Phantasy Star IV: The End of the Millennium
Game
4 documents in the library are about Phantasy Star IV: The End of the Millennium, from writers such as Circana, Game File and PWN Games. Each has a summary and key insights with the page they come from.
- How much revenue has Phantasy Star IV: The End of the Millennium made?
- How many players does Phantasy Star IV: The End of the Millennium have, and how is that changing?
- What do industry reports say about Phantasy Star IV: The End of the Millennium's performance?
- Which games compete with Phantasy Star IV: The End of the Millennium, and how do they compare?
Connections
The documents about Phantasy Star IV: The End of the Millennium on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
Documents about Phantasy Star IV: The End of the Millennium
Video Game Consoles Will Bounce Back: Here’s The Dring
The video game console market is currently experiencing a significant downturn, marked by the weakest US sales performance in six years.
- US video game hardware revenue reached its lowest point since July 2020, driven by higher console prices and increased costs for components like RAM and storage.
- Total US sales for games, hardware, and accessories fell 10% year-on-year to $4.5 billion in July 2026, with mobile gaming cited as the primary contributor to the decline.
- Ampere Analysis projects that if next-generation consoles like the PlayStation 6 or Xbox Project Helix launch at a $1,000 price point, their combined five-year sales could be up to 38% lower than the current generation's performance.
The U.S. Video Game Market: July 2026
The U.S. video game market experienced a notable contraction in July 2026, with total consumer spending falling 10% year-over-year to $4.5 billion.
- U.S. video game spending fell 10% year-over-year in July 2026 to $4.5 billion, with the market currently tracking 2% behind 2025 levels through the first seven months of the year.
- Hardware spending dropped 29% year-over-year to $282 million, marking the worst July performance for the sector since 2020.
- Hardware unit sales declined 39% compared to July 2025, while the average price of a new system rose 16% to $542, contributing to the sales slump.
Sony to Cease Production of Physical PlayStation Game Discs in 2028
Sony announced that from January 2028 all new PlayStation titles will be released exclusively in digital format, with no physical discs sold for the PS4, PS5 or future consoles.
- Sony will cease production of physical game discs for new PlayStation titles starting January 2028, shifting to a digital-only distribution model for new releases.
- This move is driven by declining consumer interest in physical media, with over 90% of PlayStation 4 and PlayStation 5 games purchased digitally in the past year.
- Sony will continue to sell games in physical retailers after 2028, but the format (e.g., boxes with codes, digital redemption cards) is currently undefined.
The U.S. Gaming Market: April 2026
The April 2026 U.S. gaming market generated $4.256 billion in revenue, a 3% year-over-year increase that places the first four months of 2026 five percent ahead of the same period in 2025.
- The U.S. gaming market generated $4.256 billion in April 2026, marking a 3% year-over-year increase and keeping the year-to-date performance 5% ahead of 2025.
- Hardware revenue surged 34% to $261 million, primarily driven by the strong launch performance of the Nintendo Switch 2, which led both unit and revenue sales for the month.
- Physical game sales experienced a significant rebound, rising 44% year-over-year in April to $96 million, contributing to a 9% year-to-date increase.
Companies behind it
As the documents state it.
