OlliOlli World
Game
3 documents in the library are about OlliOlli World, from writers such as GameDiscoverCo and DiGRA. Each has a summary and key insights with the page they come from.
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Documents about OlliOlli World
Tracing Gender Affordances in Avatar Customization: A Methodological Framework
Han's paper proposes a methodological framework for analyzing gender affordances in avatar customization systems, arguing that gender is not encoded in a single toggle but is distributed across interacting options, boundaries, and defaults.
- Gender in avatar customization systems is not encoded in a single toggle but is distributed across interacting options, boundaries, and defaults, so analysis focused on visible gender widgets misses how gender is actually constituted.
- Han critiques McArthur et al.'s Avatar Affordance Framework for focusing too narrowly on visible widgets, and builds on Butler's notion of performatively constituted gender and Iantorno and Consalvo's work on intersecting class, race, and gender in CRPG character creators.
- The proposed framework rests on four analytical lenses: Gender-Related Options, Option Interactions and Navigational Distance, Boundaries of Gender Expression, and Defaults and Invisible Rules.
Steam Deck: What Type of Games Excel on It?
The Steam Deck has established a distinct niche within the PC gaming ecosystem, characterized by a preference for specific genres that mirror the appeal of handheld consoles.
- The Steam Deck accounts for approximately 2.75% of total playtime across representative publisher portfolios, indicating it remains a complementary rather than primary market.
- The device's installed base is estimated to be between 5 and 7 million units.
- Steam Deck success is driven by 'lite console' titles, specifically indie, platformer, and adventure games that mirror the preferences of the Nintendo Switch audience.
Plus: Total War: Warhammer III and Elden Ring Dominate Upcoming Steam Debuts
Market analysis of the Steam platform for early 2022 indicates that Elden Ring and Total War: Warhammer III are the primary drivers of consumer anticipation.
- Elden Ring leads all upcoming Steam titles in wishlists, while Total War: Warhammer III is projected to have secured between 1 and 1.5 million pre-launch wishlists.
- Dying Light 2 achieved 3 million total players in its first week, with an estimated 1 to 1.5 million of those users on the Steam platform.
- Sifu sold 500,000 units across the Epic Games Store and PlayStation consoles within its first five days of release.
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