Pokémon Trading Card Game
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Documents about Pokémon Trading Card Game
DeNA Consolidated Financial Results for the Fiscal Year Ended March 31, 2026
DeNA experienced a challenging fiscal year ending March 31, 2026, characterized by a contraction in core financial metrics.
- DeNA reported a fiscal year 2026 revenue decline of 9.9% to 147.7 billion yen and a 35.5% drop in operating profit to 18.7 billion yen.
- Financial performance was negatively impacted by a 9.9 billion yen impairment loss, primarily due to a goodwill write-down in the Healthcare and Medical segment.
- The Game Business experienced a performance normalization following the initial launch phase of Pokémon Trading Card Game Pocket.
DeNA FY2025 Operating Results Briefing: Summary of Key Questions and Answers
DeNA’s FY2025 operating results briefing outlines a strategic transition toward a more resilient, autonomous organizational structure while balancing immediate financial performance with long-term growth.
- DeNA projects a year-on-year decline in FY2026 operating profit as revenue from the Pokémon Trading Card Game Pocket normalizes following its initial launch success.
- The company is implementing an 'AI-ALL-IN' strategy to drive long-term earnings through increased operational productivity and reduced human involvement in specific tasks.
- The Sports and Smart City segment is forecasted to contribute approximately 3.0 billion yen in annual segment profit.
DeNA FY2025 Operating Results
DeNA’s fiscal year 2025 performance reflects a period of strategic transition characterized by a year-over-year decline in revenue to 147.7 billion yen and operating profit to 18.7 billion yen.
- DeNA reported FY2025 revenue of 147.7 billion yen and operating profit of 18.7 billion yen, both reflecting a year-over-year decline.
- The company forecasts FY2026 revenue to reach 154 billion yen with an operating profit of 15 billion yen.
- Pokémon Trading Card Game Pocket is identified as a cornerstone product for global market expansion and the company's new AI-integrated development strategy.
DeNA Investor Update: Q&A Summary
DeNA’s March 2026 investor update clarifies the company’s strategic shift toward enhanced capital efficiency and sustainable long-term growth.
- DeNA has set a target to achieve a consistent return on equity (ROE) of 8% or higher throughout the fiscal years 2024–2026.
- The company is launching a share repurchase program of up to 50 billion yen to improve capital efficiency and reduce surplus cash.
- Growth strategy focuses on four core divisions: Games, Sports, Smart City, and Live Streaming, with the Game segment currently bolstered by the performance of Pokémon Trading Card Game Pocket.
Summary of Key Questions and Answers: Q3 FY2025 Operating Results Briefing
The Q3 FY2025 operating results briefing outlines the company’s current financial standing, strategic pivots, and future outlook across its diversified business segments.
- The company is implementing a new dividend policy targeting a 3% dividend on equity (DOE) and is actively managing capital allocation to reach an 8% return on equity (ROE) goal.
- Q4 FY2025 revenue and profit in the game segment are projected to decline due to the normalization of virtual currency spending following high-engagement anniversary events.
- The company holds 20.7 billion yen in remaining goodwill tied to Allm Inc., its professional baseball business, and DATA HORIZON CO., LTD., with current efforts focused on reducing fixed costs for these units.
DeNA Co. Q3 FY2025 Operating Results
DeNA Co. is currently navigating a strategic transition characterized by robust growth in its core gaming and sports segments, balanced against structural adjustments in its healthcare division.
- DeNA reported Q3 FY2025 revenue of 31.3 billion yen and a non-GAAP operating profit of 2.1 billion yen, supported by a strong liquidity position of 97.5 billion yen in cash.
- The successful launch of Pokémon Trading Card Game Pocket and record-breaking attendance for the Yokohama DeNA BayStars have led to an upward revision of the company's non-GAAP operating profit guidance for the remainder of the fiscal year.
- IFRS operating profit was negatively impacted by a 9.6 billion yen impairment loss related to the consolidation of Allm.
DeNA Co. Q2 FY2025 Operating Results
DeNA Co. achieved a solid financial performance in the second quarter of fiscal year 2025, recording 41.4 billion yen in revenue and an operating profit of 11.1 billion yen.
- DeNA reported Q2 FY2025 revenue of 41.4 billion yen and an operating profit of 11.1 billion yen, supported by 96.4 billion yen in cash and cash equivalents.
- Management has set a target of 15.0 billion yen in non-GAAP operating profit by fiscal year 2026, supported by a commitment to a minimum 8 percent return on equity.
- The company is shifting toward a diversified business model, prioritizing growth in sports, healthcare, and medical technology to mitigate the cyclical volatility of the gaming sector.
DeNA Q1 FY2025 Operating Results
DeNA’s Q1 FY2025 operating results demonstrate a period of robust profitability, with the company reporting revenue of 41.7 billion yen and an IFRS operating profit of 13.8 billion yen.
- DeNA reported Q1 FY2025 revenue of 41.7 billion yen and an operating profit of 13.8 billion yen, marking a 23% revenue increase and a 620% surge in operating profit year-on-year.
- The company’s FY2025 revenue guidance is set between 146.0 billion and 154.0 billion yen, reflecting volatility in the Game Business and ongoing growth investments.
- DeNA is implementing an 'AI-ALL-IN' strategy to integrate generative AI across internal operations and develop AI-native consumer products and enterprise services.
DeNA Consolidated Financial Results for the Fiscal Year Ended March 31, 2025
DeNA achieved a significant financial turnaround during the fiscal year ended March 31, 2025, transitioning from a substantial operating loss in the previous period to an operating profit of ¥28,973 million.
- DeNA achieved a financial turnaround for the fiscal year ended March 31, 2025, reporting an operating profit of ¥28,973 million compared to a loss in the previous period.
- Total revenue grew 19.9% to ¥163,997 million, driven by the launch of Pokémon Trading Card Game Pocket and record-breaking attendance in the sports business.
- Operational efficiency improved significantly as impairment losses dropped from ¥28,764 million in the prior year to ¥4,389 million.
DeNA FY2024 Results Briefing: Q&A Summary
The fiscal year 2024 results briefing for DeNA provides a comprehensive overview of the company’s financial performance, strategic outlook, and operational challenges.
- DeNA has committed to a non-GAAP operating profit target of 15 billion yen for fiscal year 2026, driven by its sports, gaming, and live streaming segments.
- The Healthcare and Medical segment experienced an impairment loss in Q4, leading to a quarter-on-quarter decline in operating profit due to slow adoption of medical services and municipal planning cycles.
- Pokémon Trading Card Game Pocket is showing stable subscription rates, though management has deferred specific earnings forecasts for the title due to its unprecedented scale.
DeNA Q2 FY2024 Financial Results Briefing: Summary of Key Questions and Answers
DeNA’s Q2 FY2024 financial results briefing highlights a strategic focus on balancing growth across its diversified portfolio, which spans healthcare, sports, mobile gaming, and live streaming.
- DeNA reported a year-over-year increase in operating profit for Q2 FY2024, though the company recorded a net loss due to foreign exchange volatility and finance costs.
- The mobile gaming segment is currently driven by the global launch of Pokémon Trading Card Game Pocket, which achieved 10 million downloads shortly after release.
- The sports division, anchored by the Yokohama DeNA BayStars, expects a financial boost from the team's Japan Series participation, which attracted 100,000 spectators across three home games.
DeNA Q2 FY2024 Operating Results
The operating results for the second quarter of fiscal year 2024 reflect a period of strategic portfolio management and operational adjustment across DeNA’s diversified business segments.
- DeNA reported a 7% year-over-year decline in first-half consolidated revenue to 70.3 billion yen, yet achieved a 14% increase in operating profit to 5.5 billion yen.
- The Game Business segment saw a 14% revenue drop due to downsizing in China, but segment profit surged 463% to 2.4 billion yen.
- The Sports Business remains a primary growth driver, supported by record-high stadium attendance and championship success for the Yokohama DeNA BayStars.
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