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Old School RuneScape

GameBy Jagex

Documents about Old School RuneScape

Cover of RuneScape CEO: We Want to Be Bigger than World of Warcraft
Article

RuneScape CEO: We Want to Be Bigger than World of Warcraft

Jagex is undergoing a strategic transformation to establish the RuneScape franchise as the preeminent force in the massively multiplayer online gaming sector, with the explicit objective of surpassing World of Warcraft in global market share.

  • Jagex has rebranded itself as "Jagex: The RuneScape Company," selling off its non-RuneScape game, Scum, and its developer, Gamepires, to focus exclusively on the RuneScape franchise.
  • The company's strategy, RS25, has three main goals: stabilize the declining RuneScape MMO, heavily invest in the successful Old School RuneScape, and fully release the survival game RuneScape: Dragonwilds.
  • Old School RuneScape has broken multiple records across major metrics in the last 12 months, experiencing an "unbelievable kind of heater."
The Game BusinessJul 2026
Cover of Top Games in Live Streaming: June 2024
Article

Top Games in Live Streaming: June 2024

Live streaming viewership experienced significant growth in June 2024, with the top 100 games collectively generating approximately 155 million additional hours watched compared to the previous month, representing an 11% increase.

  • Total viewership across the top 100 streamed games grew by 11% in June 2024, representing an increase of approximately 155 million hours watched compared to May.
  • Elden Ring surged to the #3 spot with 122 million hours watched, a 283% increase driven by the release of the 'Shadow of the Erdtree' DLC and high-profile marathon streams.
  • Destiny 2 viewership jumped 149% to 26 million hours watched, fueled by the release of its final expansion, 'The Final Shape'.
Stream HatchetJul 2024
Cover of MMOs on Live Streaming: Albion Online and Pax Dei
Article

MMOs on Live Streaming: Albion Online and Pax Dei

This analysis examines the performance of Massively Multiplayer Online games (MMOs) on live streaming platforms, specifically focusing on the growth strategies of Albion Online and the market entry of Pax Dei.

  • Albion Online’s European server launch generated significant streaming interest, peaking at 2.6 million hours watched during the week of its full release on April 29, 2024.
  • The European expansion for Albion Online successfully leveraged the 'fresh start' narrative to mitigate player concerns regarding established competitive imbalances and PvP-related griefing.
  • As of the week beginning June 17, 2024, Albion Online ranked 8th among all MMOs on live streaming platforms with 1.2 million hours watched.
Stream HatchetJun 2024