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Pokémon Trading Card Game Live

Game

2 documents in the library are about Pokémon Trading Card Game Live, from writers such as DiGRA and Udonis. Each has a summary and key insights with the page they come from.

Documents
2
newest 16 Jun 2026

Connections

Each row is a game or company named alongside Pokémon Trading Card Game Live, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.

Documents about Pokémon Trading Card Game Live

Cover of Digital Cardboard Crack: The Gamblification of Digital Card Games
Whitepaper5 pages

Digital Cardboard Crack: The Gamblification of Digital Card Games

This paper, co-authored by Ying-Ying Law and Cameron Vanloo, examines the "gamblification" of digital card games, focusing on digital card packs as a form of loot box that confers competitive advantage.

  • Digital card packs are argued to be a particularly potent form of gamblification because they combine chance-based rewards with direct competitive advantage while eliminating the secondary markets that existed for physical trading card games.
  • The UK government declined to extend the Gambling Act 2005 to loot boxes, relying instead on industry self-regulation, a position under growing pressure from public concern and potential legislation.
  • Physical card pack distribution has historically been self-regulated and likened to surprise mechanics such as Kinder Eggs, in contrast to the more varied and opaque probability systems used in digital titles.
DiGRAJun 2026
Cover of Pokémon TCG Pocket: Player Count, Revenue & Downloads
Article

Pokémon TCG Pocket: Player Count, Revenue & Downloads

Pokémon TCG Pocket represents a strategic pivot for The Pokémon Company, moving away from the complex, competitive rules of traditional digital card games toward a mobile-first, casual-friendly experience.

  • Pokémon TCG Pocket has generated over $800 million in total revenue since its global launch on October 30, 2024.
  • The game maintains a consistent monthly revenue between $30 million and $50 million, with daily earnings fluctuating between $1 million and $3 million.
  • The title has reached 116 million total downloads, currently averaging approximately 3 million new installs per month.
UdonisSep 2025