarterly total since late 2023.
Investment value surged 370% quarter-over-quarter to $4.4 billion, largely driven by a single $3.0 billion mid-to-late-stage investment in Infinite Reality.
New fund announcements hit a three-year peak of $21.8 billion, with 65% of that capital concentrated within just five major funds.
Investment
Mergers & Acquisitions
Market Analysis
+1
Digital Development Management
Mar 2025
Report
13 pages
Gaming CEO Survey: 2024 in Review
Industry leadership is optimistic for 2025, with 98% of executives expecting consumer spending to increase or remain stable.
AI adoption is widespread, with 84% of companies already implementing the technology across functions like art, game design, and engineering.
The M&A landscape is expected to intensify, as 71% of executives anticipate more deal-making opportunities in 2025 compared to the previous year.
Market Analysis
Investment
Mergers & Acquisitions
+1
Aream & Co
Jan 2025
Report
29 pages
InvestGame Q4'24 Report (Unknown Time)
The gaming industry is shifting toward long-term, objective-driven transactions, evidenced by a strong Q4 2024 M&A market and a 22% year-over-year increase in private investment funding.
Venture capital is pivoting away from game development studios in favor of platform and technology startups, forcing corporate venture arms to become the primary source of studio financing.
The work-for-hire sector is seeing major consolidation, underscored by the $2.8 billion buyout of Keywords.
Market Analysis
Mergers & Acquisitions
Investment
+1
InvestGame
Jan 2025
Report
19 pages
Global Gaming M&A and Growth Financing Advisory: Q1 2025
Q1 2025 saw 48 M&A deals totaling $4.4 billion, headlined by Scopely’s $3.5 billion acquisition of Niantic’s games division.
The private placement market recorded 149 deals worth $3.5 billion, with capital primarily flowing into mobile developers and AI-integrated entertainment platforms.
The Drake Star Gaming Index rose 16.37% in Q1 2025, though performance remains volatile across the top 35 public gaming companies.
Market Analysis
Mergers & Acquisitions
Investment
+2
Drake Star
Jan 2025
Report
28 pages
Global Gaming Report 2025
The gaming M&A market reached a landmark $161 billion in total disclosed value across 759 announced deals in 2025.
Netflix announced a major $82.7 billion acquisition of Warner Bros. and its gaming division, which triggered a hostile $108.4 billion bid for Warner Bros. Discovery by Paramount–Skydance.
A consortium led by PIF completed a $55 billion leveraged buyout of Electronic Arts (EA) in September 2025.
Mergers & Acquisitions
Investment
Market Analysis
+1
Drake Star Partners
Jan 2025
Report
20 pages
Global Gaming Report Q2 2025
Public gaming equities significantly outperformed the broader market in H1 2025, with the Drake Star Gaming Index rising 28% compared to a 5% gain in the S&P 500.
Private-market financing reached $3 billion across 110 placements in H1 2025, bolstered by major exits such as Dream Games’ $2.5 billion minority stake sale to CVC.
M&A activity remains steady with 46 deals recorded in H1 2025, including Krafton’s $516 million purchase of ADK and Epic Games’ acquisition of AI studio Loci.
Mergers & Acquisitions
Investment
Global
+1
Drake Star
Jan 2025
Report
26 pages
Global Sports Tech Market Report H1 2025
The global sports tech market reached a total deal value of $51.9 billion in H1 2025 across 503 announced or closed transactions.
M&A activity dominated the sector with $32.2 billion in disclosed deal value across 233 deals, led by TSG Consumer’s $1.5 billion acquisition of EōS Fitness.
Private placements hit a record $6.6 billion across 239 deals, highlighted by Infinite Reality raising $3 billion and DAZN securing $1.8 billion.
Market Analysis
Mergers & Acquisitions
Investment
+1
Drake Star Partners
Jan 2025
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