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Ragnarok Online

Game

Documents about Ragnarok Online

Cover of How much AI do players want in their games?
43 min
GameDiscoverCo43 min

How much AI do players want in their games?

Steam’s refund policy remains a cornerstone of consumer confidence in the PC gaming market, effectively balancing developer risk with player protection despite the volatility inherent in early-access releases.

  • A GameDiscoverCo survey indicates that player sentiment toward AI in games is highly divisive, with approximately 43% of respondents expressing openness to AI usage while roughly 31% hold negative views.
  • Steam is actively vetting games for AI content, occasionally identifying AI-generated assets in titles where developers were unaware their subcontractors had used such tools.
  • Apple Arcade has shifted its strategy to commissioning only 10 to 12 games per year, a significant reduction from its initial launch phase which featured $500 million in 100% commission-based titles.
GameDiscoverCoJul 2026
Cover of Web3 Gaming: Insights from the Ronin Ecosystem
63 min
Naavik63 min

Web3 Gaming: Insights from the Ronin Ecosystem

The Ronin blockchain serves as a specialized infrastructure designed to overcome the scaling and transaction cost limitations inherent in the Ethereum network.

  • The Ronin blockchain is transitioning from a curated, permissioned model to a permissionless ecosystem, allowing any developer to build on the network while maintaining Sky Mavis's role in providing strategic publishing support and grants.
  • The 'Ronin effect'—the ability to drive significant user acquisition and liquidity for new projects—was validated by the game Pixels, which grew from 5,000 to millions of users in a few months and reached a multi-billion dollar market valuation.
  • Sky Mavis has launched the Ronin Developer Console, a suite of tools designed to lower barriers to entry by providing features such as sponsored transactions, marketplace integration, and access to core network APIs.
NaavikMar 2025