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Rayman cover

Rayman

GameBy Ubi Soft Paris Studios · Released Sep 7, 1995

Documents about Rayman

Cover of Ubisoft Semi-Annual Financial Report: September 30, 2014
Financial report1 page

Ubisoft Semi-Annual Financial Report: September 30, 2014

Ubisoft maintains its position as a global leader in the creation, publishing, and distribution of interactive entertainment and video games.

  • Ubisoft recorded a total turnover of 1,007 million euros for the 2013-14 fiscal year.
  • The company maintains a multi-platform distribution strategy across consoles, mobile devices, tablets, and personal computers.
  • Core revenue and market presence are driven by a portfolio of major franchises including Assassin's Creed, Just Dance, Rayman, Far Cry, and the Tom Clancy series.
UbisoftNov 2014
Cover of Five minutes with Ubisoft Mobile MD Jean-Michel Detoc
6 min
PocketGamer.biz6 min

Five minutes with Ubisoft Mobile MD Jean-Michel Detoc

Ubisoft is positioning itself as a platform-agnostic entertainment company, expanding its focus from traditional PC and console markets to mobile devices.

  • Ubisoft is transitioning from a console-centric model to a platform-agnostic strategy, prioritizing the development of standalone, high-quality mobile games over simple companion apps.
  • The mobile development strategy rests on three pillars: leveraging existing IPs like Assassin’s Creed and Rayman, creating original mobile-first properties, and developing games based on external licenses.
  • Ubisoft is shifting away from its historical reliance on external partners like Gameloft by bringing mobile development and strategic oversight in-house.
PocketGamer.bizSep 2013
Cover of Ubisoft Reports First-Quarter 2013-14 Sales
Financial report5 pages

Ubisoft Reports First-Quarter 2013-14 Sales

Ubisoft’s first-quarter sales for the 2013-14 fiscal year totaled €76 million, representing a 42.2% decline compared to the same period in the previous year.

  • Ubisoft reported Q1 2013-14 sales of €76 million, a 42.2% year-over-year decline primarily due to the lack of a major title launch compared to the previous year's Ghost Recon Future Soldier.
  • Despite the revenue drop, the company exceeded its initial Q1 target of €70 million, supported by a 56% increase in back-catalog sales to €60 million and a 27% rise in digital revenue to €34 million.
  • Management reaffirmed full-year 2013-14 guidance, projecting total sales between €1,420 million and €1,450 million and non-IFRS operating income between €110 million and €125 million.
UbisoftJul 2013
Cover of Ubisoft H1 FY12 Earnings Presentation
Financial report36 pages

Ubisoft H1 FY12 Earnings Presentation

Ubisoft achieved stronger-than-anticipated financial results during the first half of fiscal year 2012, marked by an 8-percentage-point expansion in gross margins and a significant reduction in operating losses compared to the prior year.

  • Ubisoft expects full-year sales to reach between €1,040 million and €1,080 million, with a projected growth rate of 2% to 7% for the second half of the fiscal year.
  • H1 FY12 financial performance showed an 8-percentage-point expansion in gross margins and a significant reduction in operating losses compared to the previous year.
  • The Uplay ecosystem has reached 17 million registered users, a strategy used to increase player engagement and brand loyalty for core franchises.
UbisoftNov 2011
Cover of Ubisoft Annual Report 2003
Financial report116 pages

Ubisoft Annual Report 2003

Ubisoft’s fiscal year ending March 31, 2003, marked a pivotal transition toward profitability and structural maturity.

  • Ubisoft achieved a financial turnaround in fiscal year 2003, reporting €453 million in net revenue and a net profit of €5.9 million, reversing losses from the previous year.
  • The company’s growth was driven by a strategic shift toward 128-bit console platforms and the success of internal intellectual properties, specifically Tom Clancy’s Splinter Cell and Rayman.
  • Internal development became the primary revenue driver, accounting for 77% of total revenue and contributing to improved margins and reduced inventory levels.
UbisoftJun 2003
Cover of Ubisoft Annual Report 2002
Financial report124 pages

Ubisoft Annual Report 2002

Ubisoft’s 2002 fiscal year was defined by aggressive international expansion and a strategic pivot toward becoming a top-five global independent publisher by 2006.

  • Ubisoft achieved a 42% increase in annual sales to €369 million, significantly outperforming the broader video game market.
  • Despite a 292% increase in operating income to €31 million, the company recorded a net loss of €24.4 million due to high financial charges and the amortization of software and goodwill assets.
  • Internal development served as the primary growth engine, accounting for 72% of consolidated sales and supported by the integration of acquisitions like Red Storm Entertainment and Blue Byte.
UbisoftOct 2002